使用滚动控件功能整理设置界面

This commit is contained in:
MrZ626
2021-05-27 02:14:30 +08:00
parent 23c250d44a
commit a0a959e901
12 changed files with 164 additions and 176 deletions

View File

@@ -318,15 +318,15 @@ return{
score="Score Pop-up",
bufferWarn="Buffer Alert",
showSpike="Spike Counter",
highCam="Screen Scrolling",
nextPos="Next Preview",
fullscreen="Full Screen",
power="Power Info",
clickFX="Click FX",
bg="Background",
highCam="Screen Scrolling",
warn="Danger Alert",
clickFX="Click FX",
power="Power Info",
clean="Fast Draw",
fullscreen="Full Screen",
bg="Background",
},
setting_sound={
title="Sound Settings",
@@ -334,11 +334,11 @@ return{
game="←Game",
graphic="Video→",
bgm="BGM",
sfx="SFX",
stereo="Stereo",
spawn="Spawn Sounds",
warn="Warning",
bgm="BGM",
stereo="Stereo",
vib="Vibration",
voc="Voice",
cv="Voice Pack",
@@ -401,18 +401,17 @@ return{
b9= "Function1:", b10="Function2:", b11="Instant Left:",b12="Instant Right:",
b13="Sonic Drop:", b14="Down 1:", b15="Down 4:", b16="Down 10:",
b17="Left Drop:", b18="Right Drop:", b19="Left Zangi:", b20="Right Zangi:",
norm="Normal",
pro="Professional",
hide="Show Virtual Keys",
track="Auto Track",
icon="Icon",
sfx="SFX",
vib="VIB",
icon="Icon",
tkset="Track Settings",
alpha="Alpha",
},
setting_trackSetting={
VKDodge="Auto Dodge",
track="Auto Track",
dodge="Auto Dodge",
},
customGame={
title="Custom Game",

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@@ -289,15 +289,16 @@ return{
text="Texte d'action",
score="Pop-up de score",
-- bufferWarn="Buffer Alert",
highCam="Vue d'oiseau",
-- showSpike="Spike Counter",
nextPos="Prévisualisation de position",
fullscreen="Plein écran",
power="Infos d'alimentation",
-- clickFX="Click FX",
bg="Arrière-plan",
highCam="Vue d'oiseau",
warn="Alerte de danger",
-- clickFX="Click FX",
power="Infos d'alimentation",
-- clean="Fast Draw",
fullscreen="Plein écran",
bg="Arrière-plan",
},
setting_sound={
title="Paramètres du son",
@@ -305,11 +306,11 @@ return{
game="←Jeu",
graphic="Vidéo→",
bgm="Musique",
sfx="Sons",
stereo="Stéréo",
spawn="Apparition",
warn="Alerte de danger",
bgm="Musique",
stereo="Stéréo",
vib="Vibration",
voc="Voix",
},
@@ -372,18 +373,17 @@ return{
b11="Déplacement instantané vers la gauche :",b12="Déplacement instantané vers la droite :",
b13="Chute sonique :",b14="Descendre de 1 :",b15="Descendre de 4 :",b16="Descendre de 10:",
b17="Chute à gauche :",b18="Chute à droite :",b19="Zangi Gauche :",b20="Zangi Droite :",
norm="Normal",
pro="Professionel",
hide="Montrer les touches virtuelles",
track="Auto Track",
icon="Icône",
sfx="Sons",
vib="Vib.",
icon="Icône",
tkset="Paramètres des tracks",
alpha="Alpha",
},
setting_trackSetting={
VKDodge="Auto-esquive",
track="Auto Track",
dodge="Auto-esquive",
},
customGame={
title="Mode personnalisé",

View File

@@ -317,15 +317,15 @@ return{
score="Pop-up de pontos",
-- bufferWarn="Buffer Alert",
-- showSpike="Spike Counter",
highCam="Vista Olho-de-pássaro",
nextPos="Próxima Pos.",
fullscreen="Tela cheia",
power="Informação bateria",
-- clickFX="Click FX",
bg="Fundo",
highCam="Vista Olho-de-pássaro",
warn="Alerta de perigo",
-- clickFX="Click FX",
power="Informação bateria",
-- clean="Fast Draw",
fullscreen="Tela cheia",
bg="Fundo",
},
setting_sound={
title="Config. de sons",
@@ -333,11 +333,11 @@ return{
game="←Jogo",
graphic="Vídeo→",
bgm="BGM",
sfx="SFX",
stereo="Stereo",
spawn="Nascida",
warn="Alerta de perigo",
bgm="BGM",
stereo="Stereo",
vib="Vibração",
voc="Voz",
cv="Pacote de voz",
@@ -400,18 +400,17 @@ return{
b9= "Função:", b10="Reiniciar Jogo:", b11="Esq. Imediata:",b12="Dir. Imediata:",
b13="Queda Sonic:", b14="Queda 1:", b15="Queda 4:", b16="Queda 10:",
b17="Queda Esq.:", b18="Queda Dir.:", b19="Zangi Esq.:", b20="Zangi Dir.:",
norm="Normal",
pro="Professional",
hide="Mostrar tecla virtual",
track="Localizar Auto",
icon="Icone",
sfx="SFX",
vib="VIB",
icon="Icone",
tkset="Config. localizacao",
alpha="Transparência",
},
setting_trackSetting={
VKDodge="Auto Dodge",
track="Localizar Auto",
dodge="Auto Dodge",
},
customGame={
title="Jogo person.",

View File

@@ -295,26 +295,26 @@ return{
score="Puntaje en Pantalla",
-- bufferWarn="Buffer Alert",
-- showSpike="Spike Counter",
highCam="Cám. Vista Aérea",
nextPos="Ver Spawn de Pza. Sig.",
fullscreen="Pant. Completa",
power="Inf. de Batería",
-- clickFX="Click FX",
bg="Fondo",
highCam="Cám. Vista Aérea",
warn="Alerta de Peligro",
-- clickFX="Click FX",
power="Inf. de Batería",
clean="Fast Draw",
fullscreen="Pant. Completa",
bg="Fondo",
},
setting_sound={
title="Ajustes de Sonido",
game="←Juego",
graphic="Video→",
bgm="BGM",
sfx="SFX",
stereo="Estéreo",
spawn="Spawn de Pzas.",
warn="Alerta de Peligro",
bgm="BGM",
stereo="Estéreo",
vib="Vibración",
voc="Voces",
},
@@ -374,18 +374,17 @@ return{
b9= "Función1:",b10="Función2:",b11="Izq. Instant.:",b12="Der. Instant.:",
b13="Sonic Drop:",b14="Abajo 1:",b15="Abajo 4:",b16="Abajo 10:",
b17="Soltar a Izq.:",b18="Soltar a Der.:",b19="Zangi a Izq.:",b20="Zangi a Der.:",
norm="Normal",
pro="Profesional",
hide="Mostrar Tec. Virtual",
track="Música Autom.",
icon="Ícono",
sfx="SFX",
vib="Vibr.",
icon="Ícono",
tkset="Ajustes de Canción",
alpha="Alpha",
},
setting_trackSetting={
VKDodge="Autoskip",
track="Música Autom.",
dodge="Autoskip",
},
customGame={
title="Juego Personalizado",

View File

@@ -169,15 +169,15 @@ return{
score="+123",
bufferWarn="^+",
showSpike="→→+",
highCam="↑__↑",
nextPos="???←",
fullscreen="|←→|",
power="+.",
clickFX="_.~",
bg="__?__",
highCam="↑__↑",
warn="!↑↑↑!",
clickFX="_.~",
power="+.",
clean="[]→→O",
fullscreen="|←→|",
bg="__?__",
},
setting_sound={
title="(~~)",
@@ -185,11 +185,11 @@ return{
game="←Game",
graphic="Video→",
bgm="#~#",
sfx="#!#",
stereo="←~→",
spawn="#[]#",
warn="!↑↑↑!",
bgm="#~#",
stereo="←~→",
vib="=~=",
voc="~~~",
},
@@ -249,18 +249,17 @@ return{
b9="F1:", b10="F2:", b11="←←:", b12="→→:",
b13="↓_:", b14="↓1:", b15="↓4:", b16="↓10:",
b17="←↓→↓:", b18="→↓↓:", b19="←↓→↓:",b20="→↓←↓:",
norm="-",
pro="+",
hide="--?",
track="~=?",
icon="@?",
sfx="#!#",
vib="=~=",
icon="@?",
tkset="_~=_",
alpha="+?",
},
setting_trackSetting={
VKDodge="←_→",
track="~=?",
dodge="←_→",
},
customGame={
title="!@#$%^&*",

View File

@@ -84,8 +84,8 @@ return{
text="招式名",
score="跳分",
highCam="拉镜",
warn="要死",
highCam="拉镜",
},
setting_sound={
title="改声音",
@@ -93,9 +93,9 @@ return{
game="←游戏设置",
graphic="改画面→",
bgm="",
spawn="出块",
warn="警告",
bgm="",
vib="嗡嗡",
cv="",
},

View File

@@ -318,26 +318,26 @@ return{
score="分数动画",
bufferWarn="缓冲预警",
showSpike="爆发累计",
highCam="超屏视野",
nextPos="生成预览",
fullscreen="全屏",
power="电量显示",
clickFX="点按特效",
bg="背景",
highCam="超屏视野",
warn="死亡预警",
clickFX="点按特效",
power="电量显示",
clean="绘制优化",
fullscreen="全屏",
bg="背景",
},
setting_sound={
title="声音设置",
game="←游戏设置",
graphic="画面设置→",
bgm="音乐",
sfx="音效",
stereo="立体声",
spawn="方块生成",
warn="危险警告",
bgm="音乐",
stereo="立体声",
vib="振动",
voc="语音",
cv="语音包",
@@ -400,18 +400,17 @@ return{
b9= "功能键1:", b10="功能键2:",b11="左瞬移:", b12="右瞬移:",
b13="软降到底:",b14="软降一格:",b15="软降四格:", b16="软降十格:",
b17="落在最左:",b18="落在最右:",b19="列在最左:", b20="列在最右:",
norm="标准",
pro="专业",
hide="显示虚拟按键",
track="按键自动跟踪",
icon="图标",
sfx="按键音效",
vib="按键振动",
icon="图标",
tkset="跟踪设置",
alpha="不透明度",
},
setting_trackSetting={
VKDodge="自动避让",
track="按键自动跟踪",
dodge="自动避让",
},
customGame={
title="自定义游戏",

View File

@@ -60,13 +60,13 @@ scene.widgetList={
WIDGET.newButton{name="game", x=200, y=80,w=240,h=80,color='lC',font=35,code=swapScene('setting_game','swipeR')},
WIDGET.newButton{name="graphic",x=1080, y=80,w=240,h=80,color='lC',font=35,code=swapScene('setting_video','swipeL')},
WIDGET.newSlider{name="sfx", x=220, y=200,w=360, font=35,change=function()SFX.play('blip_1')end,disp=SETval("sfx"),code=SETsto("sfx")},
WIDGET.newSlider{name="spawn", x=220, y=300,w=360, font=25,change=function()SFX.fplay("spawn_"..math.random(7),SETTING.sfx_spawn)end,disp=SETval("sfx_spawn"),code=SETsto("sfx_spawn")},
WIDGET.newSlider{name='warn', x=220, y=400,w=360, font=30,change=function()SFX.fplay("warning",SETTING.sfx_warn)end,disp=SETval("sfx_warn"),code=SETsto("sfx_warn")},
WIDGET.newSlider{name="bgm", x=220, y=500,w=360, font=35,disp=SETval("bgm"),code=function(v)SETTING.bgm=v BGM.freshVolume()end},
WIDGET.newSlider{name="stereo", x=220, y=600,w=360, font=35,change=function()SFX.play('move',1,-1)SFX.play('lock',1,1)end,disp=SETval("stereo"),code=SETsto("stereo"),hideF=function()return SETTING.sx==0 end},
WIDGET.newSlider{name="vib", x=800, y=200,w=360,unit=5, font=30,change=function()VIB(2)end,disp=SETval("vib"),code=SETsto("vib")},
WIDGET.newSlider{name="voc", x=800, y=300,w=360, font=35,change=function()VOC.play('test')end,disp=SETval("voc"),code=SETsto("voc")},
WIDGET.newSlider{name="bgm", x=300, y=190,w=420, disp=SETval("bgm"),code=function(v)SETTING.bgm=v BGM.freshVolume()end},
WIDGET.newSlider{name="sfx", x=300, y=260,w=420, change=function()SFX.play('blip_1')end,disp=SETval("sfx"),code=SETsto("sfx")},
WIDGET.newSlider{name="stereo", x=300, y=330,w=420, change=function()SFX.play('move',1,-1)SFX.play('lock',1,1)end,disp=SETval("stereo"),code=SETsto("stereo"),hideF=function()return SETTING.sx==0 end},
WIDGET.newSlider{name="spawn", x=300, y=400,w=420, change=function()SFX.fplay("spawn_"..math.random(7),SETTING.sfx_spawn)end,disp=SETval("sfx_spawn"),code=SETsto("sfx_spawn")},
WIDGET.newSlider{name='warn', x=300, y=470,w=420, change=function()SFX.fplay("warning",SETTING.sfx_warn)end,disp=SETval("sfx_warn"),code=SETsto("sfx_warn")},
WIDGET.newSlider{name="vib", x=300, y=540,w=420,unit=5, change=function()VIB(2)end,disp=SETval("vib"),code=SETsto("vib")},
WIDGET.newSlider{name="voc", x=300, y=610,w=420, change=function()VOC.play('test')end,disp=SETval("voc"),code=SETsto("voc")},
WIDGET.newSelector{name="cv", x=1100, y=380,w=200, list={'miya','naki'},disp=function()return cv end,code=function(i)cv=i end},
WIDGET.newButton{name="apply", x=1100, y=460,w=180,h=80, code=function()SETTING.cv=cv VOC.loadAll()end,hideF=function()return SETTING.cv==cv end},
WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80, font=40,code=backScene},

View File

@@ -85,7 +85,7 @@ end
function scene.draw()
gc.setColor(1,1,1)
gc.setLineWidth(3)
gc.rectangle('line',490,85,300,600)
gc.rectangle('line',490,65,300,610)
VK.preview(selected)
if snapUnit>=10 then
gc.setLineWidth(3)

View File

@@ -4,45 +4,57 @@ function scene.sceneInit()
BG.set('matrix')
end
function scene.draw()
if SETTING.VKSwitch and SETTING.VKTrack then
love.graphics.setColor(1,1,1)
setFont(30)
mStr(text.VKTchW,140+500*SETTING.VKTchW,800-WIDGET.scrollPos)
mStr(text.VKOrgW,140+500*SETTING.VKTchW+500*SETTING.VKCurW,870-WIDGET.scrollPos)
mStr(text.VKCurW,640+500*SETTING.VKCurW,950-WIDGET.scrollPos)
end
end
local function VKAdisp(n)return function()return VK_org[n].ava end end
local function VKAcode(n)return function()VK_org[n].ava=not VK_org[n].ava end end
local function notShow()return not SETTING.VKSwitch end
local function notTrack()return not(SETTING.VKSwitch and SETTING.VKTrack)end
scene.widgetBoxHeight=340
scene.widgetList={
WIDGET.newSwitch{name="b1", x=280, y=80, font=35,disp=VKAdisp(1),code=VKAcode(1)},
WIDGET.newSwitch{name="b2", x=280, y=140, font=35,disp=VKAdisp(2),code=VKAcode(2)},
WIDGET.newSwitch{name="b3", x=280, y=200, font=35,disp=VKAdisp(3),code=VKAcode(3)},
WIDGET.newSwitch{name="b4", x=280, y=260, font=35,disp=VKAdisp(4),code=VKAcode(4)},
WIDGET.newSwitch{name="b5", x=280, y=320, font=35,disp=VKAdisp(5),code=VKAcode(5)},
WIDGET.newSwitch{name="b6", x=280, y=380, font=35,disp=VKAdisp(6),code=VKAcode(6)},
WIDGET.newSwitch{name="b7", x=280, y=440, font=35,disp=VKAdisp(7),code=VKAcode(7)},
WIDGET.newSwitch{name="b8", x=280, y=500, font=35,disp=VKAdisp(8),code=VKAcode(8)},
WIDGET.newSwitch{name="b9", x=280, y=560, font=35,disp=VKAdisp(9),code=VKAcode(9)},
WIDGET.newSwitch{name="b10", x=280, y=620, font=35,disp=VKAdisp(10),code=VKAcode(10)},
WIDGET.newSwitch{name="b11", x=580, y=80, font=35,disp=VKAdisp(11),code=VKAcode(11)},
WIDGET.newSwitch{name="b12", x=580, y=140, font=35,disp=VKAdisp(12),code=VKAcode(12)},
WIDGET.newSwitch{name="b13", x=580, y=200, font=35,disp=VKAdisp(13),code=VKAcode(13)},
WIDGET.newSwitch{name="b14", x=580, y=260, font=35,disp=VKAdisp(14),code=VKAcode(14)},
WIDGET.newSwitch{name="b15", x=580, y=320, font=35,disp=VKAdisp(15),code=VKAcode(15)},
WIDGET.newSwitch{name="b16", x=580, y=380, font=35,disp=VKAdisp(16),code=VKAcode(16)},
WIDGET.newSwitch{name="b17", x=580, y=440, font=35,disp=VKAdisp(17),code=VKAcode(17)},
WIDGET.newSwitch{name="b18", x=580, y=500, font=35,disp=VKAdisp(18),code=VKAcode(18)},
WIDGET.newSwitch{name="b19", x=580, y=560, font=35,disp=VKAdisp(19),code=VKAcode(19)},
WIDGET.newSwitch{name="b20", x=580, y=620, font=35,disp=VKAdisp(20),code=VKAcode(20)},
WIDGET.newButton{name="norm", x=840, y=100, w=240,h=80, font=35,code=function()for i=1,20 do VK_org[i].ava=i<11 end end},
WIDGET.newButton{name="pro", x=1120, y=100, w=240,h=80, font=35,code=function()for i=1,20 do VK_org[i].ava=true end end},
WIDGET.newSwitch{name="hide", x=1170, y=200, font=40,disp=SETval("VKSwitch"),code=SETrev("VKSwitch")},
WIDGET.newSwitch{name="track", x=1170, y=300, font=35,disp=SETval("VKTrack"),code=SETrev("VKTrack")},
WIDGET.newSlider{name="sfx", x=800, y=380, w=180, font=35,change=function()SFX.play('virtualKey',SETTING.VKSFX)end,disp=SETval("VKSFX"),code=SETsto("VKSFX")},
WIDGET.newSlider{name="vib", x=800, y=460, w=180,unit=2,font=35,change=function()VIB(SETTING.VKVIB)end,disp=SETval("VKVIB"),code=SETsto("VKVIB")},
WIDGET.newSwitch{name="icon", x=850, y=300, font=40,disp=SETval("VKIcon"),code=SETrev("VKIcon")},
WIDGET.newButton{name="tkset", x=1120, y=420, w=240,h=80,
code=function()
SCN.go('setting_trackSetting')
end,
hideF=function()
return not SETTING.VKTrack
end},
WIDGET.newSlider{name="alpha", x=840, y=540, w=400,font=40,disp=SETval("VKAlpha"),code=SETsto("VKAlpha")},
WIDGET.newSwitch{name="b1", x=280, y=80, disp=VKAdisp(1),code=VKAcode(1)},
WIDGET.newSwitch{name="b2", x=280, y=140, disp=VKAdisp(2),code=VKAcode(2)},
WIDGET.newSwitch{name="b3", x=280, y=200, disp=VKAdisp(3),code=VKAcode(3)},
WIDGET.newSwitch{name="b4", x=280, y=260, disp=VKAdisp(4),code=VKAcode(4)},
WIDGET.newSwitch{name="b5", x=280, y=320, disp=VKAdisp(5),code=VKAcode(5)},
WIDGET.newSwitch{name="b6", x=280, y=380, disp=VKAdisp(6),code=VKAcode(6)},
WIDGET.newSwitch{name="b7", x=280, y=440, disp=VKAdisp(7),code=VKAcode(7)},
WIDGET.newSwitch{name="b8", x=280, y=500, disp=VKAdisp(8),code=VKAcode(8)},
WIDGET.newSwitch{name="b9", x=280, y=560, disp=VKAdisp(9),code=VKAcode(9)},
WIDGET.newSwitch{name="b10", x=280, y=620, disp=VKAdisp(10),code=VKAcode(10)},
WIDGET.newSwitch{name="b11", x=580, y=80, disp=VKAdisp(11),code=VKAcode(11)},
WIDGET.newSwitch{name="b12", x=580, y=140, disp=VKAdisp(12),code=VKAcode(12)},
WIDGET.newSwitch{name="b13", x=580, y=200, disp=VKAdisp(13),code=VKAcode(13)},
WIDGET.newSwitch{name="b14", x=580, y=260, disp=VKAdisp(14),code=VKAcode(14)},
WIDGET.newSwitch{name="b15", x=580, y=320, disp=VKAdisp(15),code=VKAcode(15)},
WIDGET.newSwitch{name="b16", x=580, y=380, disp=VKAdisp(16),code=VKAcode(16)},
WIDGET.newSwitch{name="b17", x=580, y=440, disp=VKAdisp(17),code=VKAcode(17)},
WIDGET.newSwitch{name="b18", x=580, y=500, disp=VKAdisp(18),code=VKAcode(18)},
WIDGET.newSwitch{name="b19", x=580, y=560, disp=VKAdisp(19),code=VKAcode(19)},
WIDGET.newSwitch{name="b20", x=580, y=620, disp=VKAdisp(20),code=VKAcode(20)},
WIDGET.newButton{name="norm", x=840, y=80, w=240,h=80, font=35,code=function()for i=1,20 do VK_org[i].ava=i<11 end end},
WIDGET.newButton{name="pro", x=1120, y=80, w=240,h=80, font=35,code=function()for i=1,20 do VK_org[i].ava=true end end},
WIDGET.newSwitch{name="hide", x=1150, y=200, font=40,disp=SETval("VKSwitch"),code=SETrev("VKSwitch")},
WIDGET.newSwitch{name="icon", x=1150, y=300, font=40,disp=SETval("VKIcon"),code=SETrev("VKIcon"),hideF=notShow},
WIDGET.newSlider{name="sfx", x=830, y=380, w=400, font=35,change=function()SFX.play('virtualKey',SETTING.VKSFX)end,disp=SETval("VKSFX"),code=SETsto("VKSFX"),hideF=notShow},
WIDGET.newSlider{name="vib", x=830, y=450, w=400,unit=2,font=35,change=function()VIB(SETTING.VKVIB)end,disp=SETval("VKVIB"),code=SETsto("VKVIB"),hideF=notShow},
WIDGET.newSlider{name="alpha", x=830, y=520, w=400, font=40,disp=SETval("VKAlpha"),code=SETsto("VKAlpha"),hideF=notShow},
WIDGET.newSwitch{name="track", x=360, y=720, font=35,disp=SETval("VKTrack"),code=SETrev("VKTrack"),hideF=notShow},
WIDGET.newSwitch{name="dodge", x=800, y=720, font=35,disp=SETval("VKDodge"),code=SETrev("VKDodge"),hideF=notTrack},
WIDGET.newSlider{name="tchW", x=140, y=860, w=1000, font=35,disp=SETval("VKTchW"),code=function(i)SETTING.VKTchW=i SETTING.VKCurW=math.max(SETTING.VKCurW,i)end,hideF=notTrack},
WIDGET.newSlider{name="curW", x=140, y=930, w=1000, font=35,disp=SETval("VKCurW"),code=function(i)SETTING.VKCurW=i SETTING.VKTchW=math.min(SETTING.VKTchW,i)end,hideF=notTrack},
WIDGET.newButton{name="back", x=1140, y=640, w=170,h=80,font=40,code=backScene},
}

View File

@@ -1,20 +0,0 @@
local gc=love.graphics
local scene={}
function scene.draw()
gc.setColor(1,1,1)
setFont(30)
mStr(text.VKTchW,140+500*SETTING.VKTchW,260)
mStr(text.VKOrgW,140+500*SETTING.VKTchW+500*SETTING.VKCurW,330)
mStr(text.VKCurW,640+500*SETTING.VKCurW,410)
end
scene.widgetList={
WIDGET.newSwitch{name="VKDodge",x=400,y=530,font=35,disp=SETval("VKDodge"),code=SETrev("VKDodge")},
WIDGET.newSlider{name="VKTchW",x=140,y=320,w=1000,font=35,disp=SETval("VKTchW"),code=function(i)SETTING.VKTchW=i SETTING.VKCurW=math.max(SETTING.VKCurW,i)end},
WIDGET.newSlider{name="VKCurW",x=140,y=390,w=1000,font=35,disp=SETval("VKCurW"),code=function(i)SETTING.VKCurW=i SETTING.VKTchW=math.min(SETTING.VKTchW,i)end},
WIDGET.newButton{name="back",x=1140,y=640,w=170,h=80,font=40,code=backScene},
}
return scene

View File

@@ -7,48 +7,49 @@ function scene.sceneBack()
FILE.save(SETTING,'conf/settings')
end
scene.widgetBoxHeight=620
scene.widgetList={
WIDGET.newText{name="title", x=640,y=15,font=80},
WIDGET.newButton{name="sound", x=200,y=80,w=240,h=80,color='lC',font=35,code=swapScene('setting_sound','swipeR')},
WIDGET.newButton{name="game", x=1080,y=80,w=240,h=80,color='lC',font=35,code=swapScene('setting_game','swipeL')},
WIDGET.newSwitch{name="block", x=270,y=160,disp=SETval("block"),code=SETrev("block")},
WIDGET.newSwitch{name="smooth", x=270,y=210,disp=SETval("smooth"),code=SETrev("smooth")},
WIDGET.newSwitch{name="upEdge", x=270,y=260,disp=SETval("upEdge"),code=SETrev("upEdge")},
WIDGET.newSwitch{name="bagLine", x=270,y=310,disp=SETval("bagLine"),code=SETrev("bagLine")},
WIDGET.newSwitch{name="block", x=380,y=180,disp=SETval("block"),code=SETrev("block")},
WIDGET.newSwitch{name="smooth", x=380,y=230,disp=SETval("smooth"),code=SETrev("smooth")},
WIDGET.newSwitch{name="upEdge", x=380,y=280,disp=SETval("upEdge"),code=SETrev("upEdge")},
WIDGET.newSwitch{name="bagLine", x=380,y=330,disp=SETval("bagLine"),code=SETrev("bagLine")},
WIDGET.newSlider{name="ghost", x=610,y=180,w=320,unit=.6, disp=SETval("ghost"),show="percent",code=SETsto("ghost")},
WIDGET.newSlider{name="grid", x=610,y=240,w=320,unit=.4, disp=SETval("grid"),show="percent", code=SETsto("grid")},
WIDGET.newSlider{name="center", x=610,y=300,w=320,unit=1, disp=SETval("center"), code=SETsto("center")},
WIDGET.newSlider{name="ghost", x=740,y=180,w=350,unit=.6, disp=SETval("ghost"),show="percent",code=SETsto("ghost")},
WIDGET.newSlider{name="grid", x=740,y=260,w=350,unit=.4, disp=SETval("grid"),show="percent", code=SETsto("grid")},
WIDGET.newSlider{name="center", x=740,y=340,w=350,unit=1, disp=SETval("center"), code=SETsto("center")},
WIDGET.newSlider{name="lockFX", x=220,y=365,w=380,unit=5, disp=SETval("lockFX"), code=SETsto("lockFX")},
WIDGET.newSlider{name="dropFX", x=220,y=415,w=380,unit=5, disp=SETval("dropFX"), code=SETsto("dropFX")},
WIDGET.newSlider{name="moveFX", x=220,y=465,w=380,unit=5, disp=SETval("moveFX"), code=SETsto("moveFX")},
WIDGET.newSlider{name="clearFX", x=220,y=515,w=380,unit=5, disp=SETval("clearFX"), code=SETsto("clearFX")},
WIDGET.newSlider{name="splashFX", x=220,y=565,w=380,unit=5, disp=SETval("splashFX"),code=SETsto("splashFX")},
WIDGET.newSlider{name="shakeFX", x=220,y=615,w=380,unit=5, disp=SETval("shakeFX"), code=SETsto("shakeFX")},
WIDGET.newSlider{name="atkFX", x=220,y=665,w=380,unit=5, disp=SETval("atkFX"), code=SETsto("atkFX")},
WIDGET.newSelector{name="frame", x=830,y=640,w=360,list={8,10,13,17,22,29,37,47,62,80,100},disp=SETval("frameMul"),code=SETsto("frameMul")},
WIDGET.newSlider{name="lockFX", x=330,y=400,w=540,unit=5, disp=SETval("lockFX"), code=SETsto("lockFX")},
WIDGET.newSlider{name="dropFX", x=330,y=460,w=540,unit=5, disp=SETval("dropFX"), code=SETsto("dropFX")},
WIDGET.newSlider{name="moveFX", x=330,y=520,w=540,unit=5, disp=SETval("moveFX"), code=SETsto("moveFX")},
WIDGET.newSlider{name="clearFX", x=330,y=580,w=540,unit=5, disp=SETval("clearFX"), code=SETsto("clearFX")},
WIDGET.newSlider{name="splashFX", x=330,y=640,w=540,unit=5, disp=SETval("splashFX"),code=SETsto("splashFX")},
WIDGET.newSlider{name="shakeFX", x=330,y=700,w=540,unit=5, disp=SETval("shakeFX"), code=SETsto("shakeFX")},
WIDGET.newSlider{name="atkFX", x=330,y=760,w=540,unit=5, disp=SETval("atkFX"), code=SETsto("atkFX")},
WIDGET.newSelector{name="frame", x=600,y=830,w=460,list={8,10,13,17,22,29,37,47,62,80,100},disp=SETval("frameMul"),code=SETsto("frameMul")},
WIDGET.newSwitch{name="text", x=900,y=360,disp=SETval("text"), code=SETrev("text")},
WIDGET.newSwitch{name="score", x=900,y=410,disp=SETval("score"), code=SETrev("score")},
WIDGET.newSwitch{name="bufferWarn", x=900,y=460,disp=SETval('bufferWarn'), code=SETrev('bufferWarn')},
WIDGET.newSwitch{name="showSpike", x=900,y=510,disp=SETval('showSpike'), code=SETrev('showSpike')},
WIDGET.newSwitch{name="highCam", x=900,y=560,disp=SETval("highCam"), code=SETrev("highCam")},
WIDGET.newSwitch{name="text", x=420,y=920,disp=SETval("text"), code=SETrev("text")},
WIDGET.newSwitch{name="score", x=420,y=970,disp=SETval("score"), code=SETrev("score")},
WIDGET.newSwitch{name="bufferWarn", x=420,y=1040,disp=SETval('bufferWarn'), code=SETrev('bufferWarn')},
WIDGET.newSwitch{name="showSpike", x=420,y=1090,disp=SETval('showSpike'), code=SETrev('showSpike')},
WIDGET.newSwitch{name="nextPos", x=420,y=1160,disp=SETval("nextPos"), code=SETrev("nextPos")},
WIDGET.newSwitch{name="highCam", x=420,y=1210,disp=SETval("highCam"), code=SETrev("highCam")},
WIDGET.newSwitch{name="warn", x=420,y=1280,disp=SETval("warn"), code=SETrev("warn")},
WIDGET.newSwitch{name="nextPos", x=1180,y=260,disp=SETval("nextPos"), code=SETrev("nextPos")},
WIDGET.newSwitch{name="fullscreen", x=1180,y=310,disp=SETval("fullscreen"), code=switchFullscreen},
WIDGET.newSwitch{name="power", x=1180,y=360,disp=SETval("powerInfo"), code=SETrev("powerInfo")},
WIDGET.newSwitch{name="clickFX", x=1180,y=410,disp=SETval("clickFX"), code=SETrev("clickFX")},
WIDGET.newSwitch{name="bg", x=1180,y=460,disp=SETval("bg"),
WIDGET.newSwitch{name="clickFX", x=1000,y=920,disp=SETval("clickFX"), code=SETrev("clickFX")},
WIDGET.newSwitch{name="power", x=1000,y=1010,disp=SETval("powerInfo"), code=SETrev("powerInfo")},
WIDGET.newSwitch{name="clean", x=1000,y=1100,disp=SETval("cleanCanvas"),code=SETrev("cleanCanvas")},
WIDGET.newSwitch{name="fullscreen", x=1000,y=1190,disp=SETval("fullscreen"), code=switchFullscreen},
WIDGET.newSwitch{name="bg", x=1000,y=1280,disp=SETval("bg"),
code=function()
BG.set('none')
SETTING.bg=not SETTING.bg
BG.set()
end},
WIDGET.newSwitch{name="clean", x=1180,y=510,disp=SETval("cleanCanvas"),code=SETrev("cleanCanvas")},
WIDGET.newSwitch{name="warn", x=1180,y=560,disp=SETval("warn"), code=SETrev("warn")},
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,font=40,code=backScene},
}