diff --git a/parts/language/lang_en.lua b/parts/language/lang_en.lua index d5dbebfb..7aede9dc 100644 --- a/parts/language/lang_en.lua +++ b/parts/language/lang_en.lua @@ -366,6 +366,7 @@ return{ freshLimit="Lock Reset Limit", easyFresh="Normal Lock Reset", fineKill="100% Finesse", + b2bKill="No B2B break", opponent="Opponent", life="Lives", pushSpeed="Garbage Speed", diff --git a/parts/language/lang_fr.lua b/parts/language/lang_fr.lua index 3269cc07..5733605a 100644 --- a/parts/language/lang_fr.lua +++ b/parts/language/lang_fr.lua @@ -372,6 +372,7 @@ return{ freshLimit="Limite de réinit. du délai de verrouillage", easyFresh="Réinit. de verrouillage normale", fineKill="100% Finesse", + -- b2bKill="No B2B break", opponent="Adversaire", life="Vie", pushSpeed="Vitesse des lignes indésirables", diff --git a/parts/language/lang_sp.lua b/parts/language/lang_sp.lua index 294b73df..377ff03b 100644 --- a/parts/language/lang_sp.lua +++ b/parts/language/lang_sp.lua @@ -370,6 +370,7 @@ return{ freshLimit="Límite de Reinicio LD", easyFresh="Reinicio de Bloqueo Normal", fineKill="100% Finesse", + -- b2bKill="No B2B break", opponent="Oponente", life="Vida", pushSpeed="Velocidad de Basura", diff --git a/parts/language/lang_symbol.lua b/parts/language/lang_symbol.lua index 74a31054..c0ca02f3 100644 --- a/parts/language/lang_symbol.lua +++ b/parts/language/lang_symbol.lua @@ -303,6 +303,7 @@ return{ freshLimit="@", easyFresh="↓_↓_↓_", fineKill="12 XX 21", + b2bKill="_1 XX", opponent="^_^", life="", pushSpeed="_↑_↑_", diff --git a/parts/language/lang_zh.lua b/parts/language/lang_zh.lua index a706dc3a..42e881c1 100644 --- a/parts/language/lang_zh.lua +++ b/parts/language/lang_zh.lua @@ -369,6 +369,7 @@ return{ freshLimit="锁延刷新限制", easyFresh="普通刷新锁延", fineKill="强制极简", + b2bKill="强制B2B", opponent="对手", life="命数", pushSpeed="上涨速度", diff --git a/parts/player/player.lua b/parts/player/player.lua index 4e9f1b09..e590891b 100644 --- a/parts/player/player.lua +++ b/parts/player/player.lua @@ -1091,7 +1091,7 @@ do--Player.drop(P)--Place piece --Normal clear, reduce B2B point if not piece.special then P.b2b=max(P.b2b-250,0) - if ENV.b2bKill then + if P.b2b<50 and ENV.b2bKill then lose=true end P:showText(text.clear[cc],0,-30,35,"appear",(8-cc)*.3)