修正进入房间成功的时候错误打断了一个等待,应当是创建成功时
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@@ -32,7 +32,6 @@ local NET={
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inputBox=WIDGET.newInputBox{name='input',x=340,y=660,w=600,h=50,limit=256},
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}
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function NET.connectLost()
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while SCN.stack[#SCN.stack-1]~='main' and #SCN.stack>0 do SCN.pop() end
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SCN.back()
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@@ -591,6 +590,7 @@ end
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function NET.wsCallBack.room_create(body)
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MES.new('check',text.createRoomSuccessed)
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NET.wsCallBack.room_enter(body)
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WAIT.interrupt()
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end
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function NET.wsCallBack.room_getData(body)
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NET.roomState.data=body.data
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@@ -639,8 +639,6 @@ function NET.wsCallBack.room_enter(body)
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NET.freshRoomAllReady()
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end
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end
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WAIT.interrupt()
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end
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function NET.wsCallBack.room_kick(body)
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MES.new('info',text.playerKicked:repD(body.data.executorId,body.data.playerId))
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