日期刷新移至加载完成时而非刚进入游戏
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1
main.lua
1
main.lua
@@ -312,7 +312,6 @@ do
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fs.remove("conf/settings")
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end
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freshDate()
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if STAT.extraRate then
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STAT.finesseRate=5*(STAT.piece-STAT.extraRate)
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end
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@@ -96,6 +96,7 @@ function scene.update()
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end
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FILE.save(RANKS,"conf/unlock","q")
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end
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freshDate()
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STAT.run=STAT.run+1
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LOADED=true
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SFX.play("welcome_sfx")
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