大改联网的lock子模块,大改对战的玩家数据结构,重做联网对战准备界面

This commit is contained in:
MrZ626
2021-04-08 23:43:10 +08:00
parent 2bdbc4d792
commit ca267fd565
8 changed files with 104 additions and 100 deletions

View File

@@ -396,7 +396,7 @@ function update.remote_alive(P,dt)
local line=int(event/0x100000000)%0x10000
local L=PLY_ALIVE
for i=1,#L do
if L[i].subID==sid then
if L[i].sid==sid then
P:attack(L[i],amount,time,line,true)
if SETTING.atkFX>0 then
P:createBeam(L[i],amount,P.cur.color)
@@ -408,7 +408,7 @@ function update.remote_alive(P,dt)
local L=PLY_ALIVE
local sid=event%0x100
for i=1,#L do
if L[i].subID==sid then
if L[i].sid==sid then
P:receive(
L[i],
int(event/0x100)%0x100,--amount