移除maxNext设置项
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@@ -26,7 +26,6 @@
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ihs:提前Hold
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irs:提前旋转
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ims:提前移动
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maxNext:最大next数
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skin:方块颜色,包含25个整数(1~16)的table
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face:方块朝向,包含25个整数(0~3)的table
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@@ -9,7 +9,6 @@ local default_setting={
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"das","arr",
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"sddas","sdarr",
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"ihs","irs","ims",
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"maxNext",
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"swap",
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--"face","skin",
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}
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@@ -226,7 +226,6 @@ SETTING={
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das=10,arr=2,dascut=0,
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sddas=0,sdarr=2,
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ihs=true,irs=true,ims=true,
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maxNext=6,
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RS="TRS",
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swap=true,
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@@ -259,7 +259,6 @@ return{
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key="Key Mappings",
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touch="Touch Settings",
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reTime="Start Delay",
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maxNext="Next Queue Length",
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RS="Rotation System",
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layout="Layout",
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autoPause="Pause when focus is lost",
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@@ -239,7 +239,6 @@ return{
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key="Touches",
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touch="Boutons virtuels",
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reTime="Délai de démarrage",
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maxNext="Nombre de prévisualisations de pièces",
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-- RS="Rotation System",
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layout="Skin, orientations, etc.",
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autoPause="Mettre en pause en cas de perte de focus",
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@@ -242,7 +242,6 @@ return{
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key="Teclas",
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touch="Controles Táctiles",
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reTime="Retraso de Inicio",
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maxNext="Cantidad de Pzas. Siguientes",
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-- RS="Rotation System",
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layout="Diseño",
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autoPause="Pausar cuando la ventana no está enfocada",
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@@ -141,7 +141,6 @@ return{
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key="=?",
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touch="_?",
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reTime="3-2-1",
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maxNext="=123",
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RS="''?",
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layout="=-=-=",
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autoPause="A||",
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@@ -262,7 +262,6 @@ return{
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key="键位设置",
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touch="触屏设置",
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reTime="开局等待时间",
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maxNext="最大预览数量",
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RS="旋转系统",
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layout="外观",
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autoPause="失去焦点自动暂停",
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@@ -268,7 +268,6 @@ local function applyGameEnv(P)--Finish gameEnv processing
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ENV.das=max(ENV.das,ENV.mindas)
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ENV.arr=max(ENV.arr,ENV.minarr)
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ENV.sdarr=max(ENV.sdarr,ENV.minsdarr)
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ENV.nextCount=min(ENV.nextCount,SETTING.maxNext)
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if ENV.sequence~="bag"and ENV.sequence~="loop"then
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ENV.bagLine=false
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@@ -27,8 +27,7 @@ scene.widgetList={
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WIDGET.newButton{name="key", x=640, y=220, w=320,h=80, color="lGreen", font=35,code=WIDGET.lnk_goScene("setting_key")},
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WIDGET.newButton{name="touch", x=990, y=220, w=320,h=80, color="lBlue", font=35,code=WIDGET.lnk_goScene("setting_touch")},
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WIDGET.newSlider{name="reTime", x=350, y=340, w=300,unit=10, font=30,disp=WIDGET.lnk_SETval("reTime"), code=WIDGET.lnk_SETsto("reTime"),show=function(S)return(.5+S.disp()*.25).."s"end},
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WIDGET.newSlider{name="maxNext", x=350, y=440, w=300,unit=6, font=30,disp=WIDGET.lnk_SETval("maxNext"), code=WIDGET.lnk_SETsto("maxNext")},
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WIDGET.newSelector{name="RS", x=300, y=540, w=300,color="sea",list={"TRS","SRS","C2","C2sym","Classic","None"},disp=WIDGET.lnk_SETval("RS"),code=WIDGET.lnk_SETsto("RS")},
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WIDGET.newSelector{name="RS", x=500, y=420, w=300,color="sea",list={"TRS","SRS","C2","C2sym","Classic","None"},disp=WIDGET.lnk_SETval("RS"),code=WIDGET.lnk_SETsto("RS")},
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WIDGET.newButton{name="layout", x=580, y=540, w=200,h=70, font=35,code=WIDGET.lnk_goScene("setting_skin")},
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WIDGET.newSwitch{name="autoPause", x=1080, y=320, font=20,disp=WIDGET.lnk_SETval("autoPause"),code=WIDGET.lnk_SETrev("autoPause")},
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WIDGET.newSwitch{name="swap", x=1080, y=380, font=20,disp=WIDGET.lnk_SETval("swap"), code=WIDGET.lnk_SETrev("swap")},
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