Alpha V0.7.23test5
This commit is contained in:
235
ai.lua
235
ai.lua
@@ -8,8 +8,76 @@
|
||||
4deepShape
|
||||
BlockedWells;
|
||||
]]
|
||||
local abs=math.abs
|
||||
local int,ceil,min,abs,rnd=math.floor,math.ceil,math.min,math.abs,math.random
|
||||
local ins,rem=table.insert,table.remove
|
||||
local Timer=love.timer.getTime
|
||||
-- controlname:
|
||||
-- 1~5:mL,mR,rR,rL,rF,
|
||||
-- 6~10:hD,sD,H,A,R,
|
||||
-- 11~13:LL,RR,DD
|
||||
local blockPos={4,4,4,4,4,5,4}
|
||||
local scs={{1,2},{1,2},{1,2},{1,2},{1,2},{1.5,1.5},{0.5,2.5}}
|
||||
-------------------------------------------------Cold clear
|
||||
local CCblockID={4,3,5,6,1,2,0}
|
||||
if system~="Windows"then goto SKIP end
|
||||
require("CCloader")
|
||||
BOT={
|
||||
getConf= cc.get_default_config ,--()options,weights
|
||||
--setConf= cc.set_options ,--(options,hold,20g,bag7)
|
||||
|
||||
new= cc.launch_async ,--(options,weights)bot
|
||||
addNext= cc.add_next_piece_async ,--(bot,piece)
|
||||
update= cc.reset_async ,--(bot,field,b2b,combo)
|
||||
think= cc.request_next_move ,--(bot)
|
||||
getMove= cc.poll_next_move ,--(bot)success,hold,move
|
||||
ifDead= cc.is_dead_async ,--(bot)dead
|
||||
destroy= cc.destroy_async ,--(bot)
|
||||
|
||||
setHold= cc.set_hold ,--(opt,bool)
|
||||
set20G= cc.set_20g ,--(opt,bool)
|
||||
setBag= cc.set_bag7 ,--(opt,bool)
|
||||
setNode= cc.set_max_nodes ,--(opt,bool)
|
||||
free= cc.free ,--(opt/wei)
|
||||
}
|
||||
function CC_updateField(P)
|
||||
local F,i={},1
|
||||
for y=1,#P.field do
|
||||
for x=1,10 do
|
||||
F[i],i=P.field[y][x]>0,i+1
|
||||
end
|
||||
end
|
||||
while i<400 do
|
||||
F[i],i=false,i+1
|
||||
end
|
||||
BOT.update(P.AI_bot,F,P.b2b>=100,P.combo)
|
||||
end
|
||||
function CC_switch20G(P)
|
||||
P.AIdata._20G=true
|
||||
P.AI_keys={}
|
||||
BOT.destroy(P.AI_bot)
|
||||
local opt,wei=BOT.getConf()
|
||||
BOT.setHold(opt,P.AIdata.hold)
|
||||
BOT.set20G(opt,P.AIdata._20G)
|
||||
BOT.setBag(opt,P.AIdata.bag7)
|
||||
BOT.setNode(opt,P.AIdata.node)
|
||||
P.AI_bot=BOT.new(opt,wei)
|
||||
BOT.free(opt)BOT.free(wei)
|
||||
for i=1,P.AIdata.next do
|
||||
BOT.addNext(P.AI_bot,CCblockID[P.next[i].id])
|
||||
end
|
||||
CC_updateField(P)
|
||||
P.hold={bk={{}},id=0,color=0,name=0}P.holded=false
|
||||
P.cur=rem(P.next,1)
|
||||
P.sc,P.dir=scs[P.cur.id],0
|
||||
P.r,P.c=#P.cur.bk,#P.cur.bk[1]
|
||||
P.curX,P.curY=blockPos[P.cur.id],21+ceil(P.fieldBeneath/30)-P.r+min(int(#P.field*.2),2)
|
||||
|
||||
P.freshNext()
|
||||
BOT.addNext(P.AI_bot,CCblockID[P.next[P.AIdata.next].id])
|
||||
collectgarbage()
|
||||
end
|
||||
::SKIP::
|
||||
-------------------------------------------------⑨Stack setup
|
||||
local dirCount={1,1,3,3,3,0,1}
|
||||
local spinOffset={
|
||||
{1,0,0},--S
|
||||
@@ -20,12 +88,6 @@ local spinOffset={
|
||||
{0,0,0},--O
|
||||
{2,0,1},--I
|
||||
}for i=1,7 do spinOffset[i][0]=0 end
|
||||
--[[
|
||||
controlname:
|
||||
1~5:mL,mR,rR,rL,rF,
|
||||
6~10:hD,sD,H,A,R,
|
||||
11~13:LL,RR,DD
|
||||
]]
|
||||
local FCL={
|
||||
[1]={
|
||||
{{11},{11,2},{1},{},{2},{2,2},{12,1},{12}},
|
||||
@@ -68,7 +130,7 @@ local function resetField(f0,f,start)
|
||||
end
|
||||
end
|
||||
end
|
||||
local function getScore(field,bn,cb,cx,cy)
|
||||
local function getScore(field,cb,cy)
|
||||
local score=0
|
||||
local highest=0
|
||||
local height=getNewRow(0)
|
||||
@@ -123,58 +185,111 @@ local function getScore(field,bn,cb,cx,cy)
|
||||
if mh1>3 then score=score-40-mh1*30 end
|
||||
return score
|
||||
end
|
||||
function AI_getControls(ctrl)
|
||||
local Tfield={}--test field
|
||||
local field_org=P.field
|
||||
for i=1,#field_org do
|
||||
Tfield[i]=getNewRow(0)
|
||||
for j=1,10 do
|
||||
Tfield[i][j]=field_org[i][j]
|
||||
end
|
||||
end
|
||||
local best={x=1,dir=0,hold=false,score=-9e99}
|
||||
for ifhold=0,P.gameEnv.hold and 1 or 0 do
|
||||
local bn=ifhold==0 and P.cur.id or P.hold.id>0 and P.hold.id or P.next[1].id
|
||||
for dir=0,dirCount[bn] do--each dir
|
||||
local cb=blocks[bn][dir]
|
||||
for cx=1,11-#cb[1]do--each pos
|
||||
local cy=#Tfield+1
|
||||
::L::if not ifoverlapAI(Tfield,cb,cx,cy-1)then
|
||||
cy=cy-1
|
||||
goto L
|
||||
end--move to bottom
|
||||
for i=1,#cb do
|
||||
local y=cy+i-1
|
||||
if not Tfield[y]then Tfield[y]=getNewRow(0)end
|
||||
for j=1,#cb[1]do
|
||||
if cb[i][j]then
|
||||
Tfield[y][cx+j-1]=1
|
||||
end
|
||||
end
|
||||
end--simulate lock
|
||||
local score=getScore(Tfield,bn,cb,cx,cy)
|
||||
if score>best.score then
|
||||
best={bn=bn,x=cx,dir=dir,hold=ifhold==1,score=score}
|
||||
-------------------------------------------------
|
||||
AI_think={
|
||||
["9S"]={
|
||||
function(ctrl)
|
||||
local Tfield={}--test field
|
||||
local field_org=P.field
|
||||
for i=1,#field_org do
|
||||
Tfield[i]=getNewRow(0)
|
||||
for j=1,10 do
|
||||
Tfield[i][j]=field_org[i][j]
|
||||
end
|
||||
end
|
||||
local best={x=1,dir=0,hold=false,score=-9e99}
|
||||
for ifhold=0,P.gameEnv.hold and 1 or 0 do
|
||||
local bn=ifhold==0 and P.cur.id or P.hold.id>0 and P.hold.id or P.next[1].id
|
||||
for dir=0,dirCount[bn] do--each dir
|
||||
local cb=blocks[bn][dir]
|
||||
for cx=1,11-#cb[1]do--each pos
|
||||
local cy=#Tfield+1
|
||||
::L::if not ifoverlapAI(Tfield,cb,cx,cy-1)then
|
||||
cy=cy-1
|
||||
goto L
|
||||
end--move to bottom
|
||||
for i=1,#cb do
|
||||
local y=cy+i-1
|
||||
if not Tfield[y]then Tfield[y]=getNewRow(0)end
|
||||
for j=1,#cb[1]do
|
||||
if cb[i][j]then
|
||||
Tfield[y][cx+j-1]=1
|
||||
end
|
||||
end
|
||||
end--simulate lock
|
||||
local score=getScore(Tfield,cb,cy)
|
||||
if score>best.score then
|
||||
best={bn=bn,x=cx,dir=dir,hold=ifhold==1,score=score}
|
||||
end
|
||||
resetField(field_org,Tfield,cy)
|
||||
end
|
||||
end
|
||||
resetField(field_org,Tfield,cy)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
::L::
|
||||
if #Tfield>0 then
|
||||
removeRow(Tfield,1)
|
||||
goto L
|
||||
end--Release cache
|
||||
local p=#ctrl+1
|
||||
if best.hold then
|
||||
ctrl[p]=8
|
||||
p=p+1
|
||||
end
|
||||
local l=FCL[best.bn][best.dir+1][best.x]
|
||||
for i=1,#l do
|
||||
ctrl[p]=l[i]
|
||||
p=p+1
|
||||
end
|
||||
ctrl[p]=6
|
||||
end
|
||||
::L::
|
||||
if #Tfield>0 then
|
||||
removeRow(Tfield,1)
|
||||
goto L
|
||||
end--Release cache
|
||||
local p=#ctrl+1
|
||||
if best.hold then
|
||||
ctrl[p]=8
|
||||
p=p+1
|
||||
end
|
||||
local l=FCL[best.bn][best.dir+1][best.x]
|
||||
for i=1,#l do
|
||||
ctrl[p]=l[i]
|
||||
p=p+1
|
||||
end
|
||||
ctrl[p]=6
|
||||
return 2
|
||||
end,
|
||||
function()
|
||||
P.AI_delay=P.AI_delay0
|
||||
if Timer()-P.modeData.point>P.modeData.event then
|
||||
P.modeData.point=Timer()
|
||||
P.modeData.event=P.AI_delay0+rnd(2,10)
|
||||
changeAtkMode(rnd()<.85 and 1 or #P.atker>3 and 4 or rnd()<.3 and 2 or 3)
|
||||
end
|
||||
return 1
|
||||
end,
|
||||
},
|
||||
["CC"]={
|
||||
function()
|
||||
if P.AI_needFresh then
|
||||
CC_updateField(P)
|
||||
P.AI_needFresh=false
|
||||
end
|
||||
BOT.think(P.AI_bot)
|
||||
return 2
|
||||
end,
|
||||
function(ctrl)
|
||||
if BOT.ifDead(P.AI_bot)then ins(ctrl,6)return 3 end
|
||||
local success,hold,move=BOT.getMove(P.AI_bot)
|
||||
if success then
|
||||
if hold then ctrl[1]=8 end--Hold
|
||||
while move[1]do
|
||||
local m=rem(move,1)
|
||||
if m<4 then
|
||||
ins(ctrl,m+1)
|
||||
elseif not P.AIdata._20G then
|
||||
ins(ctrl,13)
|
||||
end
|
||||
end
|
||||
ins(ctrl,6)
|
||||
return 3
|
||||
else
|
||||
return 2--stay this stage
|
||||
end
|
||||
end,
|
||||
function()
|
||||
P.AI_delay=P.AI_delay0
|
||||
if Timer()-P.modeData.point>P.modeData.event then
|
||||
P.modeData.point=Timer()
|
||||
P.modeData.event=P.AI_delay0+rnd(2,10)
|
||||
changeAtkMode(rnd()<.85 and 1 or #P.atker>3 and 4 or rnd()<.3 and 2 or 3)
|
||||
end
|
||||
return 1
|
||||
end,
|
||||
},
|
||||
}--AI think stage
|
||||
Reference in New Issue
Block a user