新增玩家排版函数,不再需要生成玩家同时指定坐标,添加动画位移方法;玩家task升级为同task模块

This commit is contained in:
MrZ626
2020-12-08 01:12:53 +08:00
parent fcac817f11
commit 9e1df8b804
89 changed files with 230 additions and 166 deletions

View File

@@ -51,14 +51,14 @@ return{
else
GAME.modeEnv.mission=nil
end
PLY.newPlayer(1,340,15)
PLY.newPlayer(1)
local L=GAME.modeEnv.opponent
if L~=0 then
GAME.modeEnv.target=nil
if L<6 then
PLY.newAIPlayer(2,965,360,.5,AIBUILDER("9S",2*L))
PLY.newAIPlayer(2,AIBUILDER("9S",2*L))
else
PLY.newAIPlayer(2,965,360,.5,AIBUILDER("CC",2*L-11,int(L*.5-1.5),true,4000*L))
PLY.newAIPlayer(2,AIBUILDER("CC",2*L-11,int(L*.5-1.5),true,4000*L))
end
end
GAME.modeEnv.bg=CUSTOMENV.bg