修复之前整理代码有个if写错了导致移动特效不见了
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@@ -83,7 +83,7 @@ function Player:createDropFX()
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end
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function Player:createMoveFX(moveDir)
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local ENV=self.gameEnv
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if not(ENV.moveFX and ENV.block)then
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if ENV.moveFX and ENV.block then
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local spd=10-1.5*ENV.moveFX
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local C=self.cur.color
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local CB=self.cur.bk
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