整理虚拟按键相关函数
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@@ -8,21 +8,9 @@ local max,sin=math.max,math.sin
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local SCR=SCR
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local VK=virtualkey
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local function onVirtualkey(x,y)
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local dist,nearest=1e10
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for K=1,#VK do
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local B=VK[K]
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if B.ava then
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local d1=(x-B.x)^2+(y-B.y)^2
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if d1<B.r^2 then
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if d1<dist then
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nearest,dist=K,d1
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end
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end
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end
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end
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return nearest
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end
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local onVirtualkey=onVirtualkey
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local pressVirtualkey=pressVirtualkey
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local updateVirtualkey=updateVirtualkey
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local hideChatBox
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local textBox=WIDGET.newTextBox{name="texts",x=340,y=80,w=600,h=550,hide=function()return hideChatBox end}
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@@ -70,31 +58,7 @@ function scene.touchDown(_,x,y)
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local t=onVirtualkey(x,y)
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if t then
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PLAYERS[1]:pressKey(t)
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if SETTING.VKSFX>0 then
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SFX.play("virtualKey",SETTING.VKSFX)
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end
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local B=VK[t]
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B.isDown=true
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B.pressTime=10
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if SETTING.VKTrack then
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if SETTING.VKDodge then--Button collision (not accurate)
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for i=1,#VK do
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local b=VK[i]
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local d=B.r+b.r-((B.x-b.x)^2+(B.y-b.y)^2)^.5--Hit depth(Neg means distance)
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if d>0 then
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b.x=b.x+(b.x-B.x)*d*b.r*5e-4
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b.y=b.y+(b.y-B.y)*d*b.r*5e-4
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end
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end
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end
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local O=VK_org[t]
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local _FW,_CW=SETTING.VKTchW,1-SETTING.VKCurW
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local _OW=1-_FW-_CW
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--Auto follow: finger, current, origin (weight from setting)
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B.x,B.y=x*_FW+B.x*_CW+O.x*_OW,y*_FW+B.y*_CW+O.y*_OW
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end
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VIB(SETTING.VKVIB)
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pressVirtualkey(t,x,y)
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end
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end
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function scene.touchUp(_,x,y)
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@@ -293,14 +257,7 @@ function scene.update(dt)
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touchMoveLastFrame=false
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--Update virtualkey animation
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if SETTING.VKSwitch then
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for i=1,#VK do
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_=VK[i]
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if _.pressTime>0 then
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_.pressTime=_.pressTime-1
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end
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end
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end
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updateVirtualkey()
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if not playing then
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heartBeatTimer=heartBeatTimer+dt
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@@ -393,7 +350,7 @@ function scene.draw()
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end
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--Virtual keys
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drawVirtualKeys()
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drawVirtualkeys()
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--Warning
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gc.push("transform")
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