diff --git a/main.lua b/main.lua index 8f6cae4e..0f9c4049 100644 --- a/main.lua +++ b/main.lua @@ -55,7 +55,7 @@ customEnv={ oncehold=true, --Visual - block=1, + block=true, ghost=.3, center=1, bagLine=false, diff --git a/modes/blind_ultimate.lua b/modes/blind_ultimate.lua index bd380ed1..410476ab 100644 --- a/modes/blind_ultimate.lua +++ b/modes/blind_ultimate.lua @@ -4,7 +4,7 @@ return{ color=color.red, env={ drop=30,lock=60, - block=0,center=0,ghost=0, + block=false,center=0,ghost=0, dropFX=0,lockFX=0, visible="none", dropPiece=PLY.check_lineReach, diff --git a/modes/blind_wtf.lua b/modes/blind_wtf.lua index acaeb28b..7833f7ef 100644 --- a/modes/blind_wtf.lua +++ b/modes/blind_wtf.lua @@ -6,7 +6,7 @@ return{ env={ drop=30,lock=60, next=1, - block=0,center=0,ghost=0, + block=false,center=0,ghost=0, dropFX=0,lockFX=0, visible="none", dropPiece=PLY.check_lineReach, diff --git a/parts/default_data.lua b/parts/default_data.lua index 3c1ceb57..2adf9d52 100644 --- a/parts/default_data.lua +++ b/parts/default_data.lua @@ -17,7 +17,7 @@ setting={ face={}, --Graphic - block=1,ghost=.3,center=1, + block=true,ghost=.3,center=1, smooth=true,grid=false, bagLine=false, lockFX=2, diff --git a/parts/player.lua b/parts/player.lua index 1e326685..132254e7 100644 --- a/parts/player.lua +++ b/parts/player.lua @@ -731,7 +731,7 @@ do--function Pdraw_norm(P) --Draw rotate center local x=30*(P.curX+P.sc[2])-15 if ENV.center and ENV.block then - gc.setColor(1,1,1,ENV.block*ENV.center) + gc.setColor(1,1,1,ENV.center) gc.draw(IMG.spinCenter,x,-30*(P.curY+P.sc[1])+15,nil,nil,nil,4,4) end gc.translate(0,dy) @@ -1224,7 +1224,6 @@ local function applyGameEnv(P)--Finish gameEnv processing if ENV.clearFX==0 then ENV.clearFX=nil end if ENV.shakeFX==0 then ENV.shakeFX=nil end - if ENV.block==0 then ENV.block=nil end if ENV.ghost==0 then ENV.ghost=nil end if ENV.center==0 then ENV.center=nil end end