调整混战模式玩家边框颜色影响区域,根据锁延刷新模式决定锁延指示条颜色

This commit is contained in:
MrZ_26
2020-08-16 00:31:25 +08:00
parent 1c4d89c425
commit 84e253fd8b

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@@ -680,13 +680,18 @@ local function Pdraw_norm(P)
::E::
gc.setScissor()
gc.translate(0,-P.fieldBeneath)
gc.setColor(1,1,1)
gc.rectangle("line",301,0,15,601)--AtkBuffer boarder
gc.rectangle("line",-16,-3,15,604)--B2b bar boarder
gc.setColor(P.frameColor)
gc.rectangle("line",-1,-11,302,612)--Boarder
gc.rectangle("line",301,0,15,601)--AtkBuffer boarder
gc.rectangle("line",-16,-3,15,604)--B2b bar boarder
--LockDelay indicator
if P.gameEnv.easyFresh then
gc.setColor(1,1,1)
else
gc.setColor(1,.26,.26)
end
if P.lockDelay>=0 then
gc.rectangle("fill",0,602,300*P.lockDelay/P.gameEnv.lock,6)--Lock delay indicator
end