修复自定义游戏菜单holdMode选项问题
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@@ -9,6 +9,7 @@ return{
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--Control
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nextCount=6,
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holdMode='hold',
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holdCount=1,
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infHold=true,
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phyHold=false,
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@@ -24,6 +24,7 @@ local sList={
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wait={0,1,2,3,4,5,6,7,8,10,15,20,30,60},
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fall={0,1,2,3,4,5,6,7,8,10,15,20,30,60},
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eventSet=eventSetList,
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holdMode={'hold','swap'},
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}
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local scene={}
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@@ -248,7 +249,7 @@ scene.widgetList={
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WIDGET.newSwitch{name="bone", x=1170,y=930,lim=250,disp=CUSval('bone'), code=CUSrev('bone')},
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--Next & Hold
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WIDGET.newSelector{name="holdMode", x=310, y=890, w=300,color='lY',list={'hold','swap'},disp=CUSval('holdMode'),code=CUSsto('holdMode')},
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WIDGET.newSelector{name="holdMode", x=310, y=890, w=300,color='lY',list=sList.holdMode,disp=CUSval('holdMode'),code=CUSsto('holdMode')},
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WIDGET.newSlider{name="nextCount", x=140, y=960, lim=130,w=180,unit=6,disp=CUSval('nextCount'),code=CUSsto('nextCount')},
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WIDGET.newSlider{name="holdCount", x=140, y=1030,lim=130,w=180,unit=6,disp=CUSval('holdCount'),code=CUSsto('holdCount')},
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WIDGET.newSwitch{name="infHold", x=560, y=960, lim=200, disp=CUSval('infHold'),code=CUSrev('infHold'),hideF=function()return CUSTOMENV.holdCount==0 end},
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