【方块透明度改为显示开关】遗留问题处理
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@@ -731,7 +731,7 @@ do--function Pdraw_norm(P)
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--Draw rotate center
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local x=30*(P.curX+P.sc[2])-15
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if ENV.center and ENV.block then
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gc.setColor(1,1,1,ENV.block*ENV.center)
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gc.setColor(1,1,1,ENV.center)
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gc.draw(IMG.spinCenter,x,-30*(P.curY+P.sc[1])+15,nil,nil,nil,4,4)
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end
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gc.translate(0,dy)
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@@ -1224,7 +1224,6 @@ local function applyGameEnv(P)--Finish gameEnv processing
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if ENV.clearFX==0 then ENV.clearFX=nil end
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if ENV.shakeFX==0 then ENV.shakeFX=nil end
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if ENV.block==0 then ENV.block=nil end
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if ENV.ghost==0 then ENV.ghost=nil end
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if ENV.center==0 then ENV.center=nil end
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end
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