15p场景颜色滑条改为选择器

This commit is contained in:
MrZ626
2021-06-15 18:07:37 +08:00
parent 490bebf632
commit 8127a999b3

View File

@@ -9,7 +9,7 @@ local board,cx,cy
local startTime,time
local move,push,state
local color,blind
local color,blind='color1'
local slide,pathVis,revKB
function scene.sceneInit()
@@ -22,7 +22,7 @@ function scene.sceneInit()
move,push=0,0
state=2
color=0
color='color1'
blind=false
slide=true
pathVis=true
@@ -199,31 +199,31 @@ function scene.update()
end
local frontColor={
[0]={
color1={
COLOR.lR,COLOR.lR,COLOR.lR,COLOR.lR,
COLOR.lG,COLOR.lB,COLOR.lB,COLOR.lB,
COLOR.lG,COLOR.lY,COLOR.lV,COLOR.lV,
COLOR.lG,COLOR.lY,COLOR.lV,COLOR.lV,
},--Colored(rank)
{
rainbow={
COLOR.lR,COLOR.lR,COLOR.lR,COLOR.lR,
COLOR.lO,COLOR.lY,COLOR.lY,COLOR.lY,
COLOR.lO,COLOR.lG,COLOR.lB,COLOR.lB,
COLOR.lO,COLOR.lG,COLOR.lB,COLOR.lB,
},--Rainbow(rank)
{
color2={
COLOR.lR,COLOR.lR,COLOR.lR,COLOR.lR,
COLOR.lB,COLOR.lB,COLOR.lB,COLOR.lB,
COLOR.lG,COLOR.lY,COLOR.lV,COLOR.lV,
COLOR.lG,COLOR.lY,COLOR.lV,COLOR.lV,
},--Colored(row)
{
gray={
COLOR.Z,COLOR.Z,COLOR.Z,COLOR.Z,
COLOR.Z,COLOR.Z,COLOR.Z,COLOR.Z,
COLOR.Z,COLOR.Z,COLOR.Z,COLOR.Z,
COLOR.Z,COLOR.Z,COLOR.Z,COLOR.Z,
},--Gray
{
black={
COLOR.Z,COLOR.Z,COLOR.Z,COLOR.Z,
COLOR.Z,COLOR.Z,COLOR.Z,COLOR.Z,
COLOR.Z,COLOR.Z,COLOR.Z,COLOR.Z,
@@ -231,31 +231,31 @@ local frontColor={
},--Black
}
local backColor={
[0]={
color1={
COLOR.dR,COLOR.dR,COLOR.dR,COLOR.dR,
COLOR.dG,COLOR.dB,COLOR.dB,COLOR.dB,
COLOR.dG,COLOR.dY,COLOR.dV,COLOR.dV,
COLOR.dG,COLOR.dY,COLOR.dV,COLOR.dV,
},--Colored(rank)
{
rainbow={
COLOR.dR,COLOR.dR,COLOR.dR,COLOR.dR,
COLOR.dO,COLOR.dY,COLOR.dY,COLOR.dY,
COLOR.dO,COLOR.dG,COLOR.dB,COLOR.dB,
COLOR.dO,COLOR.dG,COLOR.dB,COLOR.dB,
},--Rainbow(rank)
{
color2={
COLOR.dR,COLOR.dR,COLOR.dR,COLOR.dR,
COLOR.dB,COLOR.dB,COLOR.dB,COLOR.dB,
COLOR.dG,COLOR.dY,COLOR.dV,COLOR.dV,
COLOR.dG,COLOR.dY,COLOR.dV,COLOR.dV,
},--Colored(row)
{
gray={
COLOR.dH,COLOR.dH,COLOR.dH,COLOR.dH,
COLOR.dH,COLOR.dH,COLOR.dH,COLOR.dH,
COLOR.dH,COLOR.dH,COLOR.dH,COLOR.dH,
COLOR.dH,COLOR.dH,COLOR.dH,COLOR.dH,
},--Gray
{
black={
COLOR.D,COLOR.D,COLOR.D,COLOR.D,
COLOR.D,COLOR.D,COLOR.D,COLOR.D,
COLOR.D,COLOR.D,COLOR.D,COLOR.D,
@@ -316,7 +316,7 @@ end
local function ifGaming()return state==1 end
scene.widgetList={
WIDGET.newButton{name="reset", x=160,y=100,w=180,h=100,color='lG', font=40,code=pressKey"space"},
WIDGET.newSlider{name="color", x=110,y=250,w=170,unit=4,show=false,font=30,disp=function()return color end, code=function(v)if state~=1 then color=v end end,hideFunc=ifGaming},
WIDGET.newSelector{name="color",x=150,y=240,w=200,list={'color1','rainbow','color2','gray','black'},color='lY',disp=function()return color end, code=function(v)if state~=1 then color=v end end,hideF=ifGaming},
WIDGET.newSwitch{name="blind", x=240,y=330,w=60, font=40,disp=function()return blind end, code=pressKey"w",hideF=ifGaming},
WIDGET.newSwitch{name="slide", x=240,y=420,w=60, font=40,disp=function()return slide end, code=pressKey"e",hideF=ifGaming},
WIDGET.newSwitch{name="pathVis",x=240,y=510,w=60, font=40,disp=function()return pathVis end, code=pressKey"r",hideF=function()return state==1 or not slide end},