修改SYSFX.newShade用法

This commit is contained in:
MrZ626
2020-12-09 12:03:04 +08:00
parent 2f359025f2
commit 876461e8d2
8 changed files with 15 additions and 15 deletions

View File

@@ -38,7 +38,7 @@ local function checkClear(P)
P.field[_],P.visTime[_]=nil
end
setField(P,P.modeData.point+1)
SYSFX.newShade(1.4,.6,.8,.6,P.absFieldX,P.absFieldY,300*P.size,610*P.size)
SYSFX.newShade(1.4,P.absFieldX,P.absFieldY,300*P.size,610*P.size,.6,.8,.6)
SFX.play("blip_1")
else
P:win("finish")