计算器地位改为小游戏,软件锁功能取消,未来准备与加载动画合并
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@@ -464,7 +464,7 @@ function love.run()
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love.resize(gc.getWidth(),gc.getHeight())
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--Scene Launch
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SCN.init(SETTING.appLock and"calculator"or"load")
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SCN.init("load")
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return function()
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local _
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@@ -768,7 +768,7 @@ return{
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{"Minigame",
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"minigame",
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"other",
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"Type the following codes in the search bar of this dictionary for some fun minigames!\n\n15-Puzzle: 15p; Schulte Grid: grid\nPong: pong; AtoZ: atoz; 2048: 2048\nCubefield: cube; Just get ten: ten\nUltimate Tic-tac-toe: uttt\nTapping speed test: tap\nDon't touch white: dtw\nCannon: can; Dropper: drp",
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"Type the following codes in the search bar of this dictionary for some fun minigames!\n\n15-Puzzle: 15p; Schulte Grid: grid\nPong: pong; AtoZ: atoz; 2048: 2048\nCubefield: cube; Just get ten: ten\nUltimate Tic-tac-toe: uttt\nTapping speed test: tap\nDon't touch white: dtw\nCannon: can; Dropper: drp\nCalculater: calc",
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},
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--English
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@@ -775,7 +775,7 @@ return{
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{"小游戏",
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"小游戏 minigame xiaoyouxi",
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"other",
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"输入以下词语,小游戏免费玩!\n\n15-Puzzle: 15p; Schulte Grid: grid\nPong: pong; AtoZ: atoz; 2048: 2048\nCubefield: cube; Just get ten: ten\nUltimate Tic-tac-toe: uttt\nTapping speed test: tap\nDon't touch white: dtw\nCannon: can; Dropper: drp",
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"输入以下词语,小游戏免费玩!\n\n15-Puzzle: 15p; Schulte Grid: grid\nPong: pong; AtoZ: atoz; 2048: 2048\nCubefield: cube; Just get ten: ten\nUltimate Tic-tac-toe: uttt\nTapping speed test: tap\nDon't touch white: dtw\nCannon: can; Dropper: drp\nCalculater: calc",
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},
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--英文
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@@ -275,9 +275,8 @@ return{
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autoPause="Pause when focus is lost",
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swap="Key Combination (Change Atk. Mode)",
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fine="Finesse Error Sound",
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appLock="App Lock (Password: 626)",
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appLock="App Lock (Password: 2+6)",
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simpMode="Simple mode",
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calc="App Lock",
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},
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setting_video={
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title="Video Settings",
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@@ -251,8 +251,8 @@ return{
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autoPause="Mettre en pause en cas de perte de focus",
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swap="Combinaison de touches (changer le mode d'attaque)",
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fine="Son d'erreur de Finesse",
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appLock="Verrouillage d'appli (MDP : 626)",
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calc="Verrouillage d'appli",
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appLock="Verrouillage d'appli (MDP : 2+6)",
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-- simpMode="Simple mode",
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},
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setting_video={
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title="Paramètres vidéo",
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@@ -275,9 +275,8 @@ return{
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autoPause="Pausar quando foco for perco",
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swap="Combinação de tecla(Mudar modo de atk)",
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fine="Som Falha de destreza",
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appLock="App Lock (Senha: 626)",
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appLock="App Lock (Senha: 2+6)",
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-- simpMode="Simple mode",
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calc="App Lock",
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},
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setting_video={
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title="Config. de vídeo",
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@@ -255,9 +255,8 @@ return{
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autoPause="Pausar cuando la ventana no está enfocada",
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swap="Combinación de Teclas (Cambiar Modo de Ataque)",
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fine="Sonido de Error de Finesse",
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appLock="Bloqueo de App (Contraseña: 626)",
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appLock="Bloqueo de App (Contraseña: 2+6)",
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-- simpMode="Simple mode",
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calc="Bloqueo de App",
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},
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setting_video={
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title="Ajustes de Video",
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@@ -135,9 +135,8 @@ return{
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autoPause="A||",
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swap="=+=+=",
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fine="12 X 21",
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appLock="?XX(=626)",
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-- simpMode="_",
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calc="?XX",
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appLock="?XX(=2+6)",
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simpMode=".",
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},
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setting_video={
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title="{~~}",
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@@ -70,7 +70,6 @@ return{
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ctrl="改控制",
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key="改键位",
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touch="改触屏",
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calc="家长锁",
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},
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setting_video={
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title="改画面",
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@@ -276,9 +276,8 @@ return{
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autoPause="失去焦点自动暂停",
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swap="组合键切换攻击模式",
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fine="极简操作提示音",
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appLock="软件锁(密码626)",
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appLock="软件锁(密码2+6)",
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simpMode="简洁模式",
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calc="软件锁",
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},
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setting_video={
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title="画面设置",
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@@ -56,6 +56,7 @@ local eggInput={
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dtw=goScene"mg_dtw",
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can=goScene"mg_cannon",
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drp=goScene"mg_dropper",
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calc=goScene"mg_calc",
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flag=function()
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BG.setDefault("none")
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BGM.setDefault(false)
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@@ -6,16 +6,14 @@ local find,sub,byte=string.find,string.sub,string.byte
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local scene={}
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local reg--register
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local val--value
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local val--result value
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local sym--symbol
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local pass--if password correct
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function scene.sceneInit()
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BG.set("none")
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reg=false
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val="0"
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sym=false
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pass=false
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end
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scene.mouseDown=NULL
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@@ -74,14 +72,11 @@ function scene.keyDown(k)
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sym="="
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reg=false
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local v=tonumber(val)
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if v==600+26 then pass=true
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elseif v==190000+6022 then
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pass=true
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if v==190000+6022 then
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_G["\100\114\97\119\70\87\77"]=NULL
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LOG.print("\68\69\86\58\87\97\116\101\114\109\97\114\107\32\82\101\109\111\118\101\100","message")
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SFX.play("clear")
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elseif v==7294e4+3816 then
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pass=true
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for name,M in next,MODES do
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if type(name)=="string"and not RANKS[name]and M.x then
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RANKS[name]=M.score and 0 or 6
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@@ -98,23 +93,21 @@ function scene.keyDown(k)
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elseif v==654321 then
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love._setGammaCorrect(not gc.isGammaCorrect())
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LOG.print("GammaCorrect: "..(gc.isGammaCorrect()and"on"or"off"),"warn")
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elseif v==114514 or v==1919810 or v==1145141919810 then
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error()
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elseif v==200 then
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loadGame("marathon_bfmax",true)
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elseif v==670 then
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SCR.print()
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end
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elseif k=="escape"then
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val,reg,sym="0"
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if val~="0"then
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val,reg,sym="0"
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else
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scene.keyDown("quit")
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end
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elseif k=="delete"then
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val="0"
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elseif k=="space"and pass then
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if LOADED then
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SCN.back()
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else
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SCN.swapTo("load","swipeD")
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end
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elseif k=="quit"then
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SCN.back()
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end
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end
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@@ -139,15 +132,15 @@ scene.widgetList={
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WIDGET.newKey{name="_8",x=250,y=500,w=90,fText="8",font=50,code=pressKey"8"},
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WIDGET.newKey{name="_9",x=350,y=500,w=90,fText="9",font=50,code=pressKey"9"},
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WIDGET.newKey{name="_0",x=150,y=600,w=90,fText="0",font=50,code=pressKey"0"},
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WIDGET.newKey{name=".", x=250,y=600,w=90,fText=".",color="lPurple", font=50,code=pressKey"."},
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WIDGET.newKey{name="e", x=350,y=600,w=90,fText="e",color="lPurple", font=50,code=pressKey"e"},
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WIDGET.newKey{name="+", x=450,y=300,w=90,fText="+",color="lBlue", font=50,code=pressKey"+"},
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WIDGET.newKey{name="-", x=450,y=400,w=90,fText="-",color="lBlue", font=50,code=pressKey"-"},
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WIDGET.newKey{name="*", x=450,y=500,w=90,fText="*",color="lBlue", font=50,code=pressKey"*"},
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WIDGET.newKey{name="/", x=450,y=600,w=90,fText="/",color="lBlue", font=50,code=pressKey"/"},
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WIDGET.newKey{name="<", x=550,y=300,w=90,fText="<",color="lRed", font=50,code=pressKey"backspace"},
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WIDGET.newKey{name="=", x=550,y=400,w=90,fText="=",color="lYellow",font=50,code=pressKey"return"},
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WIDGET.newButton{name="play",x=640,y=600,w=180,h=90,fText="-->",color="lGreen",font=40,code=pressKey"space",hide=function()return not pass end},
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WIDGET.newKey{name=".", x=250,y=600,w=90,fText=".",color="lM",font=50,code=pressKey"."},
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WIDGET.newKey{name="e", x=350,y=600,w=90,fText="e",color="lM",font=50,code=pressKey"e"},
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WIDGET.newKey{name="+", x=450,y=300,w=90,fText="+",color="lB",font=50,code=pressKey"+"},
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WIDGET.newKey{name="-", x=450,y=400,w=90,fText="-",color="lB",font=50,code=pressKey"-"},
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WIDGET.newKey{name="*", x=450,y=500,w=90,fText="*",color="lB",font=50,code=pressKey"*"},
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WIDGET.newKey{name="/", x=450,y=600,w=90,fText="/",color="lB",font=50,code=pressKey"/"},
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WIDGET.newKey{name="<", x=550,y=300,w=90,fText="<",color="lR",font=50,code=pressKey"backspace"},
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WIDGET.newKey{name="=", x=550,y=400,w=90,fText="=",color="lY",font=50,code=pressKey"return"},
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WIDGET.newKey{name="back",x=1140,y=640,w=170,h=80,font=40,code=pressKey"quit"},
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}
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return scene
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@@ -44,7 +44,6 @@ scene.widgetList={
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end
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end
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end},
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WIDGET.newButton{name="calc", x=1195, y=490, w=150,h=60,color="dGrey", font=25,code=goScene"calculator",hide=function()return not SETTING.appLock end},
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WIDGET.newButton{name="back", x=1140, y=640, w=170,h=80, font=40,code=backScene},
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}
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