Change "modSystem" to "modApplyAt"

This commit is contained in:
SweetSea-ButImNotSweet
2024-01-06 07:18:52 +07:00
parent c47ddf2900
commit 72d5e46056
3 changed files with 60 additions and 49 deletions

View File

@@ -334,7 +334,7 @@ do-- function DATA.saveReplay()
seed=GAME.seed,
setting=GAME.setting,
mod=_getModList(),
modPatch=GAME.modPatch,
modApplyAt=GAME.modApplyAt,
tasUsed=GAME.tasUsed,
}
if GAME.curMode.savePrivate then
@@ -394,7 +394,7 @@ function DATA.parseReplayData(fileName,fileData,ifFull)
seed=metaData.seed,
setting=metaData.setting,
mod=metaData.mod,
modPatch=metaData.modPatch,
modApplyAt=metaData.modApplyAt,
tasUsed=metaData.tasUsed,
}
if ifFull then rep.data=fileData end