减少密码哈希迭代次数防止把手机卡烂
原来的登录和注册界面改为密码登录和邮箱登录 邮箱登录界面不再分状态,设置密码独立出一个界面 自动登录不再检测本地用过密码登录,第一次邮箱登录不设置密码但存了token也可以 整理代码
This commit is contained in:
@@ -372,6 +372,7 @@ return{
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league="Tech League",
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ffa="FFA",
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rooms="Rooms",
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resetPW="Reset password",
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logout="Log out",
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},
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net_league={
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@@ -698,21 +699,26 @@ return{
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music="BGMs",
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label="label",
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},
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login={
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login_pw={
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title="Sign In",
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register="Sign Up",
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login_mail="Login with E-mail/Sign Up",
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email="Email Address",
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password="Password",
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showEmail="Show Email",
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login="Log In",
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},
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register={
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title="Sign Up",
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login="Sign In",
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login_mail={
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title="Sign In/Sign Up",
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login_pw="Password Sign In",
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email="Email Address",
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send="Send code",
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code="Verification Code",
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verify="Verify",
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},
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reset_password={
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title="Reset Password",
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send="Send code",
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code="Verification Code",
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password="Password",
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password2="Re-enter Password",
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setPW="Set Password",
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@@ -372,6 +372,7 @@ return{
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league="Liga Tech",
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ffa="FFA",
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rooms="Salas",
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-- resetPW="Reset password",
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logout="Desconec.",
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},
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net_league={
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@@ -690,21 +691,26 @@ return{
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music="BGMs",
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label="Etiq.",
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},
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login={
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login_pw={
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title="Entrar",
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register="Registrarse",
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-- login_mail="Login with E-mail/Sign Up",
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email="Correo Elec.",
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password="Contraseña",
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showEmail="Mostrar Correo",
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login="Entrar",
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},
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register={
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title="Registrarse",
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login="Entrar",
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login_mail={
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title="Entrar/Registrarse",
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-- login_pw="Password Sign In",
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email="Correo Elec.",
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-- send="Send code",
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-- code="Verification Code",
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-- verify="Verify",
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},
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reset_password={
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-- title="Reset Password",
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-- send="Send code",
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-- code="Verification Code",
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password="Contraseña",
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password2="Repetir Contr.",
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-- setPW="Set Password",
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@@ -335,6 +335,7 @@ return{
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-- league="Tech League",
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ffa="FFA",
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rooms="Salons",
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-- resetPW="Reset password",
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-- logout="Log out",
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},
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net_league={
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@@ -652,21 +653,26 @@ return{
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music="Musique",
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-- label="label",
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},
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login={
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login_pw={
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title="Connexion",
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register="Enregistrement",
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-- login_mail="Login with E-mail/Sign Up",
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email="E-mail",
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password="Mot de passe",
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-- showEmail="Show Email",
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login="Connexion",
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},
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register={
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title="Enregistrement",
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login="Connexion",
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login_mail={
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title="Connexion/Enregistrement",
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-- login_pw="Password Sign In",
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email="E-mail",
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-- send="Send code",
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-- code="Verification Code",
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-- verify="Verify",
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},
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reset_password={
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-- title="Reset Password",
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-- send="Send code",
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-- code="Verification Code",
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password="Mot de passe",
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password2="Confirmer le mot de passe",
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-- setPW="Set Password",
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@@ -373,6 +373,7 @@ return{
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league="Tech League",
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ffa="FFA",
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rooms="Ruang-ruang",
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-- resetPW="Reset password",
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logout="Log out",
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},
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net_league={
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@@ -699,21 +700,26 @@ return{
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music="Musik",
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label="label",
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},
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login={
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login_pw={
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title="Masuk",
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register="Daftar",
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-- login_mail="Login with E-mail/Sign Up",
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email="Alamat Email",
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password="Password",
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showEmail="Tunjukkan Email",
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login="Masuk",
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},
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register={
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title="Daftar",
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login="Masuk",
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login_mail={
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title="Masuk/Daftar",
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-- login_pw="Password Sign In",
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email="Alamat Email",
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-- send="Send code",
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-- code="Verification Code",
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-- verify="Verify",
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},
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reset_password={
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-- title="Reset Password",
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-- send="Send code",
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-- code="Verification Code",
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password="Password",
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password2="Ulangi Password",
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-- setPW="Set Password",
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@@ -374,6 +374,7 @@ return{
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league="テクリーグ",
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ffa="自由乱闘戦",
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rooms="ルーム・プライベート戦",
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-- resetPW="Reset password",
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logout="ログアウト",
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},
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net_league={
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@@ -700,21 +701,26 @@ return{
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music="曲",
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label="ラベル",
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},
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login={
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login_pw={
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title="サインイン",
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register="サインアップ",
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-- login_mail="Login with E-mail/Sign Up",
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email="Eメールアドレス",
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password="パスワード",
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-- showEmail="Show Email",
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login="ログイン",
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},
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register={
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title="サインアップ",
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login="サインイン",
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login_mail={
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title="サインイン/サインアップ",
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-- login_pw="Password Sign In",
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email="Eメールアドレス",
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-- send="Send code",
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-- code="Verification Code",
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-- verify="Verify",
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},
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reset_password={
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-- title="Reset Password",
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-- send="Send code",
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-- code="Verification Code",
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password="パスワード",
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password2="パスワード(確認)",
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-- setPW="Set Password",
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@@ -361,6 +361,7 @@ return{
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-- league="Tech League",
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ffa="FFA",
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rooms="Salas",
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-- resetPW="Reset password",
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-- logout="Log out",
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},
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net_league={
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@@ -688,21 +689,26 @@ return{
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-- music="BGMs",
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-- label="label",
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},
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login={
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login_pw={
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title="Log in",
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register="Registrar",
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-- login_mail="Login with E-mail/Sign Up",
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email="Endereço De Email",
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password="Senha",
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-- showEmail="Show Email",
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login="Log in",
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},
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register={
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title="Registrar",
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login="Log in",
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login_mail={
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title="Log in/Registrar",
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-- login_pw="Password Sign In",
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email="Endereço De Email",
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-- send="Send code",
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-- code="Verification Code",
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-- verify="Verify",
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},
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reset_password={
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-- title="Reset Password",
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-- send="Send code",
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-- code="Verification Code",
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password="Senha",
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password2="Entre Senha Novamente",
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-- setPW="Set Password",
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@@ -166,6 +166,7 @@ return{
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league="TL",
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ffa="FFA",
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rooms="< >",
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resetPW="R ***",
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logout="@_@x",
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},
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net_league={
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@@ -483,21 +484,26 @@ return{
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music="~~~",
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label="...",
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},
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login={
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login_pw={
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title="Log in",
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register="Sign up",
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-- login_mail="Login with E-mail/Sign Up",
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email="@",
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password="*",
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showEmail="?",
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login="Log in",
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login="→",
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},
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register={
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title="Sign up",
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login="Log in",
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login_mail={
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title="Log in/Sign up",
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login_pw="*** →",
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email="@",
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send="→",
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code="←",
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verify="!",
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},
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reset_password={
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title="R ***",
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send="→",
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code="←",
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password="*",
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password2="*",
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setPW="##",
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@@ -373,6 +373,7 @@ return{
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league="Tech League",
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ffa="FFA",
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rooms="房间列表",
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resetPW="重置密码",
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logout="退出登录",
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},
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net_league={
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@@ -698,23 +699,28 @@ return{
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path="打开存储目录",
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save="用户档案管理",
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},
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login={
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login_pw={
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title="登录",
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register="注册",
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login_mail="邮箱登录/注册",
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email="邮箱",
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password="密码",
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showEmail="显示邮箱",
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login="登录",
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},
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register={
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title="注册",
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login="登录",
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email="邮箱:",
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login_mail={
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title="登录/注册",
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login_pw="密码登录",
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email="邮箱",
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send="发送验证码",
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code="验证码",
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verify="验证邮箱",
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password="密码:",
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password2="确认密码:",
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},
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reset_password={
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title="重置密码",
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send="发送验证码",
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code="验证码",
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password="密码",
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password2="确认密码",
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setPW="设置密码",
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},
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account={
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@@ -374,6 +374,7 @@ return{
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league="M.TechLeague();",
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ffa="M.FFA",
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rooms="M.Rooms();",
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resetPW="M.ResetPW",
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logout="M.Logout();",
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},
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net_league={
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@@ -699,21 +700,26 @@ return{
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path="OpenPath();",
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save="DataManagement();",
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},
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login={
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login_pw={
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title="LogIn.UI",
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register="Register();",
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login_mail="Login_mail_sign_up()",
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email="Email=",
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password="Password=",
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showEmail="ShowEmail",
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login="Login();",
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},
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register={
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title="Register.UI",
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login="Login();",
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login_mail={
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title="LogIn_Register.UI",
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login_pw="Login_pw();",
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email="Email=",
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send="Send();",
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code="V-code=",
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verify="Verify();",
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},
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reset_password={
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title="Reset_Password.UI",
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send="Send();",
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code="V-code=",
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password="Password=",
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password2="RePassword=",
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setPW="SetPassword();",
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@@ -373,6 +373,7 @@ return{
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league="Tech League",
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ffa="FFA",
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rooms="房間列表",
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resetPW="重設密碼",
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logout="登出",
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},
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net_league={
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@@ -698,21 +699,26 @@ return{
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path="打開存儲目錄",
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save="用戶資料管理",
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},
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login={
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login_pw={
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title="登錄",
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register="註冊",
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login_mail="電郵登錄/注册",
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email="電郵",
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password="密碼",
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showEmail="顯示郵箱",
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login="登錄",
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},
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register={
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title="註冊",
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login="登錄",
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login_mail={
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title="登錄/註冊",
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login_pw="密碼登錄",
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email="電郵",
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send="發送驗證碼",
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code="驗證碼",
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verify="驗證郵箱",
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},
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reset_password={
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title="重設密碼",
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send="發送驗證碼",
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code="驗證碼",
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password="密碼",
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password2="確認密碼",
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setPW="設置密碼",
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@@ -132,19 +132,14 @@ function NET.getCode(email)
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body={email=email},
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},12.6)
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if res then
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if res.code==200 then
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USER.email=email
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saveUser()
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SCN.fileDropped(2)
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MES.new('info',text.checkEmail,5)
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end
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if res and res.code==200 then
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MES.new('info',text.checkEmail,5)
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end
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WAIT.interrupt()
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end)
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end
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function NET.codeLogin(code)
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function NET.codeLogin(email,code)
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if not TASK.lock('codeLogin') then return end
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TASK.new(function()
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WAIT{
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@@ -159,7 +154,7 @@ function NET.codeLogin(code)
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pool='codeLogin',
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path='/techmino/api/v1/auth/login/email',
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body={
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email=USER.email,
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email=email,
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code=code,
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},
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},6.26)
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@@ -176,7 +171,7 @@ function NET.codeLogin(code)
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USER.aToken=res.data.accessToken
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saveUser()
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SCN.pop()SCN.push('net_menu')
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SCN.fileDropped(3)
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SCN.go('reset_password','fade')
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end
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end
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@@ -194,7 +189,24 @@ function NET.setPW(code,pw)
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timeout=6.26,
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}
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pw=HASH.pbkdf2(HASH.sha3_256,pw,'salt',26000)
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local salt do
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local res=getMsg({
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pool='pwLogin',
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path='/techmino/api/v1/auth/seed/email',
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body={
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email=USER.email,
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},
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},6.26)
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if res and res.code==200 then
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salt=res.data
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else
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WAIT.interrupt()
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return
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end
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end
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pw=HASH.pbkdf2(HASH.sha3_256,pw,salt,260)
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local res=getMsg({
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pool='setPW',
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@@ -219,7 +231,6 @@ function NET.setPW(code,pw)
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end)
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end
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function NET.autoLogin()
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if not USER.password then SCN.go('login') return end
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if not TASK.lock('autoLogin') then return end
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TASK.new(function()
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WAIT{
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@@ -297,7 +308,7 @@ function NET.autoLogin()
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end
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end
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SCN.go('login')
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SCN.go('login_pw')
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WAIT.interrupt()
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end)
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end
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@@ -313,26 +324,45 @@ function NET.pwLogin(email,pw)
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}
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TEST.yieldT(.26)
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pw=HASH.pbkdf2(HASH.sha3_256,pw,"salt",26000)
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local salt do
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local res=getMsg({
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pool='pwLogin',
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path='/techmino/api/v1/auth/seed/email',
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body={
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email=email,
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},
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},6.26)
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local res=getMsg({
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pool='pwLogin',
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path='/techmino/api/v1/auth/login/email',
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body={
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email=email,
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password=pw,
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},
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},6.26)
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if res and res.code==200 then
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salt=res.data
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else
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WAIT.interrupt()
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return
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end
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end
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if res then
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if res.code==200 then
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USER.email=email
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USER.password=pw
|
||||
USER.rToken=res.data.refreshToken
|
||||
USER.aToken=res.data.accessToken
|
||||
saveUser()
|
||||
NET.ws_connect()
|
||||
SCN.go('net_menu')
|
||||
pw=HASH.pbkdf2(HASH.sha3_256,pw,salt,260)
|
||||
|
||||
do
|
||||
local res=getMsg({
|
||||
pool='pwLogin',
|
||||
path='/techmino/api/v1/auth/login/email',
|
||||
body={
|
||||
email=email,
|
||||
password=pw,
|
||||
},
|
||||
},6.26)
|
||||
|
||||
if res then
|
||||
if res.code==200 then
|
||||
USER.email=email
|
||||
USER.password=pw
|
||||
USER.rToken=res.data.refreshToken
|
||||
USER.aToken=res.data.accessToken
|
||||
saveUser()
|
||||
NET.ws_connect()
|
||||
SCN.go('net_menu')
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@@ -17,6 +17,8 @@ local history,hisPtr={"?"}
|
||||
local sumode=false
|
||||
local the_secret=(0xe^2*10)..(2*0xb)
|
||||
|
||||
local scene={}
|
||||
|
||||
local commands={} do
|
||||
--[[
|
||||
format of elements in table 'commands':
|
||||
@@ -708,7 +710,7 @@ local commands={} do
|
||||
outputBox.h=500
|
||||
local button=WIDGET.newButton{name='bye',x=640,y=615,w=426,h=100,code=function()
|
||||
TASK.new(function()
|
||||
WIDGET.active.bye.hide=true
|
||||
scene.widgetList.bye.hide=true
|
||||
for _=1,30 do coroutine.yield() end
|
||||
log{C.R,"Deleting all data in 10..."}SFX.play('ready')SFX.play('clear_1')TEST.yieldN(60)
|
||||
log{C.R,"Deleting all data in 9..."}SFX.play('ready')SFX.play('clear_1')TEST.yieldN(60)
|
||||
@@ -726,7 +728,7 @@ local commands={} do
|
||||
end)
|
||||
end}
|
||||
button:setObject("Techmino is fun. Bye.")
|
||||
ins(WIDGET.active,button)
|
||||
ins(scene.widgetList,button)
|
||||
else
|
||||
log"Are you sure you want to reset everything?"
|
||||
log"This will delete EVERYTHING in your saved game data, including but not limited to:"
|
||||
@@ -1012,8 +1014,6 @@ userG.the_key=first_key
|
||||
|
||||
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
WIDGET.focus(inputBox)
|
||||
BG.set('none')
|
||||
|
||||
@@ -72,7 +72,7 @@ function scene.keyDown(key)
|
||||
local l={1,2,3,4,5,6,7}
|
||||
repeat scene.keyDown(rem(l,math.random(#l))) until not l[1]
|
||||
elseif key=='tab' then
|
||||
WIDGET.active.sequence:scroll(kb.isDown('lshift','rshift') and -1 or 1)
|
||||
scene.widgetList.sequence:scroll(kb.isDown('lshift','rshift') and -1 or 1)
|
||||
elseif key=='c' and kb.isDown('lctrl','rctrl') or key=='cC' then
|
||||
if #BAG>0 then
|
||||
sys.setClipboardText("Techmino SEQ:"..DATA.copySequence())
|
||||
|
||||
@@ -18,24 +18,24 @@ local repRateStrings={[0]="pause",[.125]="0.125x",[.5]="0.5x",[1]="1x",[2]="2x",
|
||||
local scene={}
|
||||
|
||||
local function _updateMenuButtons()
|
||||
WIDGET.active.restart.hide=replaying
|
||||
scene.widgetList.restart.hide=replaying
|
||||
|
||||
local pos=(GAME.tasUsed or replaying) and 'right' or SETTING.menuPos
|
||||
modeTextWidK=math.min(280/TEXTOBJ.modeName:getWidth(),1)
|
||||
if GAME.replaying then
|
||||
WIDGET.active.pause.x=1195
|
||||
scene.widgetList.pause.x=1195
|
||||
modeTextPos=1185-TEXTOBJ.modeName:getWidth()*modeTextWidK
|
||||
elseif pos=='right' then
|
||||
WIDGET.active.restart.x=1125
|
||||
WIDGET.active.pause.x=1195
|
||||
scene.widgetList.restart.x=1125
|
||||
scene.widgetList.pause.x=1195
|
||||
modeTextPos=1115-TEXTOBJ.modeName:getWidth()*modeTextWidK
|
||||
elseif pos=='middle' then
|
||||
WIDGET.active.restart.x=360
|
||||
WIDGET.active.pause.x=860
|
||||
scene.widgetList.restart.x=360
|
||||
scene.widgetList.pause.x=860
|
||||
modeTextPos=940
|
||||
elseif pos=='left' then
|
||||
WIDGET.active.restart.x=120
|
||||
WIDGET.active.pause.x=190
|
||||
scene.widgetList.restart.x=120
|
||||
scene.widgetList.pause.x=190
|
||||
modeTextPos=1200-TEXTOBJ.modeName:getWidth()*modeTextWidK
|
||||
end
|
||||
end
|
||||
|
||||
@@ -2,7 +2,7 @@ local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
BG.set('cubes')
|
||||
WIDGET.active.texts:setTexts(require"parts.updateLog":split("\n"))
|
||||
scene.widgetList.texts:setTexts(require"parts.updateLog":split("\n"))
|
||||
end
|
||||
|
||||
function scene.wheelMoved(_,y)
|
||||
@@ -10,13 +10,13 @@ function scene.wheelMoved(_,y)
|
||||
end
|
||||
function scene.keyDown(key)
|
||||
if key=='up' then
|
||||
WIDGET.active.texts:scroll(-5)
|
||||
scene.widgetList.texts:scroll(-5)
|
||||
elseif key=='down' then
|
||||
WIDGET.active.texts:scroll(5)
|
||||
scene.widgetList.texts:scroll(5)
|
||||
elseif key=='pageup' then
|
||||
WIDGET.active.texts:scroll(-20)
|
||||
scene.widgetList.texts:scroll(-20)
|
||||
elseif key=='pagedown' then
|
||||
WIDGET.active.texts:scroll(20)
|
||||
scene.widgetList.texts:scroll(20)
|
||||
elseif key=='escape' then
|
||||
SCN.back()
|
||||
end
|
||||
|
||||
@@ -3,9 +3,9 @@ function scene.sceneInit()
|
||||
BG.set('cubes')
|
||||
local fileData=love.filesystem.read("legals.md")
|
||||
if fileData then
|
||||
WIDGET.active.texts:setTexts(fileData:split('\n'))
|
||||
scene.widgetList.texts:setTexts(fileData:split('\n'))
|
||||
else
|
||||
WIDGET.active.texts:setTexts{"[legals.md not found]"}
|
||||
scene.widgetList.texts:setTexts{"[legals.md not found]"}
|
||||
end
|
||||
end
|
||||
|
||||
@@ -14,13 +14,13 @@ function scene.wheelMoved(_,y)
|
||||
end
|
||||
function scene.keyDown(key)
|
||||
if key=='up' then
|
||||
WIDGET.active.texts:scroll(-5)
|
||||
scene.widgetList.texts:scroll(-5)
|
||||
elseif key=='down' then
|
||||
WIDGET.active.texts:scroll(5)
|
||||
scene.widgetList.texts:scroll(5)
|
||||
elseif key=='pageup' then
|
||||
WIDGET.active.texts:scroll(-20)
|
||||
scene.widgetList.texts:scroll(-20)
|
||||
elseif key=='pagedown' then
|
||||
WIDGET.active.texts:scroll(20)
|
||||
scene.widgetList.texts:scroll(20)
|
||||
elseif key=='escape' then
|
||||
SCN.back()
|
||||
end
|
||||
|
||||
54
parts/scenes/login_mail.lua
Normal file
54
parts/scenes/login_mail.lua
Normal file
@@ -0,0 +1,54 @@
|
||||
local scene={}
|
||||
|
||||
local function _getCode()
|
||||
local email=scene.widgetList.email:getText()
|
||||
if not STRING.simpEmailCheck(email) then
|
||||
MES.new('error',text.wrongEmail)
|
||||
else
|
||||
USER.email=email
|
||||
NET.getCode(email)
|
||||
end
|
||||
end
|
||||
|
||||
local function _codeLogin()
|
||||
local code=scene.widgetList.code:getText():upper()
|
||||
if #code~=8 then
|
||||
MES.new('error',text.wrongCode)
|
||||
else
|
||||
NET.codeLogin(USER.email,code)
|
||||
end
|
||||
end
|
||||
|
||||
function scene.sceneInit()
|
||||
scene.widgetList.email:setText(USER.email or "")
|
||||
scene.widgetList.code:clear()
|
||||
end
|
||||
|
||||
function scene.keyDown(key,rep)
|
||||
if key=='escape' and not rep then
|
||||
SCN.back()
|
||||
elseif key=='return' then
|
||||
if #scene.widgetList.code:getText():upper()==0 then
|
||||
_getCode()
|
||||
else
|
||||
_codeLogin()
|
||||
end
|
||||
else
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
scene.widgetList={
|
||||
WIDGET.newText{name='title', x=80, y=50,font=70,align='L'},
|
||||
WIDGET.newButton{name='login_pw', x=1080,y=100,w=260,h=80,color='lY',code=function() SCN.swapTo('login_pw','swipeR') end},
|
||||
|
||||
WIDGET.newInputBox{name='email', x=380, y=200,w=626,h=60,limit=128},
|
||||
WIDGET.newKey{name='send', x=640, y=330,w=300,h=80,font=40,code=_getCode},
|
||||
|
||||
WIDGET.newInputBox{name='code', x=380, y=400,w=626 ,h=60,limit=8},
|
||||
WIDGET.newKey{name='verify', x=640, y=530,w=300,h=80,font=40,code=_codeLogin},
|
||||
|
||||
WIDGET.newButton{name='back', x=1140,y=640,w=170,h=80,sound='back',font=60,fText=CHAR.icon.back,code=pressKey'escape'},
|
||||
}
|
||||
|
||||
return scene
|
||||
@@ -28,13 +28,13 @@ function scene.keyDown(key,rep)
|
||||
end
|
||||
|
||||
scene.widgetList={
|
||||
WIDGET.newText{name='title', x=80, y=50,font=70,align='L'},
|
||||
WIDGET.newButton{name='register', x=1140,y=100,w=170,h=80,color='lY',code=function() SCN.swapTo('register','swipeR') end},
|
||||
WIDGET.newText{name='title', x=80, y=50,font=70,align='L'},
|
||||
WIDGET.newButton{name='login_mail',x=1080,y=100,w=260,h=80,color='lY',code=function() SCN.swapTo('login_mail','swipeL') end},
|
||||
emailBox,
|
||||
passwordBox,
|
||||
WIDGET.newSwitch{name='showEmail',x=550, y=420,disp=function() return showEmail end,code=function() showEmail=not showEmail emailBox.secret=not showEmail end},
|
||||
WIDGET.newKey{name='login', x=1140,y=540,w=170,h=80,font=40,code=pressKey'return'},
|
||||
WIDGET.newButton{name='back', x=1140,y=640,w=170,h=80,sound='back',font=60,fText=CHAR.icon.back,code=backScene},
|
||||
WIDGET.newSwitch{name='showEmail', x=550, y=420,disp=function() return showEmail end,code=function() showEmail=not showEmail emailBox.secret=not showEmail end},
|
||||
WIDGET.newKey{name='login', x=1140,y=540,w=170,h=80,font=40,code=pressKey'return'},
|
||||
WIDGET.newButton{name='back', x=1140,y=640,w=170,h=80,sound='back',font=60,fText=CHAR.icon.back,code=backScene},
|
||||
}
|
||||
|
||||
return scene
|
||||
@@ -4,9 +4,9 @@ function scene.sceneInit()
|
||||
BG.set('cubes')
|
||||
local fileData=FILE.load('parts/language/manual_'..(SETTING.locale:find'zh' and 'zh' or SETTING.locale:find'ja' and 'ja' or 'en')..'.txt','-string')
|
||||
if fileData then
|
||||
WIDGET.active.texts:setTexts(fileData:split('\n'))
|
||||
scene.widgetList.texts:setTexts(fileData:split('\n'))
|
||||
else
|
||||
WIDGET.active.texts:setTexts{"[manual file not found]"}
|
||||
scene.widgetList.texts:setTexts{"[manual file not found]"}
|
||||
end
|
||||
|
||||
end
|
||||
@@ -16,13 +16,13 @@ function scene.wheelMoved(_,y)
|
||||
end
|
||||
function scene.keyDown(key)
|
||||
if key=='up' then
|
||||
WIDGET.active.texts:scroll(-5)
|
||||
scene.widgetList.texts:scroll(-5)
|
||||
elseif key=='down' then
|
||||
WIDGET.active.texts:scroll(5)
|
||||
scene.widgetList.texts:scroll(5)
|
||||
elseif key=='pageup' then
|
||||
WIDGET.active.texts:scroll(-20)
|
||||
scene.widgetList.texts:scroll(-20)
|
||||
elseif key=='pagedown' then
|
||||
WIDGET.active.texts:scroll(20)
|
||||
scene.widgetList.texts:scroll(20)
|
||||
elseif key=='escape' then
|
||||
SCN.back()
|
||||
end
|
||||
|
||||
@@ -17,6 +17,9 @@ scene.widgetList={
|
||||
WIDGET.newButton{name='league',x=640, y=180,w=350,h=120,font=40,color='D',code=goScene'net_league'},
|
||||
WIDGET.newButton{name='ffa', x=640, y=360,w=350,h=120,font=40,color='D',code=function() MES.new('warn',text.notFinished)--[[NET.enterRoom({name='ffa'})]] end},
|
||||
WIDGET.newButton{name='rooms', x=640, y=540,w=350,h=120,font=40,code=goScene'net_rooms'},
|
||||
WIDGET.newButton{name='resetPW',x=680, y=40,w=180,h=60,color='dG',code=function()
|
||||
SCN.go('reset_password','none')
|
||||
end},
|
||||
WIDGET.newButton{name='logout',x=880, y=40,w=180, h=60,color='dR',
|
||||
code=function()
|
||||
if tryBack() then
|
||||
|
||||
@@ -1,98 +0,0 @@
|
||||
local scene={}
|
||||
|
||||
local state
|
||||
local code
|
||||
|
||||
local function _getCode()
|
||||
local email=WIDGET.active.email:getText()
|
||||
if not STRING.simpEmailCheck(email) then
|
||||
MES.new('error',text.wrongEmail)
|
||||
else
|
||||
NET.getCode(email)
|
||||
end
|
||||
end
|
||||
|
||||
local function _codeLogin()
|
||||
code=WIDGET.active.code:getText():upper()
|
||||
if #code~=8 then
|
||||
MES.new('error',text.wrongCode)
|
||||
else
|
||||
NET.codeLogin(code)
|
||||
end
|
||||
end
|
||||
|
||||
local function _setPW()
|
||||
local password= WIDGET.active.password:getText()
|
||||
local password2=WIDGET.active.password2:getText()
|
||||
if #password==0 or #password2==0 then
|
||||
MES.new('error',text.noPassword)
|
||||
elseif password~=password2 then
|
||||
MES.new('error',text.diffPassword)
|
||||
else
|
||||
NET.setPW(code,password)
|
||||
end
|
||||
end
|
||||
|
||||
function scene.sceneInit()
|
||||
state=SCN.args[1] or 1
|
||||
scene.fileDropped(state)
|
||||
end
|
||||
|
||||
function scene.keyDown(key,rep)
|
||||
if key=='escape' and not rep then
|
||||
if state==2 then
|
||||
scene.fileDropped(state-1)
|
||||
else
|
||||
SCN.back()
|
||||
end
|
||||
elseif key=='return' then
|
||||
if state==1 then
|
||||
_getCode()
|
||||
elseif state==2 then
|
||||
_codeLogin()
|
||||
elseif state==3 then
|
||||
_setPW()
|
||||
end
|
||||
else
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
function scene.fileDropped(arg)-- Not designed for this, but it works and no side effects
|
||||
if type(arg)~='number' then return end
|
||||
state=arg
|
||||
scene.widgetList.email. hide=arg~=1
|
||||
scene.widgetList.send. hide=arg~=1
|
||||
scene.widgetList.code. hide=arg~=2
|
||||
scene.widgetList.verify. hide=arg~=2
|
||||
scene.widgetList.password. hide=arg~=3
|
||||
scene.widgetList.password2. hide=arg~=3
|
||||
scene.widgetList.setPW. hide=arg~=3
|
||||
if arg==1 then
|
||||
scene.widgetList.email:setText(USER.email or "")
|
||||
elseif arg==2 then
|
||||
scene.widgetList.code:clear()
|
||||
elseif arg==3 then
|
||||
scene.widgetList.password:clear()
|
||||
scene.widgetList.password2:clear()
|
||||
end
|
||||
end
|
||||
|
||||
scene.widgetList={
|
||||
WIDGET.newText{name='title', x=80, y=50,font=70,align='L'},
|
||||
WIDGET.newButton{name='login', x=1140,y=100,w=170,h=80,color='lY',code=function() SCN.swapTo('login','swipeL') end},
|
||||
|
||||
WIDGET.newInputBox{name='email', x=380, y=300,w=626,h=60,limit=128},
|
||||
WIDGET.newKey{name='send', x=640, y=430,w=250,h=80,font=40,code=_getCode},
|
||||
|
||||
WIDGET.newInputBox{name='code', x=380, y=300,w=626,h=60,limit=8},
|
||||
WIDGET.newKey{name='verify', x=640, y=430,w=300,h=80,font=40,code=_codeLogin},
|
||||
|
||||
WIDGET.newInputBox{name='password', x=380, y=250,w=626,h=60,secret=true,regex="[ -~]",limit=64},
|
||||
WIDGET.newInputBox{name='password2',x=380, y=350,w=626,h=60,secret=true,regex="[ -~]",limit=64},
|
||||
WIDGET.newKey{name='setPW', x=640, y=480,w=350,h=80,font=40,code=_setPW},
|
||||
|
||||
WIDGET.newButton{name='back', x=1140,y=640,w=170,h=80,sound='back',font=60,fText=CHAR.icon.back,code=pressKey'escape'},
|
||||
}
|
||||
|
||||
return scene
|
||||
44
parts/scenes/reset_password.lua
Normal file
44
parts/scenes/reset_password.lua
Normal file
@@ -0,0 +1,44 @@
|
||||
local scene={}
|
||||
|
||||
local function _setPW()
|
||||
local code=scene.widgetList.code:getText():upper()
|
||||
local password= scene.widgetList.password:getText()
|
||||
local password2=scene.widgetList.password2:getText()
|
||||
if #code~=8 then
|
||||
MES.new('error',text.wrongCode)
|
||||
elseif #password==0 or #password2==0 then
|
||||
MES.new('error',text.noPassword)
|
||||
elseif password~=password2 then
|
||||
MES.new('error',text.diffPassword)
|
||||
else
|
||||
NET.setPW(code,password)
|
||||
end
|
||||
end
|
||||
|
||||
function scene.keyDown(key,rep)
|
||||
if key=='escape' and not rep then
|
||||
SCN.back()
|
||||
elseif key=='return' then
|
||||
if #scene.widgetList.code:getText()==0 then
|
||||
_setPW()
|
||||
else
|
||||
NET.getCode(USER.email)
|
||||
end
|
||||
else
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
scene.widgetList={
|
||||
WIDGET.newText{name='title', x=80, y=50,font=70,align='L'},
|
||||
|
||||
WIDGET.newKey{name='send', x=640, y=300,w=300,h=80,font=40,code=function() NET.getCode(USER.email) end},
|
||||
WIDGET.newInputBox{name='code', x=380, y=170,w=626,h=60,limit=8},
|
||||
WIDGET.newInputBox{name='password', x=380, y=370,w=626,h=60,secret=true,regex="[ -~]",limit=64},
|
||||
WIDGET.newInputBox{name='password2',x=380, y=470,w=626,h=60,secret=true,regex="[ -~]",limit=64},
|
||||
WIDGET.newKey{name='setPW', x=640, y=600,w=350,h=80,font=40,code=_setPW},
|
||||
|
||||
WIDGET.newButton{name='back', x=1140,y=640,w=170,h=80,sound='back',font=60,fText=CHAR.icon.back,code=pressKey'escape'},
|
||||
}
|
||||
|
||||
return scene
|
||||
@@ -12,8 +12,8 @@ function scene.sceneInit()
|
||||
last1,last2=0,0
|
||||
sfxPack=SETTING.sfxPack
|
||||
vocPack=SETTING.vocPack
|
||||
WIDGET.active.sfxPack:reset()
|
||||
WIDGET.active.vocPack:reset()
|
||||
scene.widgetList.sfxPack:reset()
|
||||
scene.widgetList.vocPack:reset()
|
||||
BG.set()
|
||||
end
|
||||
function scene.sceneBack()
|
||||
|
||||
Reference in New Issue
Block a user