修改SYSFX.newShade用法

This commit is contained in:
MrZ626
2020-12-09 12:03:04 +08:00
parent 2f359025f2
commit 876461e8d2
8 changed files with 15 additions and 15 deletions

View File

@@ -22,7 +22,7 @@ local function puzzleCheck(P)
FREEROW.discard(P.visTime[_])
P.field[_],P.visTime[_]=nil
end
SYSFX.newShade(1.4,.3,1,.3,P.absFieldX,P.absFieldY,300*P.size,610*P.size)
SYSFX.newShade(1.4,P.absFieldX,P.absFieldY,300*P.size,610*P.size,.3,1,.3)
SFX.play("reach")
P.modeData.event=0
else