修改强制b2b的死亡判定条件

This commit is contained in:
MrZ626
2021-07-10 21:38:39 +08:00
parent 53d94f1f51
commit 89218c7529

View File

@@ -1242,9 +1242,6 @@ do--Player.drop(self)--Place piece
--Normal clear,reduce B2B point
if not piece.special then
self.b2b=max(self.b2b-250,0)
if self.b2b<50 and ENV.b2bKill then
finish=true
end
self:showText(text.clear[cc],0,-30,35,'appear',(8-cc)*.3)
atk=cc-.5
sendTime=20+int(atk*20)
@@ -1299,7 +1296,11 @@ do--Player.drop(self)--Place piece
end
end
if self.b2b>1000 then self.b2b=1000 end
if self.b2b>1000 then
self.b2b=1000
elseif self.b2b==0 and ENV.b2bKill then
finish=true
end
--Bonus atk/def when focused
if GAME.modeEnv.royaleMode then