das介绍和设置指导词条拆成两段

This commit is contained in:
MrZ626
2021-10-24 02:09:31 +08:00
parent 406beab9d6
commit b4f14bcb5b
2 changed files with 19 additions and 9 deletions

View File

@@ -601,16 +601,21 @@ return{
"term",
"Several main factors that affecting the handling:\n(1) Input delay is affected by device configuration or device condition. Restart/change device.\n(2) Program stability, program design (or implementation) is not good, cause lagging too much. Can be alleviated by lowering the effect setting.\n(3) Designed on purpose. Adapt it.\n(4) Improper parameter setting. Change the settings.\n(5) Improper play posture. It's not convenient to use force. Change your posture.\n(6) Not used to the operation after changing the key position or changing the device. Get used to it or change the settings.\n(7) Muscle fatigue, response and coordination ability decreased. Get some sleep or do some sports, and come back later (maybe a few days).",
},
{"DAS & ARR",
"das arr delayedautoshift autorepeatrate",
"term",
"DAS refers to Delayed Auto Shift, the way how blocks move to the side when you hold left or right. Also refers to the delay between the initial movement (when you press down the button) and the first automatic movement.\nARR refers to Auto-Repeat Rate, which is the delay between automatic movements.\nFor new players, the recommended values are: DAS 8-10f (133-167ms), ARR 1-2f (17-33ms).\nFor advanced players who want to play faster, the recommended values are DAS 4-6f (67-100ms), ARR 0f (0ms). (At 0ms ARR, pieces will instantly snap to the wall once you get past DAS.)\n\nThe ideal configuration strategy for advanced players is to minimize DAS while still being able to reliably control whether to tap or hold, and to set to ARR to 0 if possible, or as low as possible otherwise.",
},
{"DAS (simple)",
"das arr delayedautoshift autorepeatrate",
"term",
"Imagine you are typing, and you hold down a letter. Say you hold down \"O\".\nYou get a long string of O's.\nOn the timeline, it kinds of looks like O--------------O-O-O-O-O-O-O-O-O\nThe \"--------------\" is DAS, the \"-\" is ARR.",
},
{"DAS & ARR",
"das arr delayedautoshift autorepeatrate",
"term",
"DAS refers to Delayed Auto Shift, the way how blocks move to the side when you hold left or right. Also refers to the delay between the initial movement (when you press down the button) and the first automatic movement.\nARR refers to Auto-Repeat Rate, which is the delay between automatic movements.\nFor new players, the recommended values are: DAS 8-10f (133-167ms), ARR 1-2f (17-33ms).",
},
{"DAS tuning",
"das tuning",
"term",
"For advanced players who want to play faster, the recommended values are DAS 4-6f (67-100ms), ARR 0f (0ms). (At 0ms ARR, pieces will instantly snap to the wall once you get past DAS.)\n\nThe ideal configuration strategy for advanced players is to minimize DAS while still being able to reliably control whether to tap or hold, and to set to ARR to 0 if possible, or as low as possible otherwise.",
},
{"DAS cut",
"dascut",
"term",

View File

@@ -632,15 +632,20 @@ return{
"term",
"决定手感的几个主要因素:\n1输入延迟受设备配置或者设备状况影响。可以重启/换设备解决\n2程序运行稳定性程序设计或者实现得不好时不时会卡一下。把设置画面效果拉低可能可以缓解\n3游戏设计故意的。自己适应\n4参数设置设置不当。去改设置\n5游玩姿势姿势不当。不便用力换个姿势\n6换键位或者换设备后不适应操作不习惯。多习惯习惯改改设置\n7肌肉疲劳反应和协调能力下降。睡一觉或者做点体育运动过段时间也可能要几天再来玩",
},
{"DAS通俗",
"das arr simple",
"term",
"打字时按住o你会看到ooooooooooo\n在时间轴上o-----------o-o-o-o-o-o-o-o-o-o\n-----------就是das长度-就是arr长度\n详见 DAS & ARR 词条",
},
{"DAS & ARR",
"灵敏度 das arr",
"term",
"DAS系统。\n\nDASDelay-auto-shift自动加延迟具体指从<按下移动键时动了一格>到<开始自动移动>之间的时间\nARRAuto-repeat-rate自动重复速率指<每次自动移动>之间的时间\n单位都是f1帧=1/60秒\n别的游戏里用的单位可能是ms毫秒乘16.7就可得出对应数值例如4f≈67ms\n\n对于不是刚入门的并且了解极简操作的玩家来说推荐arr=0das=4~6具体看个人手部协调性只要能控制区别就不大\n新人如果实在觉得太快可以适当增加一点dasarr要改的话强烈建议不要超过2\n\n最佳调整方法das越小越好小到依然能准确区分单点/长按为止arr能0就0游戏不允许的话就能拉多小拉多小",
"DAS系统。\n\nDASDelay-auto-shift自动加延迟具体指从<按下移动键时动了一格>到<开始自动移动>之间的时间\nARRAuto-repeat-rate自动重复速率指<每次自动移动>之间的时间\n单位都是f1帧=1/60秒\n别的游戏里用的单位可能是ms毫秒乘16.7就可得出对应数值例如4f≈67ms",
},
{"DAS通俗",
"das arr",
{"DAS调节",
"调节 das arr tuning",
"term",
"打字时按住o你会看到ooooooooooo\n在时间轴上o-----------o-o-o-o-o-o-o-o-o-o\n-----------就是das长度-就是arr长度",
"对于不是刚入门的并且了解极简操作的玩家来说推荐arr=0das=4~6具体看个人手部协调性只要能控制区别就不大\n新人如果实在觉得太快可以适当增加一点dasarr要改的话强烈建议不要超过2\n\n最佳调整方法das越小越好小到依然能准确区分单点/长按为止arr能0就0游戏不允许的话就能拉多小拉多小",
},
{"DAS打断",
"dascut daduan",