断b2b即死条件改为b2b点数掉到50以下,补充遗漏文本

This commit is contained in:
MrZ626
2020-11-21 15:52:03 +08:00
parent 7e9f56a770
commit c38fd92029
6 changed files with 6 additions and 1 deletions

View File

@@ -366,6 +366,7 @@ return{
freshLimit="Lock Reset Limit",
easyFresh="Normal Lock Reset",
fineKill="100% Finesse",
b2bKill="No B2B break",
opponent="Opponent",
life="Lives",
pushSpeed="Garbage Speed",

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@@ -372,6 +372,7 @@ return{
freshLimit="Limite de réinit. du délai de verrouillage",
easyFresh="Réinit. de verrouillage normale",
fineKill="100% Finesse",
-- b2bKill="No B2B break",
opponent="Adversaire",
life="Vie",
pushSpeed="Vitesse des lignes indésirables",

View File

@@ -370,6 +370,7 @@ return{
freshLimit="Límite de Reinicio LD",
easyFresh="Reinicio de Bloqueo Normal",
fineKill="100% Finesse",
-- b2bKill="No B2B break",
opponent="Oponente",
life="Vida",
pushSpeed="Velocidad de Basura",

View File

@@ -303,6 +303,7 @@ return{
freshLimit="@",
easyFresh="↓_↓_↓_",
fineKill="12 XX 21",
b2bKill="_1 XX",
opponent="^_^",
life="<R>",
pushSpeed="_↑_↑_",

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@@ -369,6 +369,7 @@ return{
freshLimit="锁延刷新限制",
easyFresh="普通刷新锁延",
fineKill="强制极简",
b2bKill="强制B2B",
opponent="对手",
life="命数",
pushSpeed="上涨速度",

View File

@@ -1091,7 +1091,7 @@ do--Player.drop(P)--Place piece
--Normal clear, reduce B2B point
if not piece.special then
P.b2b=max(P.b2b-250,0)
if ENV.b2bKill then
if P.b2b<50 and ENV.b2bKill then
lose=true
end
P:showText(text.clear[cc],0,-30,35,"appear",(8-cc)*.3)