涉及框架的设置项统一应用,不再细分时机

修改errData的获得方式
WIDGET新增setOnChange方法,不再依赖THEME
This commit is contained in:
MrZ626
2021-12-16 12:39:42 +08:00
parent 8e075adf8f
commit 9c8c9f2106
10 changed files with 120 additions and 103 deletions

View File

@@ -319,7 +319,7 @@ function love.keypressed(key,_,isRep)
MES.new('info',"DEBUG ON",.2)
elseif key=='f11'then
SETTING.fullscreen=not SETTING.fullscreen
applyFullscreen()
applySettings()
saveSettings()
elseif not SCN.swapping then
if EDITING==""and(not SCN.keyDown or SCN.keyDown(key,isRep))then
@@ -492,6 +492,7 @@ function love.lowmemory()
end
end
function love.resize(w,h)
if SCR.w==w and SCR.h==h then return end
SCR.resize(w,h)
if BG.resize then BG.resize(w,h)end
if SCN.resize then SCN.resize(w,h)end
@@ -829,13 +830,19 @@ end
local Z={}
Z.js=jsState
Z.errData=errData
function Z.getJsState()return jsState end
function Z.getErr(i)
if i=='#'then
return errData[#errData]
elseif i then
return errData[i]
else
return errData
end
end
function Z.setPowerInfo(bool)showPowerInfo=bool end
function Z.setCleanCanvas(bool)discardCanvas=bool end
function Z.setFrameMul(n)frameMul=n end
function Z.setClickFX(bool)showClickFX=bool end
@@ -844,12 +851,12 @@ function Z.setCursor(func)drawCursor=func end
--Change F1~F7 events of devmode (F8 mode)
function Z.setOnFnKeys(list)
assert(type(list)=='table')
assert(type(list)=='table',"Z.setOnFnKeys(list): list must be a table.")
for i=1,7 do fnKey[i]=type(list[i])=='function'and list[i]or NULL end
end
function Z.setOnFocus(func)onFocus=type(func)=='function'and func or NULL end
function Z.setOnFocus(func)onFocus=assert(type(func)=='function'and func,"Z.setOnFocus(func): func must be a function")end
function Z.setOnQuit(func)onQuit=type(func)=='function'and func or NULL end
function Z.setOnQuit(func)onQuit=assert(type(func)=='function'and func,"Z.setOnQuit(func): func must be a function")end
return Z

View File

@@ -45,7 +45,12 @@ local function _rectangleStencil()
gc.rectangle('fill',1,1,STW-2,STH-2)
end
local onChange=NULL
local WIDGET={}
function WIDGET.setOnChange(func)onChange=assert(type(func)=='function'and func,"WIDGET.setOnChange(func): func must be a function")end
local widgetMetatable={
__tostring=function(self)
return self:getInfo()
@@ -1263,7 +1268,7 @@ end
function listBox:getInfo()
return("x=%d,y=%d,w=%d,h=%d"):format(self.x+self.w*.5,self.y+self.h*.5,self.w,self.h)
end
function WIDGET.newListBox(D)--name,x,y,w,h,lineH[,hideF][,hide][,drawF]
function WIDGET.newListBox(D)--name,x,y,w,h,lineH,drawF[,hideF][,hide]
local _={
name= D.name or"_",
@@ -1320,16 +1325,7 @@ function WIDGET.setWidgetList(list)
for i=1,#list do
list[i]:reset()
end
if SCN.cur~='custom_field'then
local colorList=THEME.getThemeColor()
if not colorList then return end
local rnd=math.random
for _,W in next,list do
if W.color and not W.fText then
W.color=colorList[rnd(#colorList)]
end
end
end
onChange()
end
end
function WIDGET.setScrollHeight(height)

View File

@@ -62,6 +62,19 @@ BGM.setMaxSources(5)
BGM.setChange(function(name)MES.new('music',text.nowPlaying..name,5)end)
VOC.setDiversion(.62)
WIDGET.setOnChange(function()
if SCN.cur~='custom_field'then
local colorList=THEME.getThemeColor()
if not colorList then return end
local rnd=math.random
for _,W in next,SCN.scenes[SCN.cur].widgetList do
if W.color then
W.color=colorList[rnd(#colorList)]
end
end
end
end)
table.insert(_LOADTIMELIST_,("Load Zframework: %.3fs"):format(TIME()-_LOADTIME_))
--Create shortcuts
@@ -125,10 +138,6 @@ end})
table.insert(_LOADTIMELIST_,("Load Parts: %.3fs"):format(TIME()-_LOADTIME_))
--Init Zframework
Z.setCleanCanvas(SETTING.cleanCanvas)
Z.setFrameMul(SETTING.frameMul)
Z.setClickFX(SETTING.clickFX)
do--Z.setCursor
local normImg=GC.DO{16,16,
{'fCirc',8,8,4},
@@ -575,7 +584,7 @@ if FIRSTLAUNCH and MOBILE then
end
--Apply system setting
applyAllSettings()
applySettings()
--Load replays
for _,fileName in next,fs.getDirectoryItems('replay')do
@@ -653,9 +662,9 @@ if TABLE.find(arg,'--test')then
TASK.new(function()
while true do
YIELD()
if Z.errData[1]then break end
if Z.getErr(1)then break end
end
LOG("\27[91m\27[1mAutomatic Test Failed :(\27[0m\nThe error message is:\n"..table.concat(Z.errData[1].mes,"\n").."\27[91m\nAborting\27[0m")
LOG("\27[91m\27[1mAutomatic Test Failed :(\27[0m\nThe error message is:\n"..table.concat(Z.getErr(1).mes,"\n").."\27[91m\nAborting\27[0m")
TEST.yieldN(60)
love.event.quit(1)
end)

View File

@@ -109,23 +109,7 @@ end
function saveSettings()
return saveFile(SETTING,'conf/settings')
end
function applyLanguage()
text=LANG.get(SETTING.locale)
WIDGET.setLang(text.WidgetText)
for k,v in next,TEXTOBJ do
if rawget(text,k)then
v:set(text[k])
end
end
end
function applyCursor()
love.mouse.setVisible(SETTING.sysCursor)
end
function applyFullscreen()
love.window.setFullscreen(SETTING.fullscreen)
love.resize(gc.getWidth(),gc.getHeight())
end
do--function applyBlockSatur,applyFieldSatur(mode)
do--function applySettings()
local saturateValues={
normal={0,1},
soft={.2,.7},
@@ -133,58 +117,79 @@ do--function applyBlockSatur,applyFieldSatur(mode)
light={.2,.8},
color={-.2,1.2},
}
function applyBlockSatur(mode)
local m=saturateValues[mode]or saturateValues.normal
function applySettings()
--Apply fullscreen
love.window.setFullscreen(SETTING.fullscreen)
love.resize(gc.getWidth(),gc.getHeight())
--Apply Zframework setting
Z.setClickFX(SETTING.clickFX)
Z.setFrameMul(SETTING.frameMul)
Z.setPowerInfo(SETTING.powerInfo)
Z.setCleanCanvas(SETTING.cleanCanvas)
--Apply VK shape
VK.setShape(SETTING.VKSkin)
--Apply sound
love.audio.setVolume(SETTING.mainVol)
BGM.setVol(SETTING.bgm)
SFX.setVol(SETTING.sfx)
VOC.setVol(SETTING.voc)
--Apply saturs
local m
m=saturateValues[SETTING.blockSatur]or saturateValues.normal
SHADER.blockSatur:send('b',m[1])
SHADER.blockSatur:send('k',m[2])
end
function applyFieldSatur(mode)
local m=saturateValues[mode]or saturateValues.normal
m=saturateValues[SETTING.fieldSatur]or saturateValues.normal
SHADER.fieldSatur:send('b',m[1])
SHADER.fieldSatur:send('k',m[2])
end
end
function applyBG()
if SETTING.bg=='on'then
BG.unlock()
BG.set()
elseif SETTING.bg=='off'then
BG.unlock()
BG.set('gray')
BG.send(SETTING.bgAlpha)
BG.lock()
elseif SETTING.bg=='custom'then
if love.filesystem.getInfo('conf/customBG')then
local res,image=pcall(gc.newImage,love.filesystem.newFile('conf/customBG'))
if res then
BG.unlock()
BG.set('custom')
gc.setDefaultFilter('linear','linear')
BG.send(SETTING.bgAlpha,image)
gc.setDefaultFilter('nearest','nearest')
BG.lock()
else
MES.new('error',text.customBGloadFailed)
--Apply language
text=LANG.get(SETTING.locale)
WIDGET.setLang(text.WidgetText)
for k,v in next,TEXTOBJ do
if rawget(text,k)then
v:set(text[k])
end
end
--Apply cursor
love.mouse.setVisible(SETTING.sysCursor)
--Apply BG
if SETTING.bg=='on'then
BG.unlock()
BG.set()
elseif SETTING.bg=='off'then
BG.unlock()
BG.set('gray')
BG.send(SETTING.bgAlpha)
BG.lock()
elseif SETTING.bg=='custom'then
if love.filesystem.getInfo('conf/customBG')then
local res,image=pcall(gc.newImage,love.filesystem.newFile('conf/customBG'))
if res then
BG.unlock()
BG.set('custom')
gc.setDefaultFilter('linear','linear')
BG.send(SETTING.bgAlpha,image)
gc.setDefaultFilter('nearest','nearest')
BG.lock()
else
MES.new('error',text.customBGloadFailed)
end
else--Switch off when custom BG not found
SETTING.bg='off'
BG.unlock()
BG.set('gray')
BG.send(SETTING.bgAlpha)
BG.lock()
end
else
SETTING.bg='off'
applyBG()
end
end
end
function applyAllSettings()
applyFullscreen()
love.audio.setVolume(SETTING.mainVol)
VK.setShape(SETTING.VKSkin)
BGM.setVol(SETTING.bgm)
SFX.setVol(SETTING.sfx)
VOC.setVol(SETTING.voc)
applyBlockSatur(SETTING.blockSatur)
applyFieldSatur(SETTING.fieldSatur)
applyLanguage()
applyCursor()
applyBG()
end
--Royale mode
function randomTarget(P)--Return a random opponent for P

View File

@@ -279,7 +279,7 @@ function NET.loadSavedData(sections)
TABLE.cover(NET.cloudData.SETTING,SETTING)
success=success and saveSettings()
applyAllSettings()
applySettings()
TABLE.cover(NET.cloudData.keyMap,KEY_MAP)
success=success and saveFile(KEY_MAP,'conf/key')

View File

@@ -9,9 +9,9 @@ local scene={}
function scene.sceneInit()
BGcolor=rnd()>.026 and{.3,.5,.9}or{.62,.3,.926}
sysAndScn=SYSTEM.."-"..VERSION.string.." scene:"..Z.errData[#Z.errData].scene
sysAndScn=SYSTEM.."-"..VERSION.string.." scene:"..Z.getErrData('#').scene
errorText=LOADED and text.errorMsg or"An error has occurred while the game was loading.\nAn error log has been created so you can send it to the author."
errorShot,errorInfo=Z.errData[#Z.errData].shot,Z.errData[#Z.errData].mes
errorShot,errorInfo=Z.getErrData('#').shot,Z.getErrData('#').mes
NET.wsclose_app()
NET.wsclose_user()
NET.wsclose_play()

View File

@@ -42,7 +42,7 @@ end
local function _setLang(lid)
SETTING.locale=lid
applyLanguage()
applySettings()
TEXT.clear()
TEXT.show(langList[lid],640,360,100,'appear',.626)
collectgarbage()

View File

@@ -59,7 +59,7 @@ scene.widgetList={
local D=_parseCB()
if D then
TABLE.update(D,SETTING)
applyAllSettings()
applySettings()
saveSettings()
MES.new('check',text.importSuccess)
else

View File

@@ -45,7 +45,7 @@ scene.widgetList={
WIDGET.newSlider{name='reTime', x=330, y=320, w=300,lim=180,unit=10,disp=SETval('reTime'), code=SETsto('reTime'),show=function(S)return(.5+S.disp()*.25).."s"end},
WIDGET.newSelector{name='RS', x=300, y=420, w=300,color='S', disp=SETval('RS'), code=SETsto('RS'),list={'TRS','SRS','SRS_plus','SRS_X','BiRS','ARS_Z','DRS_weak','ASC','ASC_plus','C2','C2_sym','Classic','Classic_plus','None','None_plus'}},
WIDGET.newSelector{name='menuPos',x=980, y=320, w=300,color='O', disp=SETval('menuPos'), code=SETsto('menuPos'),list={'left','middle','right'}},
WIDGET.newSwitch{name='sysCursor',x=1060, y=390, lim=580, disp=SETval('sysCursor'),code=function()SETTING.sysCursor=not SETTING.sysCursor applyCursor()end},
WIDGET.newSwitch{name='sysCursor',x=1060, y=390, lim=580, disp=SETval('sysCursor'),code=function()SETTING.sysCursor=not SETTING.sysCursor applySettings()end},
WIDGET.newSwitch{name='autoPause',x=1060, y=450, lim=580, disp=SETval('autoPause'),code=SETrev('autoPause')},
WIDGET.newSwitch{name='autoSave', x=1060, y=500, lim=580, disp=SETval('autoSave'), code=SETrev('autoSave')},
WIDGET.newSwitch{name='autoLogin',x=960, y=580, lim=480, disp=SETval('autoLogin'),code=SETrev('autoLogin')},

View File

@@ -11,7 +11,7 @@ function scene.fileDropped(file)
if pcall(gc.newImage,file)then
love.filesystem.write('conf/customBG',file:read('data'))
SETTING.bg='custom'
applyBG()
applySettings()
else
MES.new('error',text.customBGloadFailed)
end
@@ -79,18 +79,18 @@ scene.widgetList={
WIDGET.newSwitch{name='highCam', x=450,y=1270,lim=360,disp=SETval('highCam'), code=SETrev('highCam')},
WIDGET.newSwitch{name='warn', x=450,y=1340,lim=360,disp=SETval('warn'), code=SETrev('warn')},
WIDGET.newSwitch{name='clickFX', x=950,y=980,lim=360,disp=SETval('clickFX'), code=SETrev('clickFX')},
WIDGET.newSwitch{name='power', x=950,y=1070,lim=360,disp=SETval('powerInfo'), code=function()SETTING.powerInfo=not SETTING.powerInfo Z.setPowerInfo(SETTING.powerInfo)end},
WIDGET.newSwitch{name='clean', x=950,y=1160,lim=360,disp=SETval('cleanCanvas'), code=function()SETTING.cleanCanvas=not SETTING.cleanCanvas Z.setCleanCanvas(SETTING.cleanCanvas)end},
WIDGET.newSwitch{name='fullscreen', x=950,y=1250,lim=360,disp=SETval('fullscreen'), code=function()SETTING.fullscreen=not SETTING.fullscreen applyFullscreen()end},
WIDGET.newSwitch{name='clickFX', x=950,y=980,lim=360,disp=SETval('clickFX'), code=function()SETTING.clickFX=not SETTING.clickFX applySettings()end},
WIDGET.newSwitch{name='power', x=950,y=1070,lim=360,disp=SETval('powerInfo'), code=function()SETTING.powerInfo=not SETTING.powerInfo applySettings()end},
WIDGET.newSwitch{name='clean', x=950,y=1160,lim=360,disp=SETval('cleanCanvas'), code=function()SETTING.cleanCanvas=not SETTING.cleanCanvas applySettings()end},
WIDGET.newSwitch{name='fullscreen', x=950,y=1250,lim=360,disp=SETval('fullscreen'), code=function()SETTING.fullscreen=not SETTING.fullscreen applySettings()end},
WIDGET.newKey{name='bg_on', x=680,y=1340,w=200,h=80,code=function()SETTING.bg='on'applyBG()end},
WIDGET.newKey{name='bg_off', x=900,y=1340,w=200,h=80,code=function()SETTING.bg='off'applyBG()end},
WIDGET.newKey{name='bg_on', x=680,y=1340,w=200,h=80,code=function()SETTING.bg='on'applySettings()end},
WIDGET.newKey{name='bg_off', x=900,y=1340,w=200,h=80,code=function()SETTING.bg='off'applySettings()end},
WIDGET.newKey{name='bg_custom', x=1120,y=1340,w=200,h=80,
code=function()
if love.filesystem.getInfo('conf/customBG')then
SETTING.bg='custom'
applyBG()
applySettings()
else
MES.new('info',text.customBGhelp)
end
@@ -105,12 +105,12 @@ scene.widgetList={
WIDGET.newSelector{name='blockSatur', x=800,y=1440,w=300,color='lN',
list={'normal','soft','gray','light','color'},
disp=SETval('blockSatur'),
code=function(v)SETTING.blockSatur=v;applyBlockSatur(SETTING.blockSatur)end
code=function(v)SETTING.blockSatur=v;applySettings(SETTING.blockSatur)end
},
WIDGET.newSelector{name='fieldSatur', x=800,y=1540,w=300,color='lN',
list={'normal','soft','gray','light','color'},
disp=SETval('fieldSatur'),
code=function(v)SETTING.fieldSatur=v;applyFieldSatur(SETTING.fieldSatur)end
code=function(v)SETTING.fieldSatur=v;applySettings(SETTING.fieldSatur)end
},
WIDGET.newButton{name='back', x=1140,y=640,w=170,h=80,sound='back',font=60,fText=CHAR.icon.back,code=backScene},