添加音效包选择(暂无其他音效包)
整理音频文件目录(文件夹名都小写)
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@@ -63,7 +63,7 @@ function BGM.init(list)
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Sources[name]:setVolume(0)
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return true
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-- else
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-- MES.new('warn',"No BGM file: "..Sources[name],5)
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-- MES.new('warn',"[no BGM] "..Sources[name],5)
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end
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elseif Sources[name]then
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return true
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@@ -1,6 +1,6 @@
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local SFX={
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getCount=function()return 0 end,
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loadAll=function()error("Cannot load before init!")end,
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load=function()error("Cannot load before init!")end,
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fieldPlay=NULL,
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play=NULL,
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fplay=NULL,
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@@ -12,13 +12,13 @@ function SFX.init(list)
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local Sources={}
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local count=#list function SFX.getCount()return count end
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function SFX.loadAll()
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function SFX.load(path)
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for i=1,count do
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local N='media/SFX/'..list[i]..'.ogg'
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if love.filesystem.getInfo(N)then
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Sources[list[i]]={love.audio.newSource(N,'static')}
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local fullPath=path..list[i]..'.ogg'
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if love.filesystem.getInfo(fullPath)then
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Sources[list[i]]={love.audio.newSource(fullPath,'static')}
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else
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MES.new('warn',"No SFX file: "..N,.1)
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MES.new('warn',"[no SFX] "..list[i]..'.ogg',.1)
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end
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end
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@@ -1,7 +1,7 @@
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local VOC={
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getCount=function()return 0 end,
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getQueueCount=function()return 0 end,
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loadAll=function()error("Cannot load before init!")end,
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load=function()error("Cannot load before init!")end,
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getFreeChannel=NULL,
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play=NULL,
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update=NULL,
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@@ -15,14 +15,15 @@ function VOC.init(list)
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local Source={}
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local count=#list function VOC.getCount()return count end
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local function _loadVoiceFile(N,vocName)
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local fileName='media/VOICE/'..SETTING.cv..'/'..vocName..'.ogg'
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if love.filesystem.getInfo(fileName)then
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bank[vocName]={love.audio.newSource(fileName,'stream')}
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local function _loadVoiceFile(path,N,vocName)
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local fullPath=path..vocName..'.ogg'
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if love.filesystem.getInfo(fullPath)then
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bank[vocName]={love.audio.newSource(fullPath,'stream')}
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table.insert(Source[N],vocName)
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return true
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end
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end
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--Load voice with string
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local function _getVoice(str)
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local L=bank[str]
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local n=1
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@@ -35,18 +36,17 @@ function VOC.init(list)
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end
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end
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return L[n]
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--Load voice with string
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end
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function VOC.loadAll()
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function VOC.load(path)
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for i=1,count do
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Source[list[i]]={}
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local n=0
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repeat n=n+1 until not _loadVoiceFile(list[i],list[i]..'_'..n)
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repeat n=n+1 until not _loadVoiceFile(path,list[i],list[i]..'_'..n)
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if n==1 then
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_loadVoiceFile(list[i],list[i])
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-- if not _loadVoiceFile(list[i],list[i])then MES.new('warn',"No VOICE file: "..list[i],.1)end
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_loadVoiceFile(path,list[i],list[i])
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-- if not _loadVoiceFile(path,list[i],list[i])then MES.new('warn',"[]no VOC] "..list[i],.1)end
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end
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if not Source[list[i]][1]then
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Source[list[i]]=nil
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17
main.lua
17
main.lua
@@ -220,22 +220,22 @@ SKIN.init{
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--Initialize sound libs
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SFX.init((function()
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local L={}
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for _,v in next,fs.getDirectoryItems('media/SFX')do
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if fs.getRealDirectory('media/SFX/'..v)~=SAVEDIR then
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for _,v in next,fs.getDirectoryItems('media/effect/chiptune/')do
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if fs.getRealDirectory('media/effect/chiptune/'..v)~=SAVEDIR then
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table.insert(L,v:sub(1,-5))
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else
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MES.new('warn',"Dangerous file : %SAVE%/media/SFX/"..v)
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MES.new('warn',"Dangerous file : %SAVE%/media/effect/chiptune/"..v)
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end
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end
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return L
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end)())
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BGM.init((function()
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local L={}
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for _,v in next,fs.getDirectoryItems('media/BGM')do
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if fs.getRealDirectory('media/BGM/'..v)~=SAVEDIR then
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table.insert(L,{name=v:sub(1,-5),path='media/BGM/'..v})
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for _,v in next,fs.getDirectoryItems('media/music')do
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if fs.getRealDirectory('media/music/'..v)~=SAVEDIR then
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table.insert(L,{name=v:sub(1,-5),path='media/music/'..v})
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else
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MES.new('warn',"Dangerous file : %SAVE%/media/BGM/"..v)
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MES.new('warn',"Dangerous file : %SAVE%/media/music/"..v)
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end
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end
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return L
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@@ -383,6 +383,9 @@ do
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if not TABLE.find({8,10,13,17,22,29,37,47,62,80,100},SETTING.frameMul)then
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SETTING.frameMul=100
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end
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if SETTING.cv then
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SETTING.vocPack,SETTING.cv=SETTING.cv
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end
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for _,v in next,VK_org do v.color=nil end
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if RANKS.infinite then
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