Merge remote-tracking branch 'upstream/main' into mod-patch

This commit is contained in:
SweetSea-ButImNotSweet
2024-01-05 13:25:10 +07:00
12 changed files with 37 additions and 6 deletions

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@@ -549,6 +549,10 @@ return {
bg_on="Fondo Normal",
bg_off="Sin Fondo",
bg_custom="Fondo Personalizado",
-- defaultBG="Default B.G.",
-- resetDbg="Reset to default",
-- lockBG="Lock B.G.",
-- noTheme="Disable theme",
blockSatur="Saturac. de los Bloques",
fieldSatur="Saturac. del Tablero",

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@@ -525,6 +525,10 @@ return {
bg_on="Arrière-plan normal",
bg_off="Pas d'arrière-plan.",
bg_custom="Utiliser un arrière-plan personnalisé",
-- defaultBG="Default B.G.",
-- resetDbg="Reset to default",
-- lockBG="Lock B.G.",
-- noTheme="Disable theme",
-- blockSatur="Block Saturation",
-- fieldSatur="Field Saturation",

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@@ -550,6 +550,10 @@ return {
bg_on="B.G. Normal",
bg_off="Tidak Ada B.G.",
bg_custom="Ubah B.G.",
-- defaultBG="Default B.G.",
-- resetDbg="Reset to default",
-- lockBG="Lock B.G.",
-- noTheme="Disable theme",
blockSatur="Kejenuhan Blok Aktif",
fieldSatur="Kejenuhan Blok Terkunci",

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@@ -594,6 +594,10 @@ C. ゲームパッド
bg_on="通常背景",
bg_off="背景なし ",
bg_custom="カスタム背景",
-- defaultBG="Default B.G.",
-- resetDbg="Reset to default",
-- lockBG="Lock B.G.",
-- noTheme="Disable theme",
blockSatur="ブロックデザイン",
fieldSatur="設置ブロックデザイン",

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@@ -538,6 +538,10 @@ return {
-- bg_on="Normal B.G.",
-- bg_off="No B.G.",
-- bg_custom="Use Custom B.G.",
-- defaultBG="Default B.G.",
-- resetDbg="Reset to default",
-- lockBG="Lock B.G.",
-- noTheme="Disable theme",
-- blockSatur="Block Saturation",
-- fieldSatur="Field Saturation",

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@@ -297,6 +297,10 @@ return {
bg_on="__?__",
bg_off="__.__",
bg_custom="__!__",
defaultBG="__$0__",
resetDbg="R$0",
lockBG="__↓__",
noTheme="\\^_^/ "..CHAR.icon.crossMark,
blockSatur="==#0x",
fieldSatur="[]#0x",

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@@ -579,6 +579,10 @@ return {
bg_on="普通背景",
bg_off="关闭背景",
bg_custom="应用自定义背景",
defaultBG="默认背景",
resetDbg="改回默认",
lockBG="锁定背景",
noTheme="关闭节日主题",
blockSatur="方块饱和度",
fieldSatur="场地饱和度",

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@@ -498,6 +498,10 @@ return {
bg_on="Set.BG(Normal);",
bg_off="Set.BG(Off);",
bg_custom="Set.BG(Ctm);",
-- defaultBG="Default B.G.",
-- resetDbg="Reset to default",
-- lockBG="Lock B.G.",
-- noTheme="Disable theme",
blockSatur="Set.BlockSatur",
fieldSatur="Set.FieldSatur",

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@@ -550,6 +550,10 @@ return {
bg_on="普通背景",
bg_off="無背景",
bg_custom="應用自定義背景",
defaultBG="默認背景",
resetDbg="改回默認",
lockBG="鎖定背景",
noTheme="關閉節日主題",
blockSatur="方塊飽和",
fieldSatur="場地飽和",

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@@ -14,12 +14,7 @@ local function _toggleMod(M,back)
else
GAME.mod[number]=1-GAME.mod[number]
end
-- Unranked
SFX.play('touch',.6)
SFX.play('lock')
-- Still ranked
-- SFX.play('touch')
-- SFX.play('lock',.6)
SFX.play(GAME.mod[number]>0 and 'mod_on' or 'mod_off')
scene.widgetList.unranked.hide=scoreValid()
end