取消暂停过程中允许再次暂停
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@@ -4,9 +4,20 @@ local scene={}
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local timer
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function scene.sceneInit()timer=1 end
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function scene.sceneInit()
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timer=1
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scene.widgetList.pause.x=
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SETTING.menuPos=='right'and 1195 or
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SETTING.menuPos=='middle'and 860 or
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SETTING.menuPos=='left'and 190
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end
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function scene.keyDown(key)
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if key=="escape"then
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pauseGame()
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end
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end
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scene.keyDown=NULL
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scene.mouseDown=NULL
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scene.touchDown=NULL
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@@ -36,4 +47,8 @@ function scene.draw()
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gc.rectangle('fill',500,342,280*timer,36,10)
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end
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scene.widgetList={
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WIDGET.newKey{name="pause",x=0,y=45,w=60,code=pauseGame,fText=TEXTURE.game.pause},
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}
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return scene
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