生存模式和进攻模式添加胜利条件
This commit is contained in:
@@ -11,14 +11,18 @@ return{
|
||||
local D=P.modeData
|
||||
D.timer=D.timer+1
|
||||
if D.timer>=math.max(60,150-2*D.wave)and P.atkBufferSum<4 then
|
||||
table.insert(P.atkBuffer,{line=generateLine(P.holeRND:random(10)),amount=1,countdown=30,cd0=30,time=0,sent=false,lv=1})
|
||||
P.atkBufferSum=P.atkBufferSum+1
|
||||
P.stat.recv=P.stat.recv+1
|
||||
if D.wave==45 then
|
||||
P:_showText(text.maxspeed,0,-140,100,'appear',.6)
|
||||
if D.wave==100 then
|
||||
P:win('finish')
|
||||
else
|
||||
table.insert(P.atkBuffer,{line=generateLine(P.holeRND:random(10)),amount=1,countdown=30,cd0=30,time=0,sent=false,lv=1})
|
||||
P.atkBufferSum=P.atkBufferSum+1
|
||||
P.stat.recv=P.stat.recv+1
|
||||
if D.wave==45 then
|
||||
P:_showText(text.maxspeed,0,-140,100,'appear',.6)
|
||||
end
|
||||
D.timer=0
|
||||
D.wave=D.wave+1
|
||||
end
|
||||
D.timer=0
|
||||
D.wave=D.wave+1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user