Save custom mode (#1007)
* first step to save custom game * localize various settings in custom game * rename fields to lower cases * fix many bugs * fixes #1014
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@@ -4,7 +4,7 @@ local kb=love.keyboard
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local max,min,floor=math.max,math.min,math.floor
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local ins,rem=table.insert,table.remove
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local FIELD=FIELD
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local FIELD=CUSTOMGAME_LOCAL.field
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local scene={}
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local curPen
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@@ -125,7 +125,7 @@ function scene.enter()
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page=1
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end
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function scene.leave()
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saveFile(DATA.copyBoards(),'conf/customBoards')
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saveFile(DATA.copyBoards(FIELD),'conf/customBoards')
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end
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function scene.mouseMove(x,y)
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@@ -226,7 +226,7 @@ function scene.keyDown(key)
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SFX.play('clear_4',.8)
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SFX.play('fall',.8)
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elseif key=='c' and kb.isDown('lctrl','rctrl') or key=='cC' then
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sys.setClipboardText("Techmino Field:"..DATA.copyBoard(page))
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sys.setClipboardText("Techmino Field:"..DATA.copyBoard(FIELD[page]))
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MES.new('check',text.exportSuccess)
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elseif key=='v' and kb.isDown('lctrl','rctrl') or key=='cV' then
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local str=sys.getClipboardText()
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@@ -237,7 +237,9 @@ function scene.keyDown(key)
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end
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str=str:sub(p+1)
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end
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if DATA.pasteBoard(str,page) then
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local success,F=DATA.pasteBoard(str)
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if success then
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FIELD[page]=F
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MES.new('check',text.importSuccess)
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else
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MES.new('error',text.dataCorrupted)
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