Update lang_en.lua
This commit is contained in:
@@ -1,13 +1,13 @@
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local c=COLOR
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local c=COLOR
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return{
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return{
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back="Back",
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back="Back",
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anykey="Press any key",
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anykey="Press a key!",
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sureQuit="Press again to exit",
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sureQuit="Press again to exit",
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newVersion="Thanks for updating! Changelog:",
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newVersion="Thanks for updating! Changelog:",
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httpTimeout="Connection error: Timed Out",
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httpTimeout="Connection error: Timed out",
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newDay="New day, new beginning!",
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newDay="A new day, a new beginning!",
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playedLong="You've been playing quite a while ain't it? Make sure you've rested well.",
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playedLong="You have been playing for a long time. Make sure to rest well!",
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playedTooMuch="You've been playing quite a lot! You're in dire need of breaks, aren't ya?",
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playedTooMuch="You have been playing too long! Playing a block game is fun, but it's time to take a break.",
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atkModeName={"Random","Badges","K.O.s","Attackers"},
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atkModeName={"Random","Badges","K.O.s","Attackers"},
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royale_remain="$1 Player(s) Remaining",
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royale_remain="$1 Player(s) Remaining",
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@@ -51,11 +51,11 @@ return{
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ai_mission="The AI is incompatible with custom missions.",
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ai_mission="The AI is incompatible with custom missions.",
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saveDone="Data Saved",
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saveDone="Data Saved",
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saveError="Failed to save:",
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saveError="Failed to save:",
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loadError="Failed to read:",
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loadError="Failed to load:",
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switchSpawnSFX="Please turn on spawn SFX first.",
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switchSpawnSFX="Please turn on the spawn SFX .",
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ranks={"D","C","B","A","S"},
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ranks={"D","C","B","A","S"},
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needRestart="Effective after restart",
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needRestart="Retry for the changes to take effect.",
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exportSuccess="Exported successfully",
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exportSuccess="Exported successfully",
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importSuccess="Imported successfully",
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importSuccess="Imported successfully",
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@@ -79,13 +79,13 @@ return{
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jsonError="JSON error",
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jsonError="JSON error",
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noUsername="Please specify a username.",
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noUsername="Please specify a username.",
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wrongEmail="Not an e-mail address.",
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wrongEmail="You entered an incorrect e-mail address.",
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noPassword="Please enter your password.",
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noPassword="Please enter your password.",
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diffPassword="Passwords don't match.",
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diffPassword="Passwords don't match.",
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registerSuccessed="Registration Succeeded!",
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registerSuccessed="Registration succeeded!",
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registerFailed="Registration Failed",
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registerFailed="Registration failed",
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loginSuccessed="You're now logged in!",
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loginSuccessed="You are now logged in!",
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loginFailed="Login Failed.",
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loginFailed="Failed to log in.",
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accessSuccessed="Access Granted.",
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accessSuccessed="Access Granted.",
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accessFailed="Access Denied.",
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accessFailed="Access Denied.",
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wsSuccessed="WebSocket: Connected.",
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wsSuccessed="WebSocket: Connected.",
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@@ -93,13 +93,13 @@ return{
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wsClose="WebSocket Closed: ",
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wsClose="WebSocket Closed: ",
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netTimeout="Network connection timeout",
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netTimeout="Network connection timeout",
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createRoomTooFast="Hold on there! We can't handle this fast!",
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createRoomTooFast="You are creating a room too fast!",
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createRoomSuccessed="Room successfully created!",
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createRoomSuccessed="Room successfully created!",
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joinRoom="joined the room.",
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joinRoom="has joined the room.",
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leaveRoom="left the room.",
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leaveRoom="has left the room.",
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notReady="Waiting",
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notReady="Waiting",
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beReady="Ready",
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beReady="Ready",
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champion="$1 won",
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champion="$1 has won the match.",
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chatRemain="Online: ",
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chatRemain="Online: ",
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chatStart="------Beginning of log------",
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chatStart="------Beginning of log------",
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chatHistory="------New messages below------",
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chatHistory="------New messages below------",
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@@ -107,32 +107,32 @@ return{
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roomsCreateFailed="Failed to create room.",
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roomsCreateFailed="Failed to create room.",
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roomsFetchFailed="Failed to fetch room list.",
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roomsFetchFailed="Failed to fetch room list.",
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errorMsg="Techmino ran into a problem and needs to restart.\nError info has been logged, and you can send it to the devs.",
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errorMsg="Techmino ran into a problem and needs to restart.\nYou can send the error log to the devs.",
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modInstruction="Select modifiers!\nMods modify the game in different manners.\n(and possibly break it in weird ways).\nBeware! Some mods unrank your game.",
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modInstruction="Choose your modifiers!\nMods allow you to change the game\n(and possibly break it in weird ways).\nMake new ways to enjoy gameplay or challenge yourself!",
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modInfo={
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modInfo={
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next="NEXT\nOverride the how many NEXTs you see.",
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next="NEXT\nOverrides the amount of next pieces.",
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hold="HOLD\nOverride the how much HOLD you use.",
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hold="HOLD\nOverrides the number of Hold Queues.",
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hideNext="Hidden NEXT\nDecide how many of NEXTs are hidden.",
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hideNext="Hidden NEXT\nHides a specific amount of pieces on the Next Queue.",
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infHold="InfiniHold\nYou can use HOLD as much as you want!",
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infHold="InfiniHold\nAllows you to hold pieces infinitely.",
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hideBlock="Hide Current Piece:\nMake the piece you are controlling invisible.",
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hideBlock="Hide Current Piece:\nMakes the piece you are controlling invisible.",
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hideGhost="No Ghost\nLiterally. No ghost.",
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hideGhost="No Ghost\nMakes the Ghost Piece invisible.",
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hidden="Hide Locked Pieces.\nPieces fade after locking.",
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hidden="Hide Locked Pieces.\nMakes locked pieces fade out.",
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hideBoard="Hide Board\nHide part or the entire matrix.",
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hideBoard="Hide Board\nPartially or fully hides the field.",
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flipBoard="Flip Board\nFlip or rotate the matrix.",
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flipBoard="Flip Board\nFlips or rotates the field.",
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dropDelay="Gravity\nOverride falling speed. (unit: frames/block)",
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dropDelay="Gravity\nOverrides the falling speed in frames/block.",
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lockDelay="Lock Delay\nOverride lockdown delay. (unit: frames)",
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lockDelay="Lock Delay\nOverrides the lock delay in frames.",
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waitDelay="Spawn Delay\nOverride spawn delay. (unit: frames)",
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waitDelay="Spawn Delay\nOverrides the spawn delay in frames.",
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fallDelay="Line Clear Delay\nOverride line clear delay. (unit: frames)",
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fallDelay="Line Clear Delay\nOverrides the line clear delay in frames.",
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life="Life\nOverride number of lives players begin with.",
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life="Life\nChanges the initial number of additional lives.",
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forceB2B="B2B Only\nGame ends when the B2B gauge drops below initial line.",
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forceB2B="B2B Only\nEnds the game when the B2B gauge drops below the initial line.",
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forceFinesse="Finesse Only\nGame ends on finesse fault",
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forceFinesse="Finesse Only\nEnds the game on any finesse fault",
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tele="Teleport\nForce 0 DAS and 0 ARR.",
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tele="Teleport\nForces 0 DAS and 0 ARR.",
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noRotation="No Rotation\nRotating is disabled.",
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noRotation="No Rotation\nDisables piece rotations.",
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noMove="No Movement\nMoving left and right is disabled.",
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noMove="No Movement\nDisables left and right movements.",
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customSeq="Randomizer\nOverride the randomizer for the block sequence.",
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customSeq="Randomizer\nOverrides the randomizer for the block sequence.",
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pushSpeed="Garbage Speed\nOverride the rising speed of garbage lines. (unit: blocks/frame)",
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pushSpeed="Garbage Speed\nOverride the rising speed of garbage lines (blocks/frame).",
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boneBlock="[ ]\nPlay with the [ ].",
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boneBlock="[ ]\nPlay with [ ] blocks.",
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},
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},
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pauseStat={
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pauseStat={
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"Time:",
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"Time:",
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@@ -170,13 +170,13 @@ return{
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},
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},
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help={
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help={
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"This is just an *ordinary* block stacker. Really. That's it.",
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"This is just an *ordinary* block stacker. Really. That's it.",
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"With inspirations from TO/C2/KOS/TGM3 etc.",
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"It has inspirations from TO/C2/KOS/TGM3 etc.",
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"",
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"",
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"Powered by LÖVE/love2d",
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"Powered by LÖVE/love2d",
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"Any suggestions or bug reports are appreciated!",
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"Any suggestions or bug reports are appreciated!",
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"Make sure to only obtain the game from official sources;",
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"Make sure to get the game only from official sources,",
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"We can't make sure you're safe if you got it elsewhere.",
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"as we can't make sure you're safe if you got it elsewhere.",
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"The author is not responsible for any modified binaries.",
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"The author is not responsible for any modifications.",
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"While the game is free, donations are appreciated."
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"While the game is free, donations are appreciated."
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},
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},
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staff={
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staff={
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@@ -188,7 +188,7 @@ return{
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"Music: MrZ, ERM, [T0722]",
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"Music: MrZ, ERM, [T0722]",
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"Voice & Sound: Miya, Naki, MrZ",
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"Voice & Sound: Miya, Naki, MrZ",
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"Performance: 模电, HBM",
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"Performance: 模电, HBM",
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"Translate: User670, MattMayuga, Mizu, Mr.Faq, ScF",
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"Translations: User670, MattMayuga, Mizu, Mr.Faq, ScF",
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"",
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"",
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"Special Thanks:",
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"Special Thanks:",
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"User670, Big_True, Flyz, Farter, 思竣",
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"User670, Big_True, Flyz, Farter, 思竣",
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@@ -210,7 +210,7 @@ return{
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WidgetText={
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WidgetText={
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main={
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main={
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offline="Single Player",
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offline="Single Player",
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qplay="Last Play",
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qplay="Last Played",
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online="Multiplayer",
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online="Multiplayer",
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custom="Custom Game",
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custom="Custom Game",
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setting="Settings",
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setting="Settings",
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@@ -250,8 +250,8 @@ return{
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logout="Log out",
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logout="Log out",
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},
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},
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net_rooms={
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net_rooms={
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refreshing="Refreshing Rooms",
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refreshing="Refreshing rooms",
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noRoom="Such emptiness much void, come back later?",
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noRoom="There aren't any rooms right now...",
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refresh="Refresh",
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refresh="Refresh",
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new="New Room",
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new="New Room",
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join="Join",
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join="Join",
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@@ -323,7 +323,7 @@ return{
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graphic="Video→",
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graphic="Video→",
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sfx="SFX",
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sfx="SFX",
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spawn="Spawning",
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spawn="Spawn Sounds",
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warn="Warning",
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warn="Warning",
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bgm="BGM",
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bgm="BGM",
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stereo="Stereo",
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stereo="Stereo",
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@@ -432,7 +432,7 @@ return{
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phyHold="In-place Hold",
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phyHold="In-place Hold",
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bone="Bone Blocks",
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bone="Bone Blocks",
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fieldH="Field height",
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fieldH="Field Height",
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ospin="O-Spin",
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ospin="O-Spin",
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deepDrop="Deep Drop",
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deepDrop="Deep Drop",
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visible="Visibility",
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visible="Visibility",
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@@ -659,7 +659,7 @@ return{
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importSetting="Import Settings",
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importSetting="Import Settings",
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importVK="Import Virtual Key Layout",
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importVK="Import Virtual Key Layout",
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reset="RESET?",
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reset="Reset?",
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resetUnlock="Reset Ranks",
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resetUnlock="Reset Ranks",
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resetRecord="Reset Records",
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resetRecord="Reset Records",
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resetData="Reset Data",
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resetData="Reset Data",
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@@ -683,7 +683,7 @@ return{
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["dig_100l"]= {"Dig", "100L", "Dig 100 garbage lines."},
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["dig_100l"]= {"Dig", "100L", "Dig 100 garbage lines."},
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["dig_400l"]= {"Dig", "400L", "Dig 400 garbage lines."},
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["dig_400l"]= {"Dig", "400L", "Dig 400 garbage lines."},
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["dig_1000l"]= {"Dig", "1000L", "Dig 1000 garbage lines."},
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["dig_1000l"]= {"Dig", "1000L", "Dig 1000 garbage lines."},
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["drought_n"]= {"Drought", "100L", "I be gone kthxbye"},
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["drought_n"]= {"Drought", "100L", "There are no I-pieces."},
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["drought_l"]= {"Drought", "100L", "W T F"},
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["drought_l"]= {"Drought", "100L", "W T F"},
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["marathon_n"]= {"Marathon", "NORMAL", "200-line marathon with accelerating speed."},
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["marathon_n"]= {"Marathon", "NORMAL", "200-line marathon with accelerating speed."},
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["marathon_h"]= {"Marathon", "HARD", "200-line high-speed marathon."},
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["marathon_h"]= {"Marathon", "HARD", "200-line high-speed marathon."},
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@@ -703,17 +703,17 @@ return{
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["round_h"]= {"Turn-Based", "HARD", "Chess mode"},
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["round_h"]= {"Turn-Based", "HARD", "Chess mode"},
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["round_l"]= {"Turn-Based", "LUNATIC", "Chess mode"},
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["round_l"]= {"Turn-Based", "LUNATIC", "Chess mode"},
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["round_u"]= {"Turn-Based", "ULTIMATE", "Chess mode"},
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["round_u"]= {"Turn-Based", "ULTIMATE", "Chess mode"},
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["master_beginner"]= {"Master", "LUNATIC", "For 20G trainees."},
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["master_beginner"]= {"Master", "LUNATIC", "For 20G beginners."},
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["master_advance"]= {"Master", "ULTIMATE", "For 20G pro."},
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["master_advance"]= {"Master", "ULTIMATE", "For 20G pros."},
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["master_final"]= {"Master", "FINAL", "20G and beyond."},
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["master_final"]= {"Master", "FINAL", "20G and beyond."},
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["master_phantasm"]= {"Master", "PHANTASM", "???"},
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["master_phantasm"]= {"Master", "PHANTASM", "???"},
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["master_extra"]= {"GrandMaster", "EXTRA", "An eternity shorter than an instant."},
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["master_extra"]= {"GrandMaster", "EXTRA", "An eternity shorter than an instant."},
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["rhythm_e"]= {"Rhythm", "EASY", "200-line low-bpm rhythm marathon."},
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["rhythm_e"]= {"Rhythm", "EASY", "200-line low-BPM rhythm marathon."},
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["rhythm_h"]= {"Rhythm", "HARD", "200-line medium-bpm rhythm marathon"},
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["rhythm_h"]= {"Rhythm", "HARD", "200-line medium BPM rhythm marathon"},
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["rhythm_u"]= {"Rhythm", "ULTIMATE", "200-line high-bpm rhythm marathon."},
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["rhythm_u"]= {"Rhythm", "ULTIMATE", "200-line high-BPM rhythm marathon."},
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["blind_e"]= {"Blind", "HALF", "For novice."},
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["blind_e"]= {"Blind", "HALF", "For novices."},
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["blind_n"]= {"Blind", "ALL", "For intermediate."},
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["blind_n"]= {"Blind", "ALL", "For intermediates."},
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["blind_h"]= {"Blind", "SUDDEN", "For experienced."},
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["blind_h"]= {"Blind", "SUDDEN", "For the experienced."},
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["blind_l"]= {"Blind", "SUDDEN+", "For professionals."},
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["blind_l"]= {"Blind", "SUDDEN+", "For professionals."},
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["blind_u"]= {"Blind", "?", "Are you ready?"},
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["blind_u"]= {"Blind", "?", "Are you ready?"},
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["blind_wtf"]= {"Blind", "WTF", "You're not ready."},
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["blind_wtf"]= {"Blind", "WTF", "You're not ready."},
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@@ -737,24 +737,24 @@ return{
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["pc_n"]= {"PC Challenge", "NORMAL", "Get PCs within 100 lines!"},
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["pc_n"]= {"PC Challenge", "NORMAL", "Get PCs within 100 lines!"},
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["pc_h"]= {"PC Challenge", "HARD", "Get PCs within 100 lines!"},
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["pc_h"]= {"PC Challenge", "HARD", "Get PCs within 100 lines!"},
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["pc_l"]= {"PC Challenge", "LUNATIC", "Get PCs within 100 lines!"},
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["pc_l"]= {"PC Challenge", "LUNATIC", "Get PCs within 100 lines!"},
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["tech_n"]= {"Tech", "NORMAL", "Keep up the B2B!"},
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["tech_n"]= {"Tech", "NORMAL", "Try to keep the\nBack-to-Back chain!"},
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["tech_n_plus"]= {"Tech", "NORMAL+", "Spins & PC only"},
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["tech_n_plus"]= {"Tech", "NORMAL+", "Spins & PCs only."},
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["tech_h"]= {"Tech", "HARD", "Keep up the B2B!"},
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["tech_h"]= {"Tech", "HARD", "Try to keep the\nBack-to-Back chain!"},
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["tech_h_plus"]= {"Tech", "HARD+", "Spins & PC only"},
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["tech_h_plus"]= {"Tech", "HARD+", "Spins & PCs only."},
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["tech_l"]= {"Tech", "LUNATIC", "Keep up the B2B!"},
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["tech_l"]= {"Tech", "LUNATIC", "Try to keep the\nBack-to-Back chain!"},
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["tech_l_plus"]= {"Tech", "LUNATIC+", "Spins & PC only"},
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["tech_l_plus"]= {"Tech", "LUNATIC+", "Spins & PCs only."},
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["tech_finesse"]= {"Tech", "FINESSE", "No finesse faults!"},
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["tech_finesse"]= {"Tech", "FINESSE", "No finesse faults!"},
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["tech_finesse_f"]= {"Tech", "FINESSE+", "No normal clears and finesse faults!"},
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["tech_finesse_f"]= {"Tech", "FINESSE+", "No normal clears and finesse faults!"},
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["tsd_e"]= {"TSD Challenge", "EASY", "T-spin-doubles only!"},
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["tsd_e"]= {"TSD Challenge", "EASY", "T-Spin Doubles only!"},
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["tsd_h"]= {"TSD Challenge", "HARD", "T-spin-doubles only!"},
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["tsd_h"]= {"TSD Challenge", "HARD", "T-Spin Doubles only!"},
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["tsd_u"]= {"TSD Challenge", "ULTIMATE", "T-spin-doubles only!"},
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["tsd_u"]= {"TSD Challenge", "ULTIMATE", "T-Spin Doubles only!"},
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["backfire_n"]= {"Backfire", "NORMAL", "Back-fire Garbages"},
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["backfire_n"]= {"Backfire", "NORMAL", "Hold back the backfiring garbage lines."},
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["backfire_h"]= {"Backfire", "HARD", "Back-fire Garbages"},
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["backfire_h"]= {"Backfire", "HARD", "Hold back the backfiring garbage lines."},
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["backfire_l"]= {"Backfire", "LUNATIC", "Back-fire Garbages"},
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["backfire_l"]= {"Backfire", "LUNATIC", "Hold back the backfiring garbage lines."},
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["backfire_u"]= {"Backfire", "ULTIMATE", "Back-fire Garbages"},
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["backfire_u"]= {"Backfire", "ULTIMATE", "Hold back the backfiring garbage lines."},
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["zen"]= {"Zen", "200", "200 lines without time limit."},
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["zen"]= {"Zen", "200", "A 200-line run without a time limit."},
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["ultra"]= {"Ultra", "EXTRA", "2 minute score attack."},
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["ultra"]= {"Ultra", "EXTRA", "A 2-minute score attack."},
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["infinite"]= {"Infinite", "", "Just a Sandbox."},
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["infinite"]= {"Infinite", "", "It's just a sandbox."},
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["infinite_dig"]= {"Infinite: Dig", "", "Dig-diggi-dug."},
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["infinite_dig"]= {"Infinite: Dig", "", "Dig-diggi-dug."},
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["sprintFix"]= {"Sprint", "NO LEFT/RIGHT"},
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["sprintFix"]= {"Sprint", "NO LEFT/RIGHT"},
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["sprintLock"]= {"Sprint", "NO ROTATIONS"},
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["sprintLock"]= {"Sprint", "NO ROTATIONS"},
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@@ -763,13 +763,12 @@ return{
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["custom_puzzle"]= {"Custom", "PUZZLE"},
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["custom_puzzle"]= {"Custom", "PUZZLE"},
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},
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},
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getTip={refuseCopy=true,
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getTip={refuseCopy=true,
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'Free-to-play block game with Battle Royale mode!',
|
'Free-to-play block stacking game with a Battle Royale mode!',
|
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'Have you noticed what "rotating" does do to a block?',
|
'Have you noticed what "rotating" does do to a block?',
|
||||||
":pog:",
|
":pog:",
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||||||
"(RUR'U')R'FR2U'R'U'(RUR'F')",
|
"(RUR'U')R'FR2U'R'U'(RUR'F')",
|
||||||
"\\jezevec/\\jezevec/\\jezevec/",
|
"\\jezevec/\\jezevec/\\jezevec/",
|
||||||
"\\osk/\\osk/\\osk/",
|
"\\osk/\\osk/\\osk/",
|
||||||
"#FreeTetraOnline",
|
|
||||||
"↑↑↓↓←→←→BA",
|
"↑↑↓↓←→←→BA",
|
||||||
"$include<studio.h>",
|
"$include<studio.h>",
|
||||||
"0next 0hold.",
|
"0next 0hold.",
|
||||||
@@ -785,50 +784,57 @@ return{
|
|||||||
"B2B2B???",
|
"B2B2B???",
|
||||||
"B2B2B2B does not exist..",
|
"B2B2B2B does not exist..",
|
||||||
"B2B2B2B exists?",
|
"B2B2B2B exists?",
|
||||||
"Back to Back 10 Combo Techrash PC!",
|
"Back-to-Back Techrash, 10 Combo, PC!",
|
||||||
|
"Bass Bass Kick Kick Bass Kick Kick",
|
||||||
"Bridge clear coming soon!",
|
"Bridge clear coming soon!",
|
||||||
|
"Certainly within this heart lies my M@STERPIECE.",
|
||||||
"Changelogs in English can be found on Discord.",
|
"Changelogs in English can be found on Discord.",
|
||||||
"Color clear coming soon!",
|
"Color clear coming soon!",
|
||||||
"COOL!!",
|
"COOL!!",
|
||||||
"Decreasing DAS and ARR: faster but harder to control.",
|
"Decreasing DAS and ARR is faster but harder to control.",
|
||||||
"Don't let a small glitch ruin your entire day!",
|
"Don't let a small glitch ruin your entire day!",
|
||||||
"Don't look directly at the bugs!",
|
"Don't look directly at the bugs!",
|
||||||
"Enjoy the Techmino rotation system!",
|
"Enjoy the Techmino rotation system!",
|
||||||
|
"Excellent, but let's go better next time...",
|
||||||
"Find out what's in the settings!",
|
"Find out what's in the settings!",
|
||||||
|
"GO MY WAY!!",
|
||||||
"Got any suggestions? Post them in our Discord!",
|
"Got any suggestions? Post them in our Discord!",
|
||||||
"Headphones recommended for better experience.",
|
"Headphones recommended for a better experience.",
|
||||||
"Hello world!",
|
"Hello world!",
|
||||||
"if a==true",
|
"if a==true",
|
||||||
"Increase your frame rate for better experience.",
|
"I3 and L3 are the only two unique triminoes.",
|
||||||
"Initial [insert action] system can save your life.",
|
"Increase your frame rate for a better experience.",
|
||||||
|
"Initial [insert action] system can save you.",
|
||||||
"Is B2B2B2B possible?",
|
"Is B2B2B2B possible?",
|
||||||
"It's possible to finish 40L without left/right button.",
|
"It's possible to finish 40L without left/right button.",
|
||||||
"It's really loading! Not just a cutscene!",
|
"It's really loading! Not just a cutscene!",
|
||||||
"Join our discord!",
|
"Join our discord!",
|
||||||
"l-=-1",
|
"l-=-1",
|
||||||
"Let-The-Bass-Kick!",
|
"Let the bass kick!",
|
||||||
"LrL RlR LLr RRl RRR LLL FFF RfR RRf rFF",
|
"LrL RlR LLr RRl RRR LLL FFF RfR RRf rFF",
|
||||||
"Lua No.1",
|
"Lua No.1",
|
||||||
|
"M@STER PEACE!!",
|
||||||
"Mix clear coming soon!",
|
"Mix clear coming soon!",
|
||||||
"Music of this game is made using Beepbox.",
|
"Music of this game is made using Beepbox.",
|
||||||
"Music too distracting? You can turn it off.",
|
"Music too distracting? You can turn it off.",
|
||||||
"No easter eggs in this menu if simplistic style is on",
|
"No easter eggs in this menu if you have the simplistic style turned on!",
|
||||||
"O-Spin Triple!",
|
"O-Spin Triple!",
|
||||||
"OHHHHHHHHHHHHHH",
|
"OHHHHHHHHHHHHHH",
|
||||||
"Online mode is planned - please be patient.",
|
"Online mode is planned - please be patient.",
|
||||||
"Piracy is no party!",
|
"Playing good takes some time!",
|
||||||
"Play single-handedly!",
|
"Play single-handedly!",
|
||||||
"Powered by Love2D",
|
"Powered by Love2D",
|
||||||
"pps-0.01",
|
"pps-0.01",
|
||||||
"REGRET!!",
|
"REGRET!!",
|
||||||
"Secret number: 626",
|
"Secret number: 626",
|
||||||
"Some S rank requirements are intentionally set to be difficult for even the best players.",
|
"Some requirements to achieve rank S are intentionally set to be difficult for even the best players.",
|
||||||
|
"Soon, you'll be able to play against friends and foes all over the world.",
|
||||||
"Split clear coming soon!",
|
"Split clear coming soon!",
|
||||||
"Techmino = Technique + Tetromino",
|
"Techmino = Technique + Tetromino",
|
||||||
"Techmino has a Nspire-CX edition!",
|
"Techmino has a Nspire-CX edition!",
|
||||||
"Techmino is so fun!",
|
"Techmino is so fun!",
|
||||||
"TetroDictionary is now available in English.",
|
"TetroDictionary is now available in English.",
|
||||||
"There are only two unique triminoes: I3 and L3.",
|
"The stacker future is yours in Techmino!",
|
||||||
"There are three hidden modes in the game.",
|
"There are three hidden modes in the game.",
|
||||||
"There is a total of 18 different pentominoes.",
|
"There is a total of 18 different pentominoes.",
|
||||||
"There is a total of 7 different tetrominoes.",
|
"There is a total of 7 different tetrominoes.",
|
||||||
@@ -837,29 +843,29 @@ return{
|
|||||||
"What about 20 PCs?",
|
"What about 20 PCs?",
|
||||||
"What about 23 PCs in 100 lines?",
|
"What about 23 PCs in 100 lines?",
|
||||||
"What about 26 TSDs?",
|
"What about 26 TSDs?",
|
||||||
"What is this Cheap UI & Music smh",
|
"What is this cheap UI & music smh",
|
||||||
"while(false)",
|
"while(false)",
|
||||||
"You are Grand Master!",
|
"You are a Grand Master!",
|
||||||
"You can connect keyboard to your phone!",
|
"You can connect a keyboard to your phone or tablet!",
|
||||||
"You can control with keyboard only in this menu",
|
"You can control with keyboard only in this menu",
|
||||||
"You can open the save directory from the Stats page.",
|
"You can open the save directory from the Stats page.",
|
||||||
"You can perform a spin with 28 of the 29 minoes in this game; the exception being O1.",
|
"You can perform a spin with 28 of the 29 minoes in this game; the exception being O1.",
|
||||||
"You can set the spawning orientation for each tetromino.",
|
"You can set the spawning orientation for each tetromino.",
|
||||||
"ZS JL T O I",
|
"ZS JL T O I",
|
||||||
{c.C,"Also try 15puzzle"},
|
{c.C,"Also try 15puzzle!"},
|
||||||
{c.C,"Also try Minecraft"},
|
{c.C,"Also try Minecraft!"},
|
||||||
{c.C,"Also try Minesweeper"},
|
{c.C,"Also try Minesweeper!"},
|
||||||
{c.C,"Also try osu!"},
|
{c.C,"Also try osu!"},
|
||||||
{c.C,"Also try Phigros"},
|
{c.C,"Also try Phigros!"},
|
||||||
{c.C,"Also try Rubic's cube"},
|
{c.C,"Also try Rubic's cube!"},
|
||||||
{c.C,"Also try Terraria"},
|
{c.C,"Also try Terraria!"},
|
||||||
{c.C,"Also try VVVVVV"},
|
{c.C,"Also try VVVVVV!"},
|
||||||
{c.fire,"Also try Cultris II"},
|
{c.fire,"Also try Cultris II!"},
|
||||||
{c.fire,"Also try Jstris"},
|
{c.fire,"Also try Jstris"},
|
||||||
{c.fire,"Also try Nullpomino"},
|
{c.fire,"Also try NullpoMino!"},
|
||||||
{c.fire,"Also try Tetr.io"},
|
{c.fire,"Also try TETR.IO!"},
|
||||||
{c.fire,"Also try Tetr.js"},
|
{c.fire,"Also try Tetr.js!"},
|
||||||
{c.fire,"Also try Tetralegends"},
|
{c.fire,"Also try Tetra Legends!"},
|
||||||
{c.grape,"T-spin!"},
|
{c.grape,"T-spin!"},
|
||||||
{c.grey,"REGRET!!"},
|
{c.grey,"REGRET!!"},
|
||||||
{c.lR,"Z ",c.lG,"S ",c.lSea,"J ",c.lOrange,"L ",c.lGrape,"T ",c.lY,"O ",c.lC,"I"},
|
{c.lR,"Z ",c.lG,"S ",c.lSea,"J ",c.lOrange,"L ",c.lGrape,"T ",c.lY,"O ",c.lC,"I"},
|
||||||
@@ -869,7 +875,7 @@ return{
|
|||||||
{c.R,"DT",c.W," Cannon=",c.grape,"TS",c.R,"D",c.W,"+",c.grape,"TS",c.R,"T",c.W," Cannon"},
|
{c.R,"DT",c.W," Cannon=",c.grape,"TS",c.R,"D",c.W,"+",c.grape,"TS",c.R,"T",c.W," Cannon"},
|
||||||
{c.R,"LrL ",c.G,"RlR ",c.B,"LLr ",c.orange,"RRl ",c.grape,"RRR ",c.grape,"LLL ",c.C,"FFF ",c.Y,"RfR ",c.Y,"RRf ",c.Y,"rFF"},
|
{c.R,"LrL ",c.G,"RlR ",c.B,"LLr ",c.orange,"RRl ",c.grape,"RRR ",c.grape,"LLL ",c.C,"FFF ",c.Y,"RfR ",c.Y,"RRf ",c.Y,"rFF"},
|
||||||
{c.sky,"Lua",c.W," No.1"},
|
{c.sky,"Lua",c.W," No.1"},
|
||||||
{c.W,"What is ",c.lC,"Xspin"},
|
{c.W,"What is an ",c.lC,"X-Spin"?},
|
||||||
{c.Y,"O-spin Triple!"},
|
{c.Y,"O-Spin Triple!"},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user