整理玩家特效相关的生成代码,修复主菜单Demo玩家复活动画坐标不正确

This commit is contained in:
MrZ626
2020-11-20 11:19:11 +08:00
parent 8a9ae47d41
commit aa0f2ccdc6
2 changed files with 24 additions and 23 deletions

View File

@@ -1427,7 +1427,8 @@ function Player.lose(P,force)
if P.result then return end
if P.life>0 and not force then
P.waiting=62
for _=#P.field,1,-1 do
local h=#P.field
for _=h,1,-1 do
FREEROW.discard(P.field[_])
FREEROW.discard(P.visTime[_])
P.field[_],P.visTime[_]=nil
@@ -1452,11 +1453,11 @@ function Player.lose(P,force)
end
P.atkBuffer.sum=0
for i=1,21 do
for i=1,h do
P:createClearingFX(i,1.5)
end
SYSFX.newShade(.7,1,1,1,P.x+150*P.size,P.y+60*P.size,300*P.size,610*P.size)
SYSFX.newRectRipple(.5,P.x+150*P.size,P.y+60*P.size,300*P.size,610*P.size)
SYSFX.newShade(.7,1,1,1,P.fieldX,P.fieldY,300*P.size,610*P.size)
SYSFX.newRectRipple(.5,P.fieldX,P.fieldY,300*P.size,610*P.size)
SYSFX.newRipple(.5,P.x+(475+25*(P.life<3 and P.life or 0)+12)*P.size,P.y+(665+12)*P.size,20)
--300+25*i,595
SFX.play("clear_3")