断b2b即死条件改为b2b点数掉到50以下,补充遗漏文本
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@@ -1091,7 +1091,7 @@ do--Player.drop(P)--Place piece
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--Normal clear, reduce B2B point
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if not piece.special then
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P.b2b=max(P.b2b-250,0)
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if ENV.b2bKill then
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if P.b2b<50 and ENV.b2bKill then
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lose=true
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end
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P:showText(text.clear[cc],0,-30,35,"appear",(8-cc)*.3)
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