消除所有填满行的函数整理为玩家类的clearFilledLines方法
添加消7~20和20+的消除文本与消除音效 播放消n音效打包为函数移至gameFuncs文件
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@@ -2,16 +2,10 @@ return{
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fillClear=false,
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dropPiece=function(P)
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if #P.field>P.gameEnv.fieldH then
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local cc=P:checkClear(P.field,P.garbageBeneath+1,#P.field-P.garbageBeneath)
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if cc>0 then
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SFX.play('clear_'..math.min(cc,6))
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P:showText(text.clear[cc]or cc.."-crash",0,0,60,'beat',.4)
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P:removeClearedLines()
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P.falling=P.gameEnv.fall
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P.stat.row=P.stat.row+cc
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end
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if P.gameEnv.fieldH-cc-P.garbageBeneath>0 then
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P:garbageRise(21,P.gameEnv.fieldH-cc-P.garbageBeneath,2e10-1)
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local cc=P:clearFilledLines(P.garbageBeneath+1,#P.field-P.garbageBeneath)
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local h=P.gameEnv.fieldH-cc-P.garbageBeneath
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if h>0 then
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P:garbageRise(21,h,2e10-1)
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if P.garbageBeneath>=P.gameEnv.fieldH then
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P:lose()
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end
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