diff --git a/parts/player.lua b/parts/player.lua index 8533a288..cada5674 100644 --- a/parts/player.lua +++ b/parts/player.lua @@ -3058,12 +3058,12 @@ function player.act_dropLeft(P) if not P.cur then return end P:act_insLeft() P:act_hardDrop() - end +end function player.act_dropRight(P) if not P.cur then return end P:act_insRight() P:act_hardDrop() - end +end function player.act_zangiLeft(P) if not P.cur then return end P:act_insLeft() @@ -3079,26 +3079,26 @@ function player.act_zangiRight(P) P:act_hardDrop() end player.actList={ - player.act_moveLeft, - player.act_moveRight, - player.act_rotRight, - player.act_rotLeft, - player.act_rot180, - player.act_hardDrop, - player.act_softDrop, - player.act_hold, - player.act_func, - player.act_restart, - player.act_insLeft, - player.act_insRight, - player.act_insDown, - player.act_down1, - player.act_down4, - player.act_down10, - player.act_dropLeft, - player.act_dropRight, - player.act_zangiLeft, - player.act_zangiRight, + player.act_moveLeft, --1 + player.act_moveRight, --2 + player.act_rotRight, --3 + player.act_rotLeft, --4 + player.act_rot180, --5 + player.act_hardDrop, --6 + player.act_softDrop, --7 + player.act_hold, --8 + player.act_func, --9 + player.act_restart, --10 + player.act_insLeft, --11 + player.act_insRight, --12 + player.act_insDown, --13 + player.act_down1, --14 + player.act_down4, --15 + player.act_down10, --16 + player.act_dropLeft, --17 + player.act_dropRight, --18 + player.act_zangiLeft, --19 + player.act_zangiRight, --20 } ----------------------------------------------------