加载的嗡嗡音效改为只在到点亮的楼层播放
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@@ -21,8 +21,10 @@ end
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local function upFloor()
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progress=progress+1
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if light[3*progress+3]then
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SFX.play('spin_0',.5)
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end
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light[3*progress+3]=false
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SFX.play('spin_0',.5)
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end
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local loadingThread=coroutine.wrap(function()
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for i=1,SFX.getCount()do
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