新增玩家排版函数,不再需要生成玩家同时指定坐标,添加动画位移方法;玩家task升级为同task模块

This commit is contained in:
MrZ626
2020-12-08 01:12:53 +08:00
parent fcac817f11
commit 9e1df8b804
89 changed files with 230 additions and 166 deletions

View File

@@ -31,7 +31,7 @@ return{
powerUp={2,6,14,30},
stage={75,50,35,20,10},
}
PLY.newPlayer(1,340,15)
PLY.newPlayer(1)
local L={}for i=1,100 do L[i]=true end
local t=CC and 4 or 0
while t>0 do
@@ -39,19 +39,19 @@ return{
if L[r]then L[r],t=false,t-1 end
end
local n=2
for i=1,7 do for j=1,7 do
for _=1,7 do for _=1,7 do
if L[n]then
PLY.newAIPlayer(n,46*i-36,97*j-72,.068,AIBUILDER("9S",rnd(8,10)))
PLY.newAIPlayer(n,AIBUILDER("9S",rnd(8,10)),true)
else
PLY.newAIPlayer(n,46*i-36,97*j-72,.068,AIBUILDER("CC",rnd(4,7),3,true,40000))
PLY.newAIPlayer(n,AIBUILDER("CC",rnd(4,7),3,true,40000),true)
end
n=n+1
end end
for i=15,21 do for j=1,7 do
for _=15,21 do for _=1,7 do
if L[n]then
PLY.newAIPlayer(n,46*i+264,97*j-72,.068,AIBUILDER("9S",rnd(8,9)))
PLY.newAIPlayer(n,AIBUILDER("9S",rnd(8,9)),true)
else
PLY.newAIPlayer(n,46*i+264,97*j-72,.068,AIBUILDER("CC",rnd(5,8),3,true,40000))
PLY.newAIPlayer(n,AIBUILDER("CC",rnd(5,8),3,true,40000),true)
end
n=n+1
end end