【eventSet系统修正】修正无尽pc爆炸

This commit is contained in:
MrZ626
2021-08-28 01:12:15 +08:00
parent c7f6b396e0
commit 96266ab310
3 changed files with 15 additions and 22 deletions

View File

@@ -1,11 +0,0 @@
return setmetatable({},{
__index=function(self,k)
assert(type(k)=='number'and k>0)
self[k]=function(P)
if P.stat.row>=k then
P:win('finish')
end
end
return self[k]
end
})

View File

@@ -1,13 +1,18 @@
return function(P)
if P.lastPiece.pc then
return{
task=function(P)
P.gameEnv.heightLimit=4
if P.stat.pc%5==0 then
P.gameEnv.drop=math.max(P.gameEnv.drop-1,1)
end,
dropPiece=function(P)
if P.lastPiece.pc then
P.gameEnv.heightLimit=4
if P.stat.pc%5==0 then
P.gameEnv.drop=math.max(P.gameEnv.drop-1,1)
end
else
P.gameEnv.heightLimit=P.gameEnv.heightLimit-P.lastPiece.row
end
if #P.field>P.gameEnv.heightLimit then
P:lose()
end
else
P.gameEnv.heightLimit=P.gameEnv.heightLimit-P.lastPiece.row
end
if #P.field>P.gameEnv.heightLimit then
P:lose()
end
end
}

View File

@@ -4,7 +4,6 @@ return{
drop=20,lock=60,
fall=10,
freshLimit=8,
heightLimit=4,
ospin=false,
eventSet='pc_inf',
bg='rgb',bgm='moonbeam',