调整ws错误消息显示,整理翻译文本

This commit is contained in:
MrZ626
2021-04-03 23:00:08 +08:00
parent 5fc3dff2d5
commit 7d325bd0db
9 changed files with 12 additions and 24 deletions

View File

@@ -23,7 +23,7 @@ do--Connect
SOCK:settimeout(2.6)
local res,err=SOCK:connect(host,port)
if not res then readCHN:push(err)return end
if err then readCHN:push(err)return end
--WebSocket handshake
if not body then body=""end
@@ -327,7 +327,7 @@ function WS.update(dt)
ws.pongTimer=1
else
ws.status="dead"
LOG.print(text.wsFailed.." "..mes,"warn")
LOG.print(text.wsFailed..": "..(mes=="timeout"and text.netTimeout or mes),"warn")
end
end
elseif ws.status=="running"then

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@@ -90,10 +90,8 @@ return{
accessFailed="Access Denied.",
wsSuccessed="WebSocket: Connected.",
wsFailed="WebSocket: Connection Failed.",
wsDisconnected="WebSocket: Disconnected.",
wsNoConn="WebSocket: Not Connected.",
wsClose="WebSocket Closed: ",
waitNetTask="Connecting. Please wait...",
netTimeout="Network connection timeout",
createRoomTooFast="Hold on there! We can't handle this fast!",
createRoomSuccessed="Room successfully created!",

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@@ -91,10 +91,8 @@ return{
accessFailed="Autorisation échouée",
wsSuccessed="WebSocket: connecté",
wsFailed="WebSocket: connection échouée",
wsDisconnected="WebSocket: déconnecté",
wsNoConn="WebSocket: vous n'êtes pas connecté",
wsError="Erreur WebSocket : ",
waitNetTask="Connexion, veuillez patienter",
-- wsClose="WebSocket Closed: ",
-- netTimeout="Network connection timeout",
createRoomTooFast="Vous avez créé un salon trop rapidement !",
createRoomSuccessed="Salon créé avec succès !",

View File

@@ -90,10 +90,8 @@ return{
accessFailed="Falha na autorização",
wsSuccessed="WebSocket: conectado",
wsFailed="WebSocket: falha na conexão",
wsDisconnected="WebSocket: desconectado",
wsNoConn="WebSocket: você não está conectado",
wsClose="WebSocket closed: ",
waitNetTask="Conectando, aguarde",
-- netTimeout="Network connection timeout",
-- createRoomTooFast="Create room too fast!",
-- createRoomSuccessed="Room successfully created!",

View File

@@ -92,10 +92,8 @@ return{
-- accessFailed="Authorization failed",
-- wsSuccessed="WebSocket: connected",
-- wsFailed="WebSocket: connection failed",
-- wsDisconnected="WebSocket: disconnected",
-- wsNoConn="WebSocket: you are not connected",
-- wsClose="WebSocket closed: ",
-- waitNetTask="Connecting, please wait",
-- netTimeout="Network connection timeout",
-- createRoomTooFast="Create room too fast!",
-- createRoomSuccessed="Room successfully created!",

View File

@@ -90,10 +90,8 @@ return{
accessFailed="身份验证失败",
wsSuccessed="WS连接成功",
wsFailed="WS连接失败",
wsDisconnected="WS连接断开",
wsNoConn="WS未连接",
wsClose="WS被断开: ",
waitNetTask="正在连接,请稍候",
netTimeout="网络连接超时",
createRoomTooFast="创建房间太快啦,等等吧",
createRoomSuccessed="创建房间成功!",

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@@ -53,11 +53,11 @@ end
--wsEvent
function NET.wsCloseMessage(message)
if message:sub(1,1)=="{"then
local mes=JSON.decode(message)
LOG.print(text.wsClose..mes.type,"warn")
local mes=JSON.decode(message)
if mes then
LOG.print(("%s [%s] %s"):format(text.wsClose,mes.type or"unknown type",mes.reason or""),"warn")
else
LOG.print(text.wsClose..type,"warn")
LOG.print(text.wsClose.."","warn")
end
end

View File

@@ -30,7 +30,6 @@ function scene.sceneInit()
end
function scene.sceneBack()
NET.quitChat()
LOG.print(text.wsDisconnected,"warn")
end
function scene.wheelMoved(_,y)

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@@ -27,7 +27,6 @@ local scene={}
function scene.sceneBack()
NET.signal_quit()
LOG.print(text.wsDisconnected,"warn")
love.keyboard.setKeyRepeat(true)
end
function scene.sceneInit()