删除不必要的network模块,联网函数移入gametoolfunc
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@@ -6,7 +6,6 @@ WS= require"Zframework/websocket"
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loadLib=require"Zframework/loadLib"
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loadLib=require"Zframework/loadLib"
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require"Zframework/wheelScroll"
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require"Zframework/wheelScroll"
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require"Zframework/network"
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require"Zframework/setFont"
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require"Zframework/setFont"
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require"Zframework/mDraw"
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require"Zframework/mDraw"
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@@ -1,46 +0,0 @@
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client=loadLib("NETlib",{
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Windows="client",
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Linux="client",
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Android="client.so",
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libFunc="luaopen_client",
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})
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if client then
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function httpRequest(tick,path,method,header,body)
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local task,err=client.httpraw{
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url="http://"..PATH.url..":"..PATH.port..path,
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method=method or"GET",
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header=header,
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body=body,
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}
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if task then
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TASK.newNet(tick,task)
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else
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LOG.print("NETlib error: "..err,"warn")
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end
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TASK.netTaskCount=TASK.netTaskCount+1
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end
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else
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function httpRequest()
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LOG.print("[NO NETlib for "..SYSTEM.."]",5,COLOR.yellow)
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end
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end
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function wsConnect(path,body)
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local ws=WS.new()
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ws:settimeout(6.26)
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ws:connect(PATH.url..":"..PATH.port,path,body)
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TASK.netTaskCount=TASK.netTaskCount+1
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end
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function wsWrite(data)
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if WSCONN then
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local writeErr=client.write(WSCONN,data)
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if writeErr then
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LOG.print(writeErr,"error")
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return
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end
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return true
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else
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LOG.print(text.wsNoConn,"warn")
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end
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end
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