攻击缓冲区增加到26
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@@ -186,9 +186,9 @@ function Player.attack(P,R,send,time,...)
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P:createBeam(R,send,time,...)
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end
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R.lastRecv=P
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if R.atkBuffer.sum<20 then
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if R.atkBuffer.sum<26 then
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local B=R.atkBuffer
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if send>20-B.sum then send=20-B.sum end--No more then 20
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if send>26-B.sum then send=26-B.sum end
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local m,k=#B,1
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while k<=m and time>B[k].countdown do k=k+1 end
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for i=m,k,-1 do
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