整理代码

This commit is contained in:
MrZ626
2021-08-10 03:33:25 +08:00
parent 17479ac08b
commit c168a6c685
4 changed files with 55 additions and 53 deletions

View File

@@ -10,24 +10,26 @@ local fakePlayer={cur={bk={{true}},skinLib=nil},curX=0,ghoY=0}
function scene.draw()
local L=SKIN.lib[SETTING.skinSet]
fakePlayer.skinLib=L
gc.push('transform')
gc.translate(720,149-WIDGET.scrollPos)
gc.scale(2)
gc.setColor(1,1,1)
PLY.draw.drawGhost[SETTING.ghostType](fakePlayer,math.floor(TIME()*3)%16+1,SETTING.ghost)
gc.translate(720,149-WIDGET.scrollPos)
gc.scale(2)
gc.setColor(1,1,1)
PLY.draw.drawGhost[SETTING.ghostType](fakePlayer,math.floor(TIME()*3)%16+1,SETTING.ghost)
gc.pop()
gc.push('transform')
gc.setColor(1,1,1)
local T=L[1]
gc.translate(0,1410-WIDGET.scrollPos)
gc.setShader(SHADER.blockSatur)
gc.draw(T,435,0)gc.draw(T,465,0)gc.draw(T,465,30)gc.draw(T,495,30)
gc.setShader(SHADER.fieldSatur)
for i=1,8 do
gc.draw(L[i],330+30*i,100)
gc.draw(L[i+8],330+30*i,130)
end
gc.setShader()
gc.setColor(1,1,1)
local T=L[1]
gc.translate(0,1410-WIDGET.scrollPos)
gc.setShader(SHADER.blockSatur)
gc.draw(T,435,0)gc.draw(T,465,0)gc.draw(T,465,30)gc.draw(T,495,30)
gc.setShader(SHADER.fieldSatur)
for i=1,8 do
gc.draw(L[i],330+30*i,100)
gc.draw(L[i+8],330+30*i,130)
end
gc.setShader()
gc.pop()
end