修复非20G高重力块穿模
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@@ -277,7 +277,8 @@ local function update_alive(P,dt)
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end
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P.curY=P.curY-1
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else
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D=max(1/D,P.curY-P.ghoY)--Fall dist, max to dist between cur/gho
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D=1/D--Fall dist
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if D>P.curY-P.ghoY then D=P.curY-P.ghoY end
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if ENV.moveFX and ENV.block then
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for _=1,D do
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P:createMoveFX("down")
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