提取自定义游戏加载用函数
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@@ -49,23 +49,11 @@ return{
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color=COLOR.white,
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env={},
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load=function()
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for k,v in next,CUSTOMENV do
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GAME.modeEnv[k]=v
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end
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if BAG[1]then
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GAME.modeEnv.bag=BAG
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else
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GAME.modeEnv.bag=nil
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end
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if MISSION[1]then
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GAME.modeEnv.mission=MISSION
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else
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GAME.modeEnv.mission=nil
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end
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applyCustomGame()
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GAME.modeEnv.dropPiece=PLY.check_lineReach
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for y=1,20 do
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if notAir(FIELD[1][y])then
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--Switch clear mode on
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--Switch clear sprint mode on
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GAME.modeEnv.dropPiece=checkClear
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break
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end
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@@ -83,8 +71,6 @@ return{
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for _,P in next,PLAYERS.alive do
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setField(P,1)
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end
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GAME.modeEnv.bg=CUSTOMENV.bg
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GAME.modeEnv.bgm=CUSTOMENV.bgm
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end,
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mesDisp=function(P)
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setFont(55)
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