给操作注释了序号方便查
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@@ -3058,12 +3058,12 @@ function player.act_dropLeft(P)
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if not P.cur then return end
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P:act_insLeft()
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P:act_hardDrop()
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end
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end
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function player.act_dropRight(P)
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if not P.cur then return end
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P:act_insRight()
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P:act_hardDrop()
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end
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end
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function player.act_zangiLeft(P)
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if not P.cur then return end
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P:act_insLeft()
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@@ -3079,26 +3079,26 @@ function player.act_zangiRight(P)
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P:act_hardDrop()
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end
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player.actList={
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player.act_moveLeft,
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player.act_moveRight,
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player.act_rotRight,
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player.act_rotLeft,
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player.act_rot180,
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player.act_hardDrop,
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player.act_softDrop,
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player.act_hold,
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player.act_func,
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player.act_restart,
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player.act_insLeft,
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player.act_insRight,
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player.act_insDown,
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player.act_down1,
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player.act_down4,
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player.act_down10,
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player.act_dropLeft,
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player.act_dropRight,
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player.act_zangiLeft,
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player.act_zangiRight,
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player.act_moveLeft, --1
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player.act_moveRight, --2
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player.act_rotRight, --3
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player.act_rotLeft, --4
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player.act_rot180, --5
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player.act_hardDrop, --6
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player.act_softDrop, --7
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player.act_hold, --8
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player.act_func, --9
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player.act_restart, --10
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player.act_insLeft, --11
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player.act_insRight, --12
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player.act_insDown, --13
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player.act_down1, --14
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player.act_down4, --15
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player.act_down10, --16
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player.act_dropLeft, --17
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player.act_dropRight, --18
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player.act_zangiLeft, --19
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player.act_zangiRight, --20
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}
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--------------------------</Actions>--------------------------
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