联网推进39,修改对战房间进房消息

This commit is contained in:
MrZ626
2021-02-08 14:37:23 +08:00
parent 7c446872cb
commit 93058057ec
4 changed files with 50 additions and 44 deletions

View File

@@ -32,6 +32,7 @@ local function switchChat()
end
local playerInitialized
local playing
local heartBeatTimer
local lastUpstreamTime
@@ -52,6 +53,7 @@ function scene.sceneInit()
love.keyboard.setKeyRepeat(false)
TASK.new(TICK_wsRead)
hideChatBox=true
playerInitialized=false
textBox:clear()
playerData={}
@@ -189,44 +191,51 @@ end
function scene.socketRead(mes)
local cmd=mes:sub(1,1)
local args=splitStr(mes:sub(2),";")
if cmd=="J"or cmd=="L"then
if cmd=="J"then
if playerInitialized then
local L=splitStr(args[1],",")
textBox:push{
COLOR.lR,L[1],
COLOR.dY,L[2].." ",
COLOR.Y,text.joinRoom,
}
end
for i=1,#args do
local L=splitStr(args[i],",")
L={name=L[1],id=L[2],sid=L[3],conf=L[4],ready=L[5]=="1"}
if tostring(USER.id)~=L.id then
ins(playerData,L)
else
ins(playerData,1,L)
end
end
playerInitialized=true
resetGameData("qn",playerData)
elseif cmd=="L"then
textBox:push{
COLOR.lR,args[1],
COLOR.dY,args[2].." ",
COLOR.Y,text[cmd=="J"and"joinRoom"or"leaveRoom"]
COLOR.Y,text.leaveRoom,
}
if cmd=="J"then
for i=1,#args do
local L=splitStr(args[i],",")
L={name=L[1],id=L[2],sid=tonumber(L[3]),conf=L[4],ready=L[5]=="1"}
if tostring(USER.id)~=L[2]then
ins(playerData,L)
else
ins(playerData,1,L)
end
end
resetGameData("qn",playerData)
else
for i=1,#playerData do
if playerData[i].id==args[2]then
rem(playerData,i)
break
end
end
for i=1,#PLAYERS do
if PLAYERS[i].userID==args[2]then
rem(PLAYERS,i)
break
end
end
for i=1,#PLAYERS.alive do
if PLAYERS.alive[i].userID==args[2]then
rem(PLAYERS.alive,i)
initPlayerPosition(true)
return
end
for i=1,#playerData do
if playerData[i].id==args[2]then
rem(playerData,i)
break
end
end
for i=1,#PLAYERS do
if PLAYERS[i].userID==args[2]then
rem(PLAYERS,i)
break
end
end
for i=1,#PLAYERS.alive do
if PLAYERS.alive[i].userID==args[2]then
rem(PLAYERS.alive,i)
break
end
end
initPlayerPosition(true)
elseif cmd=="T"then
textBox:push{
COLOR.W,args[1],
@@ -235,19 +244,17 @@ function scene.socketRead(mes)
}
elseif cmd=="C"then
if tostring(USER.id)~=args[2]then
local ENV=json.decode(data.decode("string","base64",args[4]))
for i=1,#playerData do
if playerData[i].id==args[2]then
playerData[i].conf=ENV
playerData[i].p:setConf(ENV)
playerData[i].conf=args[4]
playerData[i].p:setConf(args[4])
return
end
end
ins(playerData,{name=args[1],id=args[2],sid=tonumber(args[3]),conf=ENV})
resetGameData("qn",playerData)
end
elseif cmd=="S"then
if args[1]~=tostring(PLAYERS[1].sid)then
if args[1]~=PLAYERS[1].subID then
for _,P in next,PLAYERS do
if P.subID==args[1]then
pumpRecording(data.decode("string","base64",args[2]),P.stream)