序列复制粘贴,回放
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@@ -505,6 +505,12 @@ function Pnt.play()
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gc.draw(drawableText.modeName,485,10)
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gc.draw(drawableText.levelName,511+drawableText.modeName:getWidth(),10)
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--Replaying
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if game.replaying then
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gc.setColor(1,1,Timer()%1>.5 and 1 or 0)
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mText(drawableText.replaying,410,17)
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end
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--Warning
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gc.push("transform")
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gc.origin()
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