task模块再升级,修复bgm模块没跟上task模块更新的bug
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@@ -35,10 +35,8 @@ function scene.keyDown(key)
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end
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elseif key=="return"or key=="space"then
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if BGM.nowPlay~=BGM.list[S]then
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if SETTING.bgm>0 then
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SFX.play("click")
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BGM.play(BGM.list[S])
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end
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BGM.play(BGM.list[S])
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if SETTING.bgm>0 then SFX.play("click")end
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else
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BGM.stop()
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end
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@@ -79,7 +77,7 @@ scene.widgetList={
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WIDGET.newText{name="now", x=700, y=500,font=50,align="R",hide=function()return not BGM.nowPlay end},
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WIDGET.newSlider{name="bgm", x=760, y=80,w=400, font=35,disp=WIDGET.lnk_SETval("bgm"),code=function(v)SETTING.bgm=v BGM.freshVolume()end},
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WIDGET.newButton{name="up", x=200, y=250,w=120, font=55,code=WIDGET.lnk_pressKey("up"),hide=function()return sceneTemp==1 end},
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WIDGET.newButton{name="play", x=200, y=390,w=120, font=35,code=WIDGET.lnk_pressKey("space"),hide=function()return SETTING.bgm==0 end},
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WIDGET.newButton{name="play", x=200, y=390,w=120, font=35,code=WIDGET.lnk_pressKey("space")},
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WIDGET.newButton{name="down", x=200, y=530,w=120, font=55,code=WIDGET.lnk_pressKey("down"),hide=function()return sceneTemp==BGM.len end},
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WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80, font=40,code=WIDGET.lnk_BACK},
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}
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