删除词典中关于hold相同块不利于finesse判定的规则 close #1004

This commit is contained in:
MrZ_26
2023-10-10 14:22:17 +08:00
parent 69a288db8f
commit 95916a8736
3 changed files with 3 additions and 3 deletions

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@@ -827,7 +827,7 @@ FNNS and {"Support 3",
{"Finesse",
"finesse",
"term",
"A technique that moves a block to the desired location with the minimum number of keypresses. Finesse usually doesn't consider locations that require soft drops to move into. Finesses save time and reduce the chances of misdropping a block.\nFinesse is an essential skill in playing Tetris. We recommend that you start learning finesse as soon as possible. You can find videos about finesse on YouTube. Start by learning the basics and then start practicing, keeping accuracy as the first priority before speeding up.\nNote that in Techmino, finesses are not exactly \"the theoretically simplest keystroke sequence it takes to move a block to a particular location.\" Finesses are only detected when a piece locks into a position that does not require soft drops, so the finesses strikes are not reset after a spin or a tuck. Techmino also counts holding a block when it's the same block you're controlling and holding a block after manipulating it as finesse errors.\nIn Techmino, the finesse rate (%) is defined as 100% (Perfect) when the number of keypresses is equal to or less than the standard reference, 50% (Great) when one keypress is above the standard, 25% (Bad) when two keypresses are above the standard, and 0% (Miss) when three or more keypresses are above the standard. A Bad or Miss breaks the finesse strike.\nFinesse is usually not considered in conditions such as locations that require soft drops, high gravity, or very high fields. The finesse counter also works the same in Techmino regardless of gravity (even in 20G modes), so the result may not be meaningful in high gravity conditions.",
"A technique that moves a block to the desired location with the minimum number of keypresses. Finesse usually doesn't consider locations that require soft drops to move into. Finesses save time and reduce the chances of misdropping a block.\nFinesse is an essential skill in playing Tetris. We recommend that you start learning finesse as soon as possible. You can find videos about finesse on YouTube. Start by learning the basics and then start practicing, keeping accuracy as the first priority before speeding up.\nNote that in Techmino, finesses are not exactly \"the theoretically simplest keystroke sequence it takes to move a block to a particular location.\" Finesses are only detected when a piece locks into a position that does not require soft drops, so the finesses strikes are not reset after a spin or a tuck.\nIn Techmino, the finesse rate (%) is defined as 100% (Perfect) when the number of keypresses is equal to or less than the standard reference, 50% (Great) when one keypress is above the standard, 25% (Bad) when two keypresses above, and 0% (Miss) when three or more keypresses above. A Bad or Miss breaks the finesse strike.\nFinesse is usually not considered in conditions such as locations that require soft drops, high gravity, or very high fields. The finesse counter also works the same in Techmino regardless of gravity (even in 20G modes), so the result may not be meaningful in high gravity conditions.",
},
{"'Researching'",
"scientificresearching",