删除不必要的network模块,联网函数移入gametoolfunc

This commit is contained in:
MrZ626
2021-02-17 03:26:26 +08:00
parent 82459a583f
commit cdc57dda38
2 changed files with 0 additions and 47 deletions

View File

@@ -6,7 +6,6 @@ WS= require"Zframework/websocket"
loadLib=require"Zframework/loadLib"
require"Zframework/wheelScroll"
require"Zframework/network"
require"Zframework/setFont"
require"Zframework/mDraw"

View File

@@ -1,46 +0,0 @@
client=loadLib("NETlib",{
Windows="client",
Linux="client",
Android="client.so",
libFunc="luaopen_client",
})
if client then
function httpRequest(tick,path,method,header,body)
local task,err=client.httpraw{
url="http://"..PATH.url..":"..PATH.port..path,
method=method or"GET",
header=header,
body=body,
}
if task then
TASK.newNet(tick,task)
else
LOG.print("NETlib error: "..err,"warn")
end
TASK.netTaskCount=TASK.netTaskCount+1
end
else
function httpRequest()
LOG.print("[NO NETlib for "..SYSTEM.."]",5,COLOR.yellow)
end
end
function wsConnect(path,body)
local ws=WS.new()
ws:settimeout(6.26)
ws:connect(PATH.url..":"..PATH.port,path,body)
TASK.netTaskCount=TASK.netTaskCount+1
end
function wsWrite(data)
if WSCONN then
local writeErr=client.write(WSCONN,data)
if writeErr then
LOG.print(writeErr,"error")
return
end
return true
else
LOG.print(text.wsNoConn,"warn")
end
end