整理代码
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@@ -3,7 +3,7 @@ local int,abs,rnd=math.floor,math.abs,math.random
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local rem=table.remove
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local assert,resume,status=assert,coroutine.resume,coroutine.status
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local TEXT,GAME=TEXT,GAME
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local TEXT,GAME,CC=TEXT,GAME,CC
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local PLY_ALIVE=PLY_ALIVE
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local function update_misc(P,dt)
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@@ -405,14 +405,15 @@ function update.dead(P,dt)
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end
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function update.remote_alive(P,dt)
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local frameRate=(P.stream[#P.stream-1]or 0)-P.frameRun
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frameRate=frameRate<20 and 1 or
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frameRate<30 and rnd(2)or
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frameRate<60 and 2 or
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frameRate<90 and 3 or
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frameRate<120 and 5 or
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frameRate<150 and 7 or
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frameRate<180 and 10 or
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20
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frameRate=
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frameRate<20 and 1 or
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frameRate<30 and rnd(2)or
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frameRate<60 and 2 or
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frameRate<90 and 3 or
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frameRate<120 and 5 or
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frameRate<150 and 7 or
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frameRate<180 and 10 or
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20
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for _=1,frameRate do
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local eventTime=P.stream[P.streamProgress]
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if eventTime then--Normal state, event forward
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